No Man's Sky patch 3.99 official notes: Fixes issues with freighter customization, visual glitches, Nexus missions, and more

The beauty of No Man's Sky (Image via No Man's Sky/SeanMurray)
The beauty of No Man's Sky (Image via No Man's Sky/SeanMurray)

No Man's Sky recently received its 20th major update titled Endurance, which brought in extensive freighter customization, among other things.

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Large updates in No Man's Sky usually result in bugs and glitches, and Hello Games releases a number of patches to rectify these issues.

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Patch 3.99 does the same thing, from fixing issues with freighter customization to making a glass version of the freighter stairs available for research and construction.

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Hello Games has brought a host of repairs and tweaks so that players can have more of a seamless experience in No Man's Sky. They've also added fixes for memory-related crashes on PlayStation 4 & 5 and Windows PC, along with general optimization.

Here's a look at the official patch notes for No Man's Sky in 3.99.

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No Man's Sky patch 3.99 official notes

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Bug fixes

  • A glass version of the freighter stairs is now available to research and construct.
  • Fixed a number of issues with freighter customization that caused areas of paint to be too small or to be incorrectly labeled as primary/secondary/tertiary.
  • Freighter surface details (such as numbers and decals) are now recolored when changing paint options on the freighter customization screen.
  • Fixed an issue that could cause the orb of the freighter Trade Room to become detached and drift across the freighter.
  • Players can now place internal walls freely around their freighter, including within automatically generated doorways.
  • The freighter industrial expansion room now has a unique floor.
  • Older style freighter industrial expansion rooms have been added as variant parts.
  • Freighter storage containers now display their number designation as part of their hologram.
  • Fixed an issue that hid certain storage containers from the build menu if they were not built in that particular base.
  • Freighter storage containers that have already been built within the current base are now greyed out in the parts menu.
  • Fixed an issue that prevented other base parts from being placed upon Shelf Panels.
  • Fixed an issue that could cause other people’s freighter base parts to be placed within your own freighter base during an expedition.
  • Fixed an issue that could cause players to fall through their freighter when saving the game at extreme distances from the center of the solar system.
  • Fixed an issue in how remaining battery life was calculated for power grids.
  • Fixed an issue that caused fleet coordination bonuses for fuel use to be inverted.
  • Fixed an issue that could cause organic frigates to occasionally roll stats with a 0 strength.
  • Fixed an issue that allowed duplicate organic frigates to spawn once the player has collected that system’s unique frigate.
  • Fixed a number of visual issues and glitches with the corridors connecting the freighter hangar to the bridge.
  • Improved the appearance of landing lights in the freighter hangar.
  • Fixed a number of minor visual glitches with freighter technology rooms.
  • Fixed a visual glitch that could occur when warping in the freighter.
  • Fixed a number of visual issues with decorative items that glowed too intensely.
  • Fixed a lighting glitch that affected freighter interiors.
  • Fixed an issue that could cause Nada to use the wrong dialog during the Artemis path.
  • Fixed an issue that could prevent progress in Sentinel Pillar Nexus missions if players dropped out.
  • Fixed an issue that could allow players to get stuck in the freighter bridge teleporter if they were jetpacking on entry.
  • Fixed an issue that could prevent players from claiming expedition reward frigates on other saves.
  • Fixed an issue that could cause a progression blocker in the Taste of Metal mission (and others) during an expedition.
  • Fixed an issue that could prevent players from claiming the reward for the first Polestar Log milestone if they had already maxed out their ship inventory.
  • Fixed a rare issue that could cause Infestation Nexus missions to direct players to an inappropriate planet.
  • Fixed an issue that prevented the expedition from correctly ending after completing all objectives early.
  • Fixed an issue that could prevent mission progress during Sentinel Pillar Nexus missions.
  • Fixed a number of instances where players were unable to reset missions involving blocked mission destinations (such as recharging a portal).
  • Fixed a rare issue that could prevent players from acquiring the Dream Aerial in very specific circumstances.
  • Some base parts that were previously restricted as underwater only can now be built on land.
  • Fixed an issue that caused incorrect pricing data within the Quicksilver shop UI.
  • Fixed a number of network synchronization issues with Sentinel combat.
  • Fixed an issue that could cause sentinels to temporarily stop network synching when a player died.
  • Introduced a number of optimizations to freighter NPC pathfinding.
  • Fixed a number of memory-related crashes on PlayStation 4, PlayStation 5, and PC.
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As usual, Hello Games announced that they would continue to address concerns and reports raised by No Man's Sky players through future patches. Players can raise an issue by submitting a bug report here.

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Edited by Rachel Syiemlieh
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