Rainbow Six Siege X launch patch notes: New 6v6 mode, New map, free access, and more

Siege X patch notes
Siege X patch notes are here (Image via Ubisoft)

Rainbow Six Siege X launch patch notes have officially been revealed. As Rainbow Six goes free-to-play with a new name, Siege X, there are many new things for players to explore. From a brand-new 6v6 mode called Dual Front to a new map, District, there is much to discover. The game will also undergo a massive visual overhaul with the update.

Ad

Read on for the complete Rainbow Six Siege X launch patch notes.


Rainbow Six Siege X launch patch notes

Here is everything new coming to Rainbow Six Siege X:

Looking for Crossword hints & solutions? Check out latest NYT Mini Crossword Answers, LA Times Crossword Answers, and Atlantic Crossword Answers

FREE ACCESS

  • Starting with the launch of Year 10 Season 2, Siege X will be accessible for free to new players on all platforms. This includes access to the base game, featuring a variety of game modes such as Quick Match, Unranked, Deathmatch, Events, Tutorials, Training, Custom Game, and the new, permanent Dual Front mode. However, players with free access to Siege won't be able to join the competitive game modes, Ranked and Siege Cup, unless they upgrade to a paid version of the game. Additionally, free access includes a selection of Operators unlocked by default, with others available after completing the tutorials and challenges designed for newcomers.
Ad

DUAL FRONT - NEW 6V6 GAME MODE

  • Dual Front is a new, permanent 6v6 mode where players field Attack and Defense Operators at the same time to secure the enemies' sectors while defending their own. During the match, an Assignment takes place, granting an advantage to the team that completes it.

EXCLUSIVE MAP: DISTRICT

  • The setting of the Dual Front game mode is the District map. Located in an urban cityscape, this large map features mirrored areas: one derelict, filled with abandoned buildings and graffiti, and the other modern, clean, and corporate.
  • A unique characteristic of this map is the playable exteriors, making District a free-flowing and unpredictable battleground. At the center, the Neutral Sector is a crossroads of action where Operators can rotate at any time, and fight over Assignments when they come into play.
Ad

MODERNIZED MAPS

  • Bank, Clubhouse, Border, Chalet, and Kafe have been updated for Siege X. With modernized materials, an updated lighting system, and new destructible ingredients, new life has been breathed into these maps.

NEW DESCTRUCTIBLE INGREDIENTS

Destructible ingredients in the map environment provide a new way to control maps:

  • Fire extinguishers can be shot to concuss enemies and release a plume of smoke to obscure the vision of enemies.
  • Metal detectors make a loud noise when passed through and can be temporarily deactivated or destroyed.
  • Gas pipes can be shot, creating hazardous flame damage that blocks Operators from easily moving around them. After a short time, the shot gas pipe becomes destabilized and explodes, damaging any Operator in range.
Ad

ADVANCED RAPPEL

  • This season brings more freedom to how you climb buildings. Now, you sprint along walls and hop around corners, getting you where you need to go faster and more efficiently.

NEW PICK & BAN SYSTEM

  • The new Pick & Ban System transitions from a static structure where bans were decided before the match to a flexible one that allows both teams to adapt their strategy. Now, both teams simultaneously ban one enemy Operator per round, stacking up to six Operator bans in a match until team roles swap and the banned Operators reset. This means that the Operators you ban won't affect you later on in the match, and you can focus on disrupting your enemies' strategy without worrying about how that ban will affect you later. If the match goes to overtime, both teams will carry over their previous bans.
Ad

NEW COMMUNICATION WHEEL

  • The Communication Wheel adds new ways to communicate to your allies non-verbally so everyone can communicate more effectively. Preset pings grant the ability to relay specific information quickly.

WEAPON INSPECT

  • Whether you're in the heat of a match or taking a tactical pause, take a moment to appreciate the fine details of your weapon skins, attachments, and charms, and show off your style!

