The Call of Duty: Warzone 2 Season 3 Reloaded patch is now live, and players can look forward to a ton of new content that has arrived with the latest update. However, fresh gameplay features are not the only things that fans will be able to enjoy as there are a great number of balance changes that have made their way to multiple aspects of the title.Infinity Ward@InfinityWard Season 03 Reloaded launches at 9am PT!Read the full Patch Notes here: callofduty.com/patchnotes/202…50789📢 Season 03 Reloaded launches at 9am PT!Read the full Patch Notes here: callofduty.com/patchnotes/202…Some of the biggest highlights of the patch are the new Ranked Play along with a fresh DMZ map, which had made Season 3 Reloaded one of the most anticipated updates in Warzone 2.Fans looking for a detailed description of the patch can browse through Call of Duty’s official website. However, for a brief overview, here are all the major highlights.Warzone 2 Season 3 Reloaded patch notes1) Global Changes EventsSeason 03 Reloaded Camo ChallengeOur seasonal event is a follow-up to the popular camo challenges we had in Season 02. Complete one weapon category challenge to unlock a new camouflage for every weapon in that category.Complete all ten to earn another new camo for every weapon category, plus a special Weapon Charm that shows you mastered the Reloaded Trophy Hunt.The challenges for this event include:Assault Rifles: Get 250 Operator KillsBattle Rifles: Get 30 Headshot Operator KillsSMGs: Get 3 Operator Kills Without Dying 30 timesShotguns - Get 30 Hipfire Operator KillsLMGs: Get 50 Operator Kills While MountedMarksman Rifles: Get 25 Longshot Operator KillsSniper Rifles - Get 30 Longshot Operator KillsHandguns: Get 50 Operator KillsLauncher - Get 40 Operator Kills Trophy Hunt UpdateWe hope you enjoyed our Trophy Hunt event! While Players can no longer actively earn trophies/tokens, they can still spend them on rewards in the in-game Events tab.MapsNew MapAlboran Hatchery (6v6)A medium-sized core Map experience set on a remote facility in SpainGet all the intel in our dedicated map blog.GeneralCalling CardsImproved the user experience while navigating through Calling Cards challenge menuSee your favorites, tracked and owned itemsView calling cards from a specific game modePreview Mastery cards from a specific seasonGameplayGeneralA challenge to unlock the Cronen Squall’s Sakin ZX Grip has been addedA challenge to unlock Underbarrel Drill Charge Attachments for the Kastov 762, STB 556, and TAQ-56 has been addedHybrid Optics no longer glint while in their low-magnification alt modesTracer effects can now be applied through the Attachment Skin customization menu Damage Feedback VisibilityCleared out center of red HUD overlayReduced overall alpha of red HUD overlayReduced saturation of vision set flashReduced distortion amountReduced handheld camera noise on bullet damageMovementCamera movement while walking and sprinting has been reducedWeapon Raise delay following parachute landing decreased by 30%Initial Sliding acceleration increased by 6%The height threshold for single-handed Mantling has been increased, allowing for more aggressive traversalWeaponsNew WeaponsFTAC Siege: HandgunDesigned to be compact and maneuverable, this machine pistol has a jaw-dropping fire rate and rapid swap speed. A trusted secondary for up-close engagements.Acquirable via in-game Challenge: 50 Hip Fire Operator kills with HandgunsGS Magna: HandgunThis fully automatic .50 GS boasts enough power to put an end to anyone foolish enough to cross your path. Hold down the trigger and let this .50 Cal speak for itself.Acquirable via in-game Challenge: 30 Headshot Operator kills with the .50 GSCall of Duty@CallofDutyFrom #TeamRICOCHET - In preparation for Warzone Ranked Play (Beta) the team has:🛡 Activated new server-side detection systems🛡 Developed new backend tools for investigation with studios🛡 Updated 3rd-Party Hardware Device detections🛡 Enforced password resets on accounts… twitter.com/i/web/status/1…1260130From #TeamRICOCHET - In preparation for Warzone Ranked Play (Beta) the team has:🛡 Activated new server-side detection systems🛡 Developed new backend tools for investigation with studios🛡 Updated 3rd-Party Hardware Device detections🛡 Enforced password resets on accounts… twitter.com/i/web/status/1…2) Warzone 2.0MapsUpdatesAl MazrahA sandstorm spotted on the outskirts of Al Mazrah is headed towards Al Mazrah City.Operators should expect reduced visibility in the area.The visual obfuscation effects of the Sandstorm have been heavily reduced in Ranked Play.