Warzone Season 5 Reloaded, titled Last Stand, will be the final season of Vanguard. After an almost three-year-long life cycle, it will also be the final season of Warzone. Warzone Season 5 Reloaded introduces two new weapons and brings a lot of changes to previous weapons and attachments.Warzone was originally released as a free-to-play mode for Modern Warfare, but its instant popularity resulted in the game surpassing and overcoming the life cycle of the title. Following support alongside the Black Ops Cold War and Vanguard, Warzone has entered the final chapter. With that being said, let's look at what's new in Warzone Season 5 Reloaded.Warzone Season 5 Reloaded general weapon changesGround Loot and Gulag Loadouts RefreshedLeaning into the history of Warzone, you’ll find some of the greatest hits from Modern Warfare, Black Ops and Vanguard in Ground Loot. We have significantly increased the variance on offer from what was previously on offer in order to make the early game feel more dynamic each drop in Warzone.Raven Software@RavenSoftware The #Warzone Season Five Mid-Season update launches at 9AM PST!A new mode (and some old favorites), new Weapons, Gameplay additions, tons of Weapon and Attachment adjustments, Bug Fixes, and more! The Patch Notes are available at: bit.ly/3CeInGa1659165📢 The #Warzone Season Five Mid-Season update launches at 9AM PST!A new mode (and some old favorites), new Weapons, Gameplay additions, tons of Weapon and Attachment adjustments, Bug Fixes, and more! The Patch Notes are available at: bit.ly/3CeInGa https://t.co/iUyLpWzS7MWarzone Season 5 Reloaded New WeaponsBP50: Assault Rifle (VG)This fully automatic bullpup assault rifle in Warzone boasts a high fire rate while remaining deadly and accurate at long range.Lienna 57: Light Machine Gun (VG)This compact LMG in Warzone is capable of high accuracy during sustained fire at short to medium ranges.Warzone Season 5 Reloaded Weapon Adjustments Assault RiflesCR-56 AMAX (MW)Max Damage Range increased to 28.62 meters up from 24.1 metersUpper Torso Damage Multiplier increased to 1.1, up from 1.0Assault Rifle Hotel (VG)Neck Damage Multiplier decreased to 1.3, down from 1.5Lower Torso Damage multiplier decreased to 1.0, down from 1.1Assault Rifle Charlie (MW)Neck Damage Multiplier increased to 1.1, up from 1.01QBZ-83 (BOCW)Headshot Damage Multiplier increased to 1.6, up from 1.5Neck Damage Multiplier increased to 1.25, up from 1.2Oden (MW)Muzzle Velocity increased by 3.5%Upper Arm Damage Multiplier increased to 1.2, up from 1.0EX1 (VG)Min Damage increased to 11, up from 10ADS Spread decreased to 0.01, down from 0.2PWN Beam CondenserMin Damage increased to 30, up from 28Burst AC1-4 Damage increased to 24, up from 20Low Temp LaserRecoil Control now increased by 1%Hip Fire Accuracy now increased by 1%Charge Amp PVMovement Speed Penalty now decreased by -1%ADS Movement Speed Penalty now decreased by -5%Assault Rifle Bravo (VG)Auto Burst-Fire Now EnabledRate of Fire Time decreased to 0.068, up from 0.065Perfetto 140mm RapidaRate of Fire Bonus decreased to 14%, down from 20%Vertical Recoil now increased by 18%Horizontal Recoil Control Penalty increased to -50%, down from -40%.303 British 36 Round MagsBurst Fire Cooldown Bonus decreased to 6%, down from 10%Hardscope Initial Recoil Control decreased when using Hardscope on the Itra BurstEM2 (BOCW)Headshot Multiplier increased to 1.5, up from 1.3Min Damage increased to 36, up from 35FFAR 1 (BOCW)Muzzle Velocity increased by 4.25%ADS Movement Speed Scale increased to 1.4, up from 1.25ADS Transition In Time decreased to 300ms, down from 310ms17.9” UltralightADS Movement Speed while firing now increased by 3.5%Volkssturmgewehr (VG)ADS Movement Speed Scalar decreased to 1.42, down from 1.55Warzone Season 5 Reloaded (Image via Warzone)Shotguns.410 Ironhide (BOCW)Mid 1 Pellet Damage increased to 35, up from 30Mid 2 Pellet Damage increased to 24, up from 23Min Pellet Damage increased to 20, up from 18Buck and Slug RoundsHeadshot Damage has been increasedCombat Shotgun (VG)Rechamber Time decreased by 10%Slug RoundsMax Damage increased to 120, up from 100Mid Damage increased to 80, up from 75Min Damage increased to 70, up from 60Lower Extremity Damage Multiplier increased to 0.8, up from 0.7Shotgun Bravo (BOCW)Mid 1 Pellet Damage increased to 20, up from 18Mid 2 Pellet Damage increased to 18, up from 14Min Pellet Damage increased to 15, up from 12ADS Transition In Time decreased to 305ms, down from 320msADS Transition Out Time decreased to 295ms, down from 320msMovement Speed Scaler increased to 0.89, up from 0.8721.4” Reinforced Heavy BarrelDamage Range increased to 18%, up from 11%Streetsweeper (BOCW)Mid 2 Pellet Damage increased to 14, up from 12Min Pellet Damage increased to 13, up from 10Submachine GunsArmaguerra 43 (VG)Headshot Damage Multiplier decreased to 1.5 down from 1.58Neck Damage Multiplier decreased to 1.30, down from 1.3ADS Movement Speed Scalar decreased to 1.29, down from 1.32Imerito TA SkeletalADS Movement Speed Bonus decreased to 28%, down from 35%9mm 60 Round MagsMagazine Capacity decreased to 55, down from 608mm 72 Round MagsMagazine Capacity decreased to 64, down from 60Bullfrog (BOCW)Lower Arm Damage Multiplier increased to 1.0, up from 0.9Hand Damage Multiplier increased to 1.0, up from 0.9RA 225 (VG)Neck Damage Multiplier decreased to 1.1, down from 1.7Urban Rapid 11”Rate of Fire Bonus decreased to 10%, down from 15%Vertical Recoil Control Penalty increased to -10%Horizontal Recoil Control Penalty increased to -45%, down from -40%7.62 Gorenko 38 Round MagsMagazine Capacity increased to 42, up from 38.45 ACP 38 Round MagsMagazine Capacity increased to 42, up from 38H4 Blixen (VG)Lower Torso Damage multiplier decreased to 1.01, down from 1.1ISO (MW)Neck Damage Multiplier increased to 1.15, up from 1.01Sprint to Fire Speed increased by 5%CX-9 (MW)Headshot Damage Multiplier increased to 1.5, up from 1.45Neck Damage Multiplier increased to 1.2, up from 1.01Sprint to Fire Speed increased by 5%KSP 45 (BOCW)Auto Burst-Fire Now EnabledLower Extremities Damage Multiplier decreased to 0.9, down from 1.0Submachine Gun Charlie (VG)7.62 Gorenko 45 Round MagsMuzzle Velocity Penalty decreased to -10%, up from -20%Damage Range Penalty decreased to -15%, up from -20%PPSh-41 (VG)Min Damage decreased to 18, down from 19Upper Leg Damage Multiplier decreased to 0.9, down from 1.0Kovalevskaya 230mm B03PHipfire accuracy decreased to 45%, down from 50%8mm Nambu 71 Round MagsMagazine Capacity decreased to 64, down from 71Damage Range Penalty decreased to -20%, up from -25%Rate of Fire Bonus decreased to 5.5%, down from 6.6%Vertical Recoil Control decreased to 10%, down from 15%Horizontal Recoil Control decreased to 20%, down from 25%Hipfire accuracy decreased to 3%, down from 4%Empress 140mm RapidRate of Fire Bonus decreased to 8.5%, down from 10%Vertical Recoil Control now decreased by 10%Tight GripThe benefit that Tight Grip provides has been decreasedLight Machine GunsUGM-8 (VG)Min Damage decreased to 22, down from 23Headshot Damage multiplier decreased to 1.5, down from 1.6Neck Damage multiplier decreased to 1.1, down from 1.3Recoil Intensity increasedBernard XL214 736mm Muzzle Velocity bonus decreased to 30%, down from 35%Romuald 560mmMuzzle Velocity bonus increased to 15%, up from 10%6.5mm Sakura 125 Round BoxBox Capacity decreased to 100, down