Which fighters will be joining the EA Sports UFC 4 roster in the lastet update?

Israel Adesanya on the cover of EA Sports UFC 4
Israel Adesanya on the cover of EA Sports UFC 4 [Image Courtesy: @easportsufc on Instagram]

The popular video game game EA Sports UFC 4 has announced the addition of new fighters to its roster. The most recent are two young talents.

The first addition is American professional mixed martial artist Bo Nickal, a former freestyle and graduate folkstyle wrestler who signed with the UFC last year. Nickal secured his position after a strong performance in Dana White's Contender Series. Bo Nickal will make his UFC debut against Jamie Pickett at UFC 285 on pay-per-view. Fans will be looking forward to seeing what Nickal brings to the octagon in his debut UFC outing.

The second most noteworthy addition is the inclusion of the youngest fighter in the UFC, Raul 'El Niño Problema' Rosas Jr., which is an exciting development. Rosas Jr. made his debut at UFC 282, and he did so in an unforgettable manner. Rosas (7-0) locked in a rear-naked choke less than three minutes into his fight against Jay Perrin to win by submission. He had complete control over Perrin's back, delivering a faultless performance.

Step into the Octagon: EA Sports UFC 4

EA Sports UFC 4 is a mixed martial arts (MMA) video game developed by EA Vancouver and published by EA Sports for PlayStation 4 and Xbox One. It features a roster of real-life MMA fighters, as well as several new game modes and improvements to existing ones.

EA Sports UFC 4, similar to its predecessor, is a mixed martial arts fighting game based on the Ultimate Fighting Championship. It boasts 229 distinct fighters, with an additional 81 alternate versions. The game offers a career mode, created to guide players and educate them on the fundamentals of four MMA techniques such as boxing, kickboxing, wrestling, and jiujitsu.

The aim of the career mode, where players can design their own fighters, is to attain the status of the greatest fighter of all time, known as the G.O.A.T. During gameplay, players are given the option to take on or reject fights, influencing the direction of their fighter's career. The control system has also been enhanced and simplified to make the game more user-friendly.

In EA Sports UFC 4, the "clinch" aspect of the game has improved with the addition of Real Player Motion Technology (RPM Tech). This new technology allows for a more natural and dynamic experience in the clinch, as it is now integrated into the striking system. Clinches can be initiated by either moving towards or away from the opponent while striking, leading to a smoother and more frequent occurrence of clinching and breaking apart.

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Edited by Micah Curtis
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