*Additional loot spawn locations have been added to the Oasis area in the Northwest section of the map.GameplayAdjustmentsAll Maps | All ModesUAVUAV pings will now only emit from the Player who activated the Killstreak.If the Player who activated the UAV is killed, the UAV will finish.Using 3 UAVs will still upgrade the signal into an Advanced UAV.Mortar StrikeThe amount of missiles dropped during Mortar Strike has been decreased by 25%.Obstructed PingsDisabled the the ability to ping enemies through smoke or water.Ashika Island | All ModesBuy StationsAdded more possible Buy Station locations.Quality of Life changesPing Visible to SpectatorsEliminated Players who are spectating a live Player will now be able to see the live Players’ pings.Party Queue InterruptionsPlayers that will no longer be interrupted while navigating most menus when the Party Leader queues for a match.Ammo Cache ElevationUp and down arrows have been added to the minimap to help Players locate Ammo Caches.Buy Station Item SelectionThe selection cursor will now default to always starting on the “Gear” option.Buy Station Loadout NamePlayers will now see Custom Loadout names while navigating the Buy Station to purchase a Weapon.Compass Ping Squad NumberPlayers Ping icons on the Compass will now appear with their respective Squad Member number.Killstreak Tablet IconThe lootable Killstreak tablet on the ground will now have an icon indicating the type of Killstreak it activates.Contract Icon VisibilityWhile Players have an active Contract, they will now be able to see other Contracts on the Tac Map as grayed-out icons.Proximity Chat Temporary MutePlayers will no longer hear Proximity Chat while loading into a match.Relevant Ammo Automatic PickupPlayers will now automatically pick up Ammunition to start an initial stack in the Backpack that is compatible with both the currently equipped and stowed Weapons in the active Loadout Slots.Oxygen Level MeterPlayers will now see a curved, gray bar appear towards the center of their UI that indicates remaining oxygen levels.Bug FixesFixed an issue that caused some Contract Phones to spawn inside of inaccessible areas.Fixed an issue that allowed Players to bypass the cost of interacting with UAV Tower.Fixed an issue where refueling the Heavy Chopper again while it had a different skin than the one selected would cause physics problems.Fixed an issue where the Heavy Chopper fuel sometimes disappeared before anyone had time to reach it.Fixed an issue where the UTV was able to float indefinitely in certain parts of rivers.MapsAl MazrahReviving downed Players while on a train is more consistentFixed portalling issuesFixed player collision/navigation issuesFixed collision issues that allowed Players to enter inaccessible areas without a keyFixed vehicle collision/navigation issuesFixed rare lighting issueFixed bullet collision issues3) Battle RoyaleModesAl MazrahRanked Play New Mode!For those who want to prove they are the greatest Battle Royale player out there, or for those who are considering the long road to a World Series of Warzone™ title, Ranked Play is finally here!For a full breakdown of Ranked Play including the match ruleset, SR system breakdown, tiered and seasonal rewards, and more, check out the dedicated Ranked Play section below.The Warzone Ranked Play Season 03 (BETA) is moments away for all players who have reached Level 45.Play competitive 150 Player Battle Royale Trios matches using competitive settings developed by Treyarch, Raven Software, and Infinity Ward. Moving forward, Players can expect 1:1 synchronized settings between Ranked Play and World Series of Warzone.Ultimately, the goal with Ranked Play is to deliver a competitive and fair system of play, all while striving to ensure a consistent experience across all Battle Royale modes. To achieve this, the Ranked Play (BETA) is launching with initial gameplay restrictions in order to gather crucial feedback and data for the full launch of Ranked Play in Season 04, and beyond.Match RulesetMapAl MazrahThe visual obfuscation effects of the Sandstorm have been heavily reduced in Ranked Play.