The Last of Us Part 1 PC release was fraught with severe technical issues that made it impossible for players to enjoy the title. Random crashes, glitches, and FPS drops were common problems. However, Naughty Dog was intent on fixing the game and providing everyone with a positive experience, and the latest update seeks to do the same.The v1.1 update optimizes CPU and GPU performance, along with improvements to factors like texture and environment loading. Several crash fixes have also been implemented with the latest patch. The developer also announced that downloading and installing this update will start "a full shader rebuild."With v1.1, The Last of Us Part 1 also received its Steam Deck Verification. Without further ado, here are the official patch notes for the latest update.The Last of Us Part 1 PC v1.1 official patch notesNaughty Dog@Naughty_DogPatch 1.1 is now live for The Last of Us Part I on PC, including performance improvements, fixes for various crashes, and more. Read the patch notes here: feedback.naughtydog.com/hc/en-us/artic…We are also happy to announce that Part I is now Steam Deck Verified.4999406Patch 1.1 is now live for The Last of Us Part I on PC, including performance improvements, fixes for various crashes, and more. Read the patch notes here: feedback.naughtydog.com/hc/en-us/artic…We are also happy to announce that Part I is now Steam Deck Verified.✅ https://t.co/UsTfy0kPzgThe official patch notes for v1.1 in The Last of Us Part 1 PC are as follows:Optimizations to improve global CPU and GPU performance throughout the gameOverall improvements to texture and environment loadingImproved shader compilations times in The Last of Us Part 1Fixed a crash that could occur after changing custom controller settingsFixed a crash that could occur in Photo Mode when saving images in 4KFixed a crash that could occur when playing on Ultra graphics preset with DLSS enabledFixed a crash that could occur when using a mouse with a high DPIFixed a crash that could occur when entering Options > GraphicsFixed multiple crashes affecting players with Intel GPUsFixed an issue where players could lose the ability to aim or shoot immediately after exiting menus in The Last of Us Part 1Fixed an issue where the Flashlight tutorial would not leave the screen if ignoredFixed an issue where exiting Photo Mode could cause the player to throw an equipped itemFixed issues where players could see outside the game world in some locationsAddressed issues where screen tearing could still occur with V-Sync enabledFixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-InsAdded support for players using third-party audio drivers in The Last of Us Part 1Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not saveFixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktopFixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel in The Last of Us Part 1Updated the QTE button UI to correctly display when using Xbox controllersCorrected several in-game, menu, and text-to-speech translation errorsGPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurateCorrected an issue where the Aiming Mirror settings did not affect motion sensor aimingFixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open in The Last of Us Part 1Fixed an issue so that scrolling in Photo Mode does not affect the in-game cameraFixed an issue where the game could reset a user’s Monitor setting when launching the gameFixed an issue where the shader loading could be shown as complete before it actually wasFixed an issue with Corsair and Logitech device LEDs turning off on start-upDisplay settings are now saved per device and not shared through cloud saves[The Suburbs] Fixed a crash that could occur in the sniper fight[The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry areaAdded a new Very Low graphics preset (Options > Graphics > Graphics Presets)Added a new AI Quality setting in the graphics menu (Options > Graphics)Added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics) in The Last of Us Part 1AMDFixed an issue where the game could crash while shaders were building on AMD hardwareFixed an issue where FPS could be impacted while enabling the GPU Usage monitor (Options > HUD > GPU Usage)Epic Games StoreFixed a crash that could occur when quitting to the main menuFixed an issue where vibrations did not work for some playersSteamFixed a crash affecting players missing a Steam user folder in The Last of Us Part 1Steam DeckOverall improvements to performance while playing on Steam DeckAddressed a memory leak issue that could cause crashesFixed an issue where certain button prompts would be misaligned in The Last of Us Part 1Fixed an issue where changing (Options > Graphics > Graphics Preset) could trigger an intense lighting effectFixed an issue where in-game HUD did not match Steam Deck Performance Overlay FPS valueFixed a crash that could occur during loading screens in The Last of Us Part 1Effects Density now defaults to Very Low instead of Low[Lakeside Resort] Fixed a crash that could occur at the start of a cutscene[Pittsburgh] Fixed a crash that could occur at certain checkpoints[The Outskirts] Fixed an issue where locked FPS could make it difficult to move pushable objects