from 125Recoil Control decreased to 12.5% down from 15%Marksman RiflesCrossbow (MW)Upper Extremities Damage Multiplier increased to 1.8, up from 1.5Lower Torso Damage Multiplier increased to 1.9, up from 1.5M1 Garand (VG)Min Damage decreased to 47, down from 48Hardscope Initial Recoil Control decreasedSniper RiflesSniper Rifle Charlie (MW)Bullet Dropoff decreasedMuzzle Velocity increased by 2.7%Sniper Rifle Alpha (MW) Max Damage Range increased to 57.2 meters, up from 54.9 metersMax Damage increased to 90up from 80Min Damage increased to 75, up from 60Upper Torso Damage Multiplier decreased to 1.9, down from 1.95Rytec AMR (MW)Can now one-shot down to the head at all ranges.Min Damage increased to 112, up from 96Headshot Damage Multiplier increased to 2.7, up from 2.425x59mm Explosive 5-R Mag Direct Hit Damage increased to 206, up from 176Pellington 703 (BOCW)ADS Transition In Time decreased to 399ms , down from 421msADS Transition Out Time decreased to 410ms, down from 433msNeck Damage Multiplier increased to 1.2, up from 1.1Upper Torso Damage Multiplier increased to 1.2, up from 1.1Lower Torso Damage Multiplier increased to 1.1, up from 1.0Gorenko Anti-Tank Rifle (VG)Bullet Dropoff increasedFire Rate decreased to 111 RPM, down from 120 RPM420mm EmpressMuzzle Velocity decreased to 43%, down from 50%Visual Recoil increased400mm Kovalevskaya WrapADS Time Penalty decreased to -2%, up from -5%440mm Anastasia CustomMuzzle Velocity increased to 25%, up from 20%Rate of Fire Penalty decreased to -50%, up from -100%Crouch Recoil Control decreased to 25%, down from 40%Prone Recoil Control decreased to 35%, down from 67%13mm AM 7 Round MagsADS Time Penalty increased to -5%, down from -4%13mm AM 10 Round MagsADS Time Penalty increased to -6%, down from -4.5%Tactical RiflesKlauser (VG)Wyvern 170mm 29LDamage Range increased to 40%, up from 20%Horizontal Recoil Control Penalty decreased to -15%, up from -25%Vertical Recoil Control Penalty decreased to -5%, up from -10%Movement Speed Penalty decreased to -2.5, up from -4%Fitzherbert 200mm BL Muzzle Velocity increased to 50%, up from 40%ADS Time Penalty decreased to- 6%, up from -12Movement Speed penalty decreased to -1%, down from -1.5%ADS Movement Speed penalty decreased to -1%, down from -2%.45 ACP 12 Round MagsMagazine Capacity increased to 16, up from 12Rate of Fire Penalty decreased to -4%, down from -10%LaunchersJOKR (MW) Mid Damage increased to 200, up from 175Launcher Alpha (BOCW)Mid Damage increased to 170, up from 155Mid Damage Radius increased to 4.4 meters, up from 4 metersWarzone Season 5 Reloaded (Image via Warzone)Warzone Season 5 Reloaded Attachment adjustmentsUnderbarrels Bipod (VG)ADS Time now decreased by -4.5%OpticsSVT-40 PU Scope 3-6xScope Magnification Transition Time increased to 250ms, up from 120msVisual Recoil increased by 15%1913 Variable 4-8xScope Magnification Transition Time increased to 250ms, up from 200msVisual Recoil increased by 15%GunperksMechanicVehicle Damage Bonus increased to 200%, up from 150%VitalVertical Recoil Control Penalty increased to -5.5%, down from -5%Horizontal Recoil Control Penalty increased to -5%, down from -4.5%SteadyADS Movement Speed while Firing increased to 4%, up from 3.5%MuzzlesRecoil BoosterHip Fire Accuracy now decreased by 3%Call of Duty@CallofDutyHere’s everything you need to know about the 'Last Stand' final free content update in #Vanguard and #Warzone bit.ly/VGWZLastStand1623142Here’s everything you need to know about the 'Last Stand' final free content update in #Vanguard and #Warzone ➡️ bit.ly/VGWZLastStand https://t.co/K3zsRvSRpcWarzone is available for free on Xbox One, Xbox Series X|S, PS4, PS5, and PC via battle.net.