*ModeBattle RoyaleSquad SizeTriosMax Player Count150General GameplayDisabledGulag Entry KitRedeploy PackSquad AssimilationMulti-CirclesAdjustedSpawn ProtectionReduced to 2.5 seconds, down from 10 seconds in standard Battle RoyaleWeapons/EquipmentDisabledRiot ShieldEventsDisabledFire SaleJailbreakRestockVehiclesDisabledTurreted Land VehiclesTurreted Water VehiclesHeavy ChopperSR (Skill Rating) & DivisionsTest yourself against your peers and track that progress with a visible SR (Skill Rating) that determines your place across 8 Skill Divisions.All players begin our first Competitive Season in Bronze I with 0 SR.Players earn SR based on match performance, with SR awarded for Kills, Assists, and outlasting other Squads.Breakdown: Earning SRKills and AssistsPlayers gain SR over the course of each match each time they get a Kill or assist, with Kills and assists being treated equally to encourage teamwork between Squadmates.Players will also receive some SR each time a Squadmate gets a Kill, even if they don’t contribute to the Kill.To reward high-stakes Kills late in the game, SR increases over the course of each match based on the number of Squads left alive:21+ Squads Remaining: +5 SR per Kill/Assist, +2 SR per Squadmate Kill3 - 20 Squads Remaining: +7 SR per Kill/Assist, +3 SR per Squadmate Kill1-3 Squads Remaining: +15 SR per Kill/Assist, +7 SR per Squadmate KillFinal PlacementsAdditionally, players earn SR based on final placement at the end of the match:Top 40: +5 SRTop 30: +10 SRTop 20: +20 SRTop 10: +30 SRTop 5: +45 SR3rd: +60 SR2nd: +80 SR1st: +100 SRPlayer’s will see this SR added throughout a match. Reach Top 40 and you’ll gain 5 SR. Reach Top 30 and you will see another 5 SR for a total of 10 SR.SR TrackerPlayers will be able to see and track SR earned via Kills, Asists, Unassisted Squadmate Kills, and Placements on a visible tracker in-game.The SR Tracker will be visible while alive or spectating a Squadmate and will always display your own SR for the current match.If your team is eliminated, the SR Tracker will be hidden when spectating an Enemy Squad, and your final earned SR will be shown in the After Action Report.Breakdown: Deployment FeesAt the beginning of each match, a Deployment Fee is deducted from each player’s current SR total.The higher the player’s Skill Division & Tier, the higher the Deployment Fee. This ensures that each division has increasing performance expectations and player’s must exceed those expectations to progress.Players must earn this amount of SR in the following game if they wish to advance towards the next Skill Division or Tier. Failing to earn back the Deployment Fee will result in players losing SR for the match.Bronze I-III: No Deployment FeeSilver I: -10 SRSilver II: -14 SRSilver III: -18 SRGold I: -23 SRGold II: -28 SRGold III: -33 SRPlatinum I: -39 SRPlatinum II: -45 SRPlatinum III: -51 SRDiamond I: -58 SRDiamond II: -65 SRDiamond III: -72 SRCrimson I: -80 SRCrimson II: -90 SRCrimson III: -100 SRIridescent: -110 SR + 10 SR every 500 SR above 10,000, up to a max Deployment Fee of -210 SR.Players can progress through eight Skill Divisions by reaching SR milestones:Bronze – Starting DivisionSilver – 900 SRGold – 2,100 SRPlatinum – 3,600 SRDiamond – 5,400 SRCrimson – 7,500 SRIridescent – 10,000 SRTop 250 – 10,000+ SRDivision Tiers: All Divisions except for Iridescent and Top 250 have 3 Tiers - Tier I, Tier II & Tier III. Climb into higher Tiers as you advance your way through each Division.Show Off Your Skill: It’s easy to see which Division someone is in in Warzone Ranked Play. Your entire Rank Icon will change color and material depending on your current Skill Division. Your current Tier is also prominently shown in the center of your Rank icon.End of Season Skill Setback: At the end of each Season, your ending Skill Division will determine where you start the following season:Bronze through Crimson players start in Tier I of the Skill Division below where they finished in the previous season.Iridescent and Top 250 players will start in Diamond I.Top 250 Leaderboard & DivisionThe Top 250 Division drops into Warzone, ranking the top 250 Ranked Play players in the world on an in-game Leaderboard that all players can view from within the Warzone Ranked Play lobby.The Top 250 will be active from Day 1 of each Season.Players will qualify for the Top 250 and appear on the Leaderboard as they surpass 10,000+ SR. The top 250 players with the highest SR above 10,000 will remain on the board and compete for 1st place over the remainder of the Season.Ultimate Bragging Rights: In addition to new Rank and Seasonal Rewards in Warzone 2, the #1 Ranked Play player will receive a unique, one-of-a-kind Calling Card and Emblem at the end of each Season.Call of Duty@CallofDutyWe’re live with the #MWII Ranked Race $25K Tune in now to catch all the action! twitch.tv/CallofDuty33724We’re live with the #MWII Ranked Race $25K 💰Tune in now to catch all the action! 