VETERAN REWARDS

  • At the start of the new season, to reward your involvement in the game, we'll be giving cumulative rewards according to the year in which you first launched the game from Y1 to Y10. In addition, you will receive a badge representing the year in which you launched the game from Y1 to Y9.
Ad

UNRANKED RETURN

  • Standard has been removed from the available playlists and Unranked has been brought back for all players above Clearance Level 20.
  • Unranked is an exact copy of Ranked in terms of rounds, timers, Pick & Ban, and general settings. Map filters will be kept in Unranked so players can have more map variety and play a specific map pool with Ranked settings.

Also read, Rainbow Six Siege X release countdown: Start time for all regions

Ad

AUDIO OVERHAUL

  • Sound has always been an important part of Rainbow Six Siege, which is why we've overhauled audio for Siege X. Reverb and propagation modifications help players pinpoint where and how far something could be, making auditory information more accurate. Banter between Operators has also been added, bringing life to the Operators and immersing players deeper into the Siege universe.

NEW ESPORTS TAB

  • This new section gives esports a home inside Siege for the first time ever, highlighting live matches and outlining the schedule so you can stay up to date without leaving the main menu. Releasing this season is only the first iteration, and the Esports Tab will continue to evolve throughout the year.
Ad

NEW PLAYER ONBOARDING

  • This season brings improvements to the AI system and removes the Versus AI playlist in favor of 2 new ones targeted to different player bases.

ENLISTED

  • This new AI playlist is designed for new players to experience Siege X and learn the basic flow of the game by going up against a team of enemy AI either solo or in a Squad. Once a player reaches Clearance Level 18, they'll no longer have access to this playlist.
Ad

FIELD TRAINING

  • Similar to the Enlisted playlist, Field Training is where players can go up against a team of enemy AI either solo or in a Squad. However, this playlist offers customizable options such as AI difficulty, pre-setups, and map selection, in addition to being able to play the full roster of AI-supported Operators. Field Training is available to all players at Clearance Level 18 or higher.

CLEARANCE LEVEL REVAMP

In this new season, we've completely revamped the Clearance Level system to give more progression rewards and guide newcomers, so they experience the game at a better pace, helping them train their skills in the best possible setting.

Ad
  • Enlisted unlocked at CL2
  • Attack & Defense Tutorials unlocked at CL2
  • Shooting Range unlocked at CL3
  • Quick Match unlocked at CL3
  • Dual Front unlocked at CL5
  • Landmark Drill unlocked at CL5
  • Deathmatch unlocked CL7
  • Target Drill unlocked at CL10
  • Field Training unlocked at CL18
  • Unranked unlocked at CL20
  • Operator Specialties at CL20
  • Ranked unlocked at CL50
  • Siege Cup unlocked at CL50

In addition to unlocking playlists on their journey to Clearance Level 50, players will unlock various Operators and challenges to help them build up a roster and develop the skills worthy of the badges they'll unlock along the way.

Ad

Due to the new system, current and returning players will have their Clearance Level adjusted. For any Operators already owned, you'll be given their value in renown instead.

PLAYER COMFORT

FIRST-PERSON SHADOWS

  • This small, but crucial change adds a whole new layer to tactical awareness. With first-person shadows, it'll be easier to give away your location when entering a room or passing through hallways, so make sure to stay vigilant and think twice about your positioning.
Ad

NEW OUTLINE SYSTEM

  • This change outlines enemies in your line of sight so they are clear, identifiable, and can no longer hide in the shadows. It's a big change, but one that aims to make gameplay more fun and fair by putting an emphasis on how much noise a player makes rather than how visible they are. As always, we will keep listening to your feedback and adjust as needed.

MOMENTUM MOVEMENT IMPROVEMENT

Ad
  • Your momentum is now maintained when you step off short ledges, bringing more fluidity into how you move around the environment. Long drops will also force you out of aiming down your weapon sights. In addition, vault inputs are now buffered, meaning you can hold the vault button down and run into vaultable objects to vault without waiting for the prompt to appear.

