Teamfight Tactics patch 12.1 is set to go live, and Riot Games will be looking to bring in a significant amount of updates this time around to help balance the game.The 12.1 update of the League of Legends-based board game will be rather big, and the developers will be focusing more on nerfing the Socialite and Chemtek traits.Riot Mort@MortdogHere we go...Patch 12.1 Rundown. Major props to the team who worked their butts off to get this ready and are still working to get it deployed by Wednesday. Here's the changes. Full patch notes tomorrow, patch goes live Jan 5 local time!youtube.com/watch?v=OmWwzF…8:09 AM · Jan 4, 202234936Here we go...Patch 12.1 Rundown. Major props to the team who worked their butts off to get this ready and are still working to get it deployed by Wednesday. Here's the changes. Full patch notes tomorrow, patch goes live Jan 5 local time!youtube.com/watch?v=OmWwzF…In a recent stream video, Teamfight Tactic game director Stephen “Mortdog” Mortimer opened up about the updates that players can look forward to.Along with changes to some of the traits, there will also be extensive champion updates in patch 12.1.Teamfight Tactics patch 12.1 previewRiot Mort@MortdogHappy New Year! A three year tradition, here's my pinned tweet of the patch note days for 2022!2:53 AM · Jan 2, 2022120090Happy New Year! A three year tradition, here's my pinned tweet of the patch note days for 2022! https://t.co/tY95Ps87eM1) Champions1 CostImage Credits: Riot GamesCaitlynSpell damage lowered from 800/1400/2250 to 800/1400/2000GarenAD increased from 60 to 70GravesMana lowered from 80/120 to 50/100IllaoiSpell damage increased from 175/300/500 to 200/325/550Spell healing increased from 25/30/35% to 25/30/40%KassadinSpell damage reduction lowered from 30 to 25%Spell DR duration increased from 4 to 5Twisted FateSpell damage increased from 145/190/255 to 155/205/2752 CostImage Credits: Riot GamesKog’MawSpell damage reworked from 7/8/9 to 8/8/8SwainMana lowered from 40/80 to 40/75Spell healing per target increased from 200/230/300 to 225/250/350TalonAttack speed increased from 0.7 to 0.75ZileanSpell slow duration increased from 3 to 43 CostImage Credits: Riot GamesEkkoSpell damage increased from 150/200/350 to 175/225/375HeimerdingerRange increased from 3 to 4LissandraSpell damage increased from 225/300/500 to 250/325/550MalzaharSpell Damage reworked from 700/850/1000 to 650/850/1100SamiraHP increased from 650 to 700VexHP increased from 800 to 8504 CostImage Credits: Riot GamesOriannaMana lowered from 50/140 to 50/130SeraphineMana lowered from 80/160 to 80/150Spell Damage increased from 250/400/1000 to 275/450/1200SionSpell stun duration increased from 2/3/6 to 2.5/3/6Spell damage increased from 100/200/500 to 125/200/500UrgotEvery third shot from Urgot’s ability now counts as a basic attack, up from every second. This weakens his interactions with items like Guinsoo’s, Hurricane, and Shiv.YoneHP lowered from 950 to 9005 CostImage Credits: Riot GamesGalioSlam bonus damage lowered from 80/125/1999 to 70/100/1999Base stun duration increased from 1.25/1.75/9.5 to 1.5/1.75/9.5Kai’SaHP lowered from 900 to 850Mana lowered from 90/150 to 75/150Spell damage per missile lowered from 80/100/180 to 70/90/180Tahm KenchDamage reduction lowered from 40% to 30%NEW: 3-star TK now gains 20x the usual stats when fed an allied unitViktorMana lowered from 0/150 to 0/1402) ItemsChaliceBonus AP increased from 30 to 35%Death’s DefianceNEW: Now grants +20% OmnivampGuardian AngelHP on revive lowered from 400 to 250 HPMorellonomiconTrue damage burn per second lowered from 2.5 to 2%Rapid FirecannonTotal attack speed increased from 50% to 60%Statikk ShivBonus attack speed lowered from 15 to 10%Sunfire CapeProc rate lowered from 2.5 to 2 secondsTrue damage burn per second lowered from 2.5 to 2%Zz’Rot PortalStage 2: 1500 HP (unchanged)Stage 3: 1700 to 1800 HPStage 4: 1900 to 2100 HPStage 5+: 2250 to 2500 HP3) TraitsChemtechDamage Reduction reduced from 25% to 20%Health Regen increased from 3/4/7/12 to 3/5/8/15%Attack Speed increased from 20/50/80/125 to 15/50/90/135%ImperialTyrant Damage increased from 75/125 to 80/150%Imperial Bonus Damage increased from 0/75 to 0/80Innovator (5)Bear Base HP increased from 750 to 850Bear Base Armor and MR increased from 60 to 70Mutant – MetamorphosisAP and AD increased from 1/2 to 2/4Socialite (2)Mana per second lowered from 5 to 3Syndicate (7)Increase in power raised from 33% to 50%YordleAdjusted Yordle Spawn Odds1 Cost: 60 to 702 Cost: 25 to 203 Cost: 15 to 10Mana reduction increased from 0/20 to 0/25%4) AugmentsAscension (Tier 1)Bonus damage lowered from 65% to 50%Ardent Censer (Tier 1)Bonus attack speed increased from 40% to 50%DuetBonus HP lowered from 500 to 400Makeshift Armor I/II/IIIArmor and MR increased from 30/45/60 to 35/55/75Shrug It Off (Tier 2)HP regen per second increased from 2.5 to 3%Spellblade (Tier 2)AP on hit increased from 200% to 225%Stand United I/II/IIIAP and AD per trait lowered from 3/4/5 to 2/3/5Sunfire BoardTrue damage per second lowered from 2.5 to 2%Woodland CharmClone HP increased from 1500 to 16005) System Changes – AugmentsMade some adjustments to the following Heart AugmentsBUG FIX – Academy Heart properly says it grants a KatarinaNEW – Arcanist Heart now grants a SwainChallenger Heart now grants a Quinn (was Warwick)Protector Heart now grants no champion (was Blitzcrank)Scrap Heart now grants a Blitzcrank (was Ekko)Twinshot Heart now grants a GravesMade some adjustments to the following Crest AugmentsAssassin Crest now grants a Talon (was Ekko)Arcanist Crest now grants a Swain (was Twisted Fate)Challenger Crest now grants a Quinn (was Warwick)Chemtech Crest now grants a Warwick (was Zac)Imperial Crest now grants a Talon (was Swain)Mutant Crest now grants no champion (was Kog’maw)Scrap Crest now grants a Blitzcrank (was Ekko)6) Bug FixesEternal Winter no longer applies a temporary VFX below the unit when frozenFixed an issue where Garen with Blue Buff would stop gaining mana in rare situationsFrozen heart generated by Scrap will now properly remove its Attack Speed slow when its holder diesCaitlyn’s and Fiora’s ability will now properly cast when targeting an invulnerable unitDouble Up: There will now always be a winning team visible during the victory sequence, even if all teams were reduced to zero health in the final battleDouble Up: Players no longer continually take massive damage after surrenderingSeraphine’s tooltip now specifies that she casts at the largest group of enemy unitsJinx no longer incorrectly burns enemies for 2.5% of their max health instead of 2% at 1-starJinx’s tooltip now properly reflects that she burns 2/3/4% max health per second rather than 2/2.5/3%