📺 twitch.tv/CallofDuty https://t.co/TM3s6laQXURanks & RewardsWarzone Ranked Play joins Modern Warfare 2 Multiplayer Ranked Play to deliver the most rewarding competitive Call of Duty experience ever, with a variety of valuable rewards available to players at launch and Season after Season.Unlocked Rewards can be used in Modern Warfare 2 and Call of Duty®: Warzone™ 2.0. Unlock what the mode has to offer to show off your Rank and Skill wherever you play.Ranks & Rank RewardsSeparate from the player’s SR and Skill Division is Rank. Rank persists across Seasons to celebrate the player’s journey across their Ranked Play career.All players start at Rank 1 and can progress to Rank 50.Players increase their Rank by earning Stars. Each match has the ability to award three (3) Stars dependent on match placement. Earn enough Stars to reach the next Rank.Stars awarded by Placement:Top 25: 1 StarTop 10: 2 Stars1st Place: 3 StarsEvery 5 Ranks players will progress their Rank icon and unlock a set of Rank rewards:Rank 5: ‘Ranked and Reckless’ Vehicle Skin for use with the GMC Hummer EV.Rank 10: ‘Good Sweat’ EmblemRank 15: ‘Lost Full’ StickerRank 20: ‘Bot Collector’ Weapon CharmRank 25: ‘Hot Drop’ Animated EmblemRank 30: ‘Ranked Play Win Tracker’ Gun Screen that displays the player’s lifetime Warzone Ranked Play win total.Rank 35: ‘Bot Patrol’ StickerRank 40: ‘Ranked Demon’ Large DecalRank 45: ‘Frying’ Weapon CharmRank 50: ‘Ranked Veteran’ Emblem & Skin for use with both CDL Male & Female Operators on both Factions.Each Rank Milestone also unlocks a Calling Card that represents the player’s achieved Rank.Season 03 RewardsIn addition to Rank Rewards, each Ranked Play Season will give players the opportunity to earn exclusive limited-time rewards.Throughout the Season 02, players can earn the following rewards:Placement ChallengesFinish ‘Top 15’ 25 Times: ‘Salty’ Large DecalFinish ‘Top 5’ 10 Times: Pro Issue Chimera BlueprintFinish 1st Place: ‘Crowned’ Weapon CharmKill & AssistChallengesGet 25 Kills or Assists: ‘Season 03 Competitor’ StickerGet 100 Killsor Assists: ‘Ranked Play Season 03’ Loading ScreenGet 500 Kills or Assists: ‘Season 03 Ranked Veteran’ CamoEnd of Season Division RewardsAt the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season.Seasonal Division RewardsEach Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the player’s highest Skill Division reached that Season.The Season 03 rewards are as follows:Top 250: ‘Season 03 Top 250’ Weapon Charm, Emblem, and Calling CardIridescent: ‘Season 03 Iridescent’ Weapon Charm, Emblem, and Calling CardCrimson: ‘Season 03 Crimson’ Weapon Charm and EmblemDiamond: ‘Season 03 Diamond’ Weapon Charm and EmblemPlatinum: ‘Season 03 Platinum’ Weapon Charm and EmblemGold: ‘Season 03 Gold’ Weapon Charm and EmblemSilver: EmblemBronze: EmblemRanked Play First Place: The player who finishes Season 03 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.Competitive Integrity FeaturesSquad Backout / Match Cancel: If you lose a matchmade teammate before the match begins, your squad will be taken back to the lobby so you don’t start the match shorthanded. If too many squads get backed out before the match begins, we will return everyone to the lobby to find a better match.Suspensions & Penalties: Disconnecting from matches early will result in SR Penalties and Matchmaking Suspensions. Repeated disconnects will result in higher SR Penalties and longer Suspensions.SR Forgiveness: If a matchmade teammate disconnects during a game, you won’t lose any SR for the match. You’ll still be able to gain SR if you manage to gain more than your Deployment Fee.Demotion Protection and Division Stickiness: Everytime you are promoted to a new Division, you’ll gain 3 games of Demotion Protection where you won’t lose any SR. Once those games have passed, if you happen to lose enough SR where you would normally get demoted, we will set you at the Division SR floor (Gold would be 2100 SR for example) to give you one more chance before getting demoted.Party SR Restrictions: To ensure competitive fairness and balance of matches in higher Skill Divisions, players in certain Divisions can only party up with players around their current SR. The player with the highest Skill Division in the party determines which Party SR Restrictions are used:Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill DivisionDiamond: Can party within 2 Skill DivisionsBronze - Platinum: Can party up without any restrictionsAdditional FeaturesFind A Party: Warzone Ranked Play players can utilize the ‘Find a Party’ feature to find Squadmates