Valorant Act 3: Agent ability duration guide

(Image Credit: Sportskeeda)
(Image Credit: Sportskeeda)

Act III of Valorant has started, bringing in some new players to the Riot Games FPS. The ability based shooter that is Valorant, just keeps growing. Servers are popping up, competitive events are aplenty, and more content keeps getting added to the game.

New players and even some established players may not be aware of certain aspects of the game. Knowing the little details about Valorant is crucial, especially when it comes to agent abilities. The abilities last for a certain amount of time. Follow along below for an updated guide on how long each Valorant agents' abilities last.


Valorant: Agent ability time guide

Jett

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Cloudburst: 7 seconds

Updraft: N/A

Tailwind: N/A

Blade Storm: Lasts until all knives used or player is eliminated


Raze

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Boom Bot: 10 seconds

Blast Pack: Arms after 0.5 seconds, detonates after 5 seconds if not remote detonated

Paint Shells: 3 seconds for first explosion, 3 seconds for all sub-munitions

Showstopper: 10 seconds until it disarms


Breach

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Aftershock: 2.5 seconds

Flashpoint: 4.5 seconds

Fault Line: 3 seconds

Rolling Thunder: 6 seconds total, 0.255 between blasts


Omen

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Shrouded Step: 1.5 seconds

Paranoia: 2.5 seconds

Dark Cover: 15 second duration, 35 second cooldown

From the Shadows: 4 seconds


Brimstone

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Incendiary: 8.3 seconds

Stim Beacon: 12 seconds

Sky Smoke: 14 seconds

Orbital Strike: 4 seconds


Phoenix

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Blaze: 8 seconds

Curveball: 1.1 seconds

Hot Hands: 4 seconds

Run it Back: 10 seconds


Sage

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Barrier Orb: 30 seconds

Slow Orb: 7 seconds

Healing Orb: 5 health every 0.25 seconds for 5 seconds, 45 second cooldown

Resurrection: N/A


Sova

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Shock Bolt: N/A

Owl Drone: 10 seconds

Recon Bolt: 5 seconds, 35 second cooldown

Hunter's Fury: N/A


Viper

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Snake Bite: 8 seconds

Poison Cloud: 5 poison per second

Toxic Screen: 5 poison per second

Viper's Pit: Infinite while Viper is inside, 15 seconds if Viper is outside


Cypher

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Trapwire: N/A

Cyber Cage: 7 seconds

Spycam: N/A

Neural Theft: N/A


Reyna

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Leer: 2 seconds

Devour: 3 seconds

Dismiss: 2 seconds

Empress: 30 seconds, killing opponent restarts duration


Killjoy

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Alarmbot: Inflicts Vulnerable for 4 seconds

Nanoswarm: 4.5 seconds

Turret: N/A

Lockdown: 15 seconds until detain, enemies detained for 8 seconds


Skye

(Image Credit: Riot Games)
(Image Credit: Riot Games)

Note: While Skye has been revealed, she has not yet been added to Valorant. These are the current duration for her abilities, but these figures could change at any time before she officially enters the Valorant agent pool.

Guiding Light: 4 seconds

Trailblazer: 5 seconds

Regrowth: N/A

Seekers: Unknown