Ubisoft accepts the truth about Assassin’s Creed Unity and says the game is not "perfect"

Nekita
Ubisoft accepts the truth about Assassin’s Creed Unity says the game is not
Assassin’s Creed Unity

Ubisoft have tried their level best to compensate for all the problems that their exclusive creation Assassin’s Creed Unity was ridden with thus complying with the truth that the game wasn’t a perfect one when it was released in November 2014. If we take a look back to that time it was complete havoc for Ubisoft. Assassin’s Creed Unity was almost unplayable for many gamers attributing to the abundance of bugs and glitches. Ubisoft had to enter a state of constant frenzy in the pursuit of releasing multiple patches in order to fix the issues.

Ubisoft CEO Yves Guillemot talked to Kotaku about the game’s launch at the company’s conference call. Guillemot blamed Assassin’s Creed Unity’s failure to their transition to the newer consoles because of which, they had to “redo 100% of the engine“.

He said it was a painful and tedious experience for the developers. He knew that when the game was launched, “a few things were not perfect“. He assures that now that Assassin’s Creed Unity’s engine’s development has finished, it will also contribute to future Ubisoft games and will shine in the years to come. Guillemot feels with they have experienced a bad year in the shape of 2014, and the upcoming Assassin’s Creed game should be better as they have now learnt from their mistakes.

The next Assassin’s Creed game will be powered using the same engine that as Assassin’s Creed Unity. Let’s hope the next game isn’t a mess as the former product when it comes out.