of similar Skill before searching for a match.This feature includes the following preference filters:In-Game Communication Style: No Preference, Voice, Ping Only, and TextMain Language: Select up to 3 language preferences: English (EN), French (FR), German (DE), Italian (IT), or Spanish (EU) (ES)Playstyle: Competitive has been pre-selected and will remain locked for Party Finder.Hot Streaks: Win a Ranked Play game to earn Victory Streak Flames that appear behind your Rank Icon in the lobby and in-game. Extend your win streak to progress the flames. Victory Streak Flames expire when you are eliminated or after 72 hours without playing a Ranked Play match. Go on a roll and the competition will know the heat is coming.Social Profile: Your WZ Ranked Play Rank icon will be added to your Social profile anywhere your profile is viewed across Modern Warfare 2 and Call of Duty®: Warzone™ 2.0.GeneralPSA: Champion's Quest Rewards Refresh Inc.!These are the final weeks for Players to earn the current Champion’s Quest rewards before the Season 04 reward refresh drops!GameplayNew FeaturesAll Maps | All ModesDeployable Buy Station New Field UpgradeThis new Field Upgrade is a rare drop acquirable via ground loot and Supply Boxes.Once a Player throws down the deploy marker, green smoke will mark the coordinates for a drone to drop a Deployable Buy Station at the target location.The delivery drone can be shot down and destroyed by any Player, dropping the Deployable Buy Station at its current coordinates.Once the Buy Station deploy marker has been deployed, an announcement will be made to all Players within close proximity and icons on both the Tac Map and minimap will be visible to all Players regardless of distance.Additional notes:Impact with the ground causes radial explosive damage.Any Player can interact with it once it is on the ground.It functions the same way a regular Buy Station does - and includes the same item inventory.It will be disabled while in gas.There is no expiration timer.Lootable Perk Packages Perk Packs will now be treated as items, which can be acquired over the course of a match via looting, Buy Stations, and eliminating Players, in addition to traditional custom Loadouts.Default Perk Packs will be available via loot at equal rarity, or via Buy Stations for $3,500:Veteran: Battle Hardened, Tracker, Fast Hands, SurvivorInsurgent: Strong Arm, Scavenger, Cold Blooded, GhostBomber: Bomb Squad, Strong Arm, Resupply, SurvivorRanger: Double Time, Scavenger, Focus, Quick FixSWAT: Battle Hardened, Double Time, Spotter, SurvivorPersonal, custom Perk Packs will be available via Squad Loadout Drops - in addition to finding those created by other Players when you eliminate them.Additional details:Eliminated Players will drop Perk Packs that they are carrying on the ground as a lootable item.Players can only have a single, active Perk Pack equipped at a time.Players cannot unequip an active Perk Pack unless it is replaced with another.Looting a Perk Pack immediately equips it and forces the previously equipped Perk Pack (if any) to drop on the ground as a loot item.Purchasing a Perk Pack immediately equips it and forces the previously equipped Perk Pack (if any) to enter the Player’s backpack.Al Mazrah | Battle RoyaleGulag Entry KitThis rare item found via ground loot and Supply Boxes provides Players with an additional Gulag attempt if they have already entered the Gulag during a match.Players can only hold a single Gulag attempt - which includes the initial, free attempt that Players receive upon Infil.Players with a remaining attempt, including the initial free one, will receive $2,000 cash when the Gulag closes.AdjustmentsAll Maps | All Modes“Most Wanted” ContractThe reward crate will now drop when Players eliminate the Most Wanted target.All Maps | Battle Royale & ResurgenceBuy StationsBuy Station inventories have been adjusted to provide Players with an expected, static list of purchasable items.A new ‘Perk Packs’ tab has been added to the Buy Station with unlimited stock.Perk Packs: $3,500Unlimited “Gear” Items:Armor Plates: $500Gas Masks: $2,000Armor Boxes: $2,000Munitions Boxes: $2,000UAVs: $6,000UAV cost increased to $6,000, up from $4,000Mortar Strikes: $4,000Precision Strikes: $6,000Loadout Markers: $20,000Limited “Gear Items (2 Only):Counter UAVs: $3,000Cluster Mines: $4,000Self Revives: $4,000Durable Gas Masks: $3,500Al Mazrah | All Modes“Intel” ContractDoubled the radius of the Upload Station capture zone.Redeploy Drones Distance ThrowPlayers using a Redeploy Drone in Al Mazrah