TINNITUS FX

  • The new Tinnitus SFX option lets you customize the audio effect played when stunned in-game, be it from a Stun Grenade or another source. With this option, players who are sensitive to the ear-ringing sound of tinnitus can change it to a wave or mute the sound effect entirely.
Ad

NEW UI

  • The reworked and refreshed UI mixes classic Siege colors and easier-to-navigate menus. New art, textures, animations and layouts return to the classic, Siege special ops tone with a style focused on tactical elements and destruction gameplay.

BATTLE PASS NAVIGATION IMPROVEMENT

  • Navigating the Battle Pass Rewards Map is now more interactive and responsive. By removing the mini-map and adding different levels of zoom, you'll enter the rewards map with a zoomed-out overview that helps you better identify and evaluate the rewards you want through the use of added filters. From there, you can zoom in and inspect the rewards in more detail.
Ad

Y10S2 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect : 51.9 GB - with Ultra HD Textures: 91.53 GB
  • Steam : 32.3 GB - with Ultra HD Textures: 39.1 GB
  • Xbox One : 37.6GB
  • Xbox Series X|S : 57.6 GB
  • PlayStation®4 : 48.63 GB
  • PlayStation®5 : 41.37 GB

BUG FIXES

GAMEPLAY

  • FIXED - No access to text chat for console players outside of the US.
  • FIXED - The AirTEP and helicopter disappear from the player's screen (host or client) when extracting the hostage after a Join-In-Progress (JIP) session.
  • FIXED - Game server crashes when a player in support mode attempts to deploy a drone immediately after pressing the respawn key.
  • FIXED - The sabotage kit obstructs player visibility when entering DBNO at the start of sabotage.
  • FIXED - Ace's S.E.L.M.A. Aqua Breacher can successfully breach electrified walls, bypassing electrical defenses.
  • FIXED - The pulse animation in the minimap has been removed and now only appears in the headers when the player opens the menu or after dying.
  • FIXED - Game crashes when Anti Aliasing is set to 4x.
  • FIXED - Vaulting over a door barricade should result in consistent landing placement, whether or not the player has a shield equipped.
  • FIXED - If the defuser is planted on a Kiba Barrier, it will be destroyed when that barrier is removed.
  • FIXED - Enabling AMD FSR 2.0 causes the screen to turn black during gameplay.
  • FIXED -Playlists are locked after exiting a six-player squad.
  • FIXED - A number placeholder briefly appears during the first boot while security measures are being downloaded.
  • FIXED - The hostage extraction animation will unexpectedly appear during gameplay.
  • FIXED - Attacking bots can be drawn indoors through combat, causing the remaining bots to stay outside for extended periods.
  • FIXED - The free look prompt should not be visible while free look mode is active.
  • FIXED - Player will plant instead of barricading when facing a door or window inside the objective room.
  • FIXED - The vignette effect that appears during healing is active at the same time the player enter the objective room.
  • FIXED - Attackers from Team B are not affected by Thatcher's EMP grenades from Team A.
  • FIXED - The metallic middle bar of a deployed Alibi Prisma does not appear on IQ's electronic detector when viewed from below.
  • FIXED - Oryx's Remah Dash will destroy the fire extinguishers without activating the smoke and concussion effects.
Ad

USER EXPERIENCE

  • FIXED - Ram's BU-Gi appears with a placeholder texture in the operator menu.
  • FIXED - "Too many squadmates" error message will appear if the player leaves a custom online lobby.
  • FIXED - The lobby becomes unresponsive when the lobby owner closes the title.
  • FIXED - Squad members remain in the After-Action Report (AAR) when the leader exits to the main menu, with the option to bring them along.
  • FIXED - Player enters DBNO after falling to the ground.
Ad

That covers everything you need to know about Rainbow Six Siege X launch patch notes. Check out our other Rainbow Six coverage:

Are you stuck on today's Wordle? Our Wordle Solver will help you find the answer.

Quick Links

Edited by Debabrata Naiya
Sportskeeda logo
Close menu
WWE
WWE
NBA
NBA
NFL
NFL
MMA
MMA
Tennis
Tennis
NHL
NHL
Golf
Golf
MLB
MLB
Soccer
Soccer
F1
F1
WNBA
WNBA
More
More
bell-icon Manage notifications