will now receive an increased vertical boost when launched to better align with the size of the map.SpawningRedeploy Drones starting spawn locations are now static from match to match.Redeploy Drones now spawn prior to infil to allow players to plan their best infil strategies.Al Mazrah | Battle RoyaleLoadout DropsContested Loadout Drops at Circles 2 & 5 have been changed to Squad Loadout Drops to match the Ranked Play (BETA) and Resurgence.Enemy CombatantsStrongholdsRemoved Armor PlatesReduced Accuracy by approximately 27%Primary Weapon limited to Kastov 762Equipment limited to Frag, Semtex, and Gas GrenadesGulagDecreased the number of Armor Plates that Players spawn with to 2, down from 3.This change does not affect Ranked Play, which remains at 3.Al Mazrah | ResurgenceLoadout Drop EventA second Loadout Drop Public Event has been added to Massive Resurgence.This will occur after the fifth circle begins to close.Bug FixesFixed an issue causing the downed notification to not appear in the killfeed while playing Battle Royale.Fixed an issue blocking downed redeploy drones from doing explosive damage to Players on and near impact.Fixed an issue in Al Mazrah that would cause some locations to not be end circle candidates. This change will open up a lot more variety in end circle locations.Call of Duty@CallofDutyAlways good to have a bird’s-eye view Balance your exposure with intel-gathering, with the best teams combining these tactics for a highly coordinated fight on a new #MWII Multiplayer map coming to Season 03 Reloaded – Alboran Hatchery.1269148Always good to have a bird’s-eye view 👀🎯 Balance your exposure with intel-gathering, with the best teams combining these tactics for a highly coordinated fight on a new #MWII Multiplayer map coming to Season 03 Reloaded – Alboran Hatchery. https://t.co/yQ49ybdl2Z4) DMZMapsNew FeaturesThe Koschei Complex New Exclusion ZoneDeploy to Al Mazrah and access one of four unique entrances to explore the dark secrets of this facility.Look out for an incoming Intel Drop with a look a DMZ’s newest playspace.GeneralNew ItemsNVGsGear up and go dark with night vision goggles…UpdatesAdded a UI representation of your dog tag level, and whether or not you have it, to the Backpack UIAdded new guaranteed Buy Station and Workbench locations to the Black Market buildings in larger POIsAdjusted enemy combatant spawns and their pathing throughout Al MazrahAdded XP Reward for extracting Weapon Cases beyond regular rewardsGave the Armored Commander (Al Mazrah) a chance to carry the Weapon CaseRemoved the ability to execute The Bombmaker and Pyro CommandersAdded an Overlord voice callout for large squads for all Players: squads larger than 3 Players (assimilation) will now alert other enemies in the areaSolos and the last Player eliminated on a squad now have time to “Plea for Help” before being eliminated!Updated out of game UI for the Secure Backpack to match what you see in the Backpack in-gameAdded a section in the DMZ Challenges menu to track the Koschei Complex challengesBug FixesFixed an issue preventing Players from entering Building 21 if they didn’t have the Multiplayer DLC pack installedFixed an issue causing the train safe to not have bullet or equipment collision.Fixed an issue that would sometimes cause Players to die to the out of bounds trigger after exfilling on the Heavy ChopperFixed an issue where, on rare occasions, the Radiation Blocker animation would make it impossible to use anything after it endsFixed an issue where pinging the Dog Tag of a disconnected Player triggers an incorrect voice lineFixed an issue where placement of first aid kit loot containers would cause the door to clip into the wall when fully openedFixed an issue where a helicopter AI reinforcement drop point was directly on top of an Exfil helicopter position in QuarryFixed an issue where the Mission timer sometimes would not disappear as intendedFixed an issue where incorrect teammate progress would be shown in the Squad Mission Progress tab when a Mission has been completedFixed an issue where fast draw pistols were not working correctly in DMZFixed an issue where AI controlled turrets continued to fire for a brief amount of time after they were destroyedFixed an issue where the Helicopter Commander was unable to target Players manning vehicle turrets correctlyFixed an issue where personal Exfils would occasionally use an existing active ExfilFixed an exploit that allowed Players to duplicate the Revive PistolFixed a bug preventing AI-controlled Sentry Turrets to be affected by DDoS