The Valorant v1.09 update is now out for Korea. As predicted, Riot Games has finally paid attention to the Operator meta, as the Jett-Operator combination was quite challenging to overcome in the professional realm.Similarly, player speed, weapon cost, damage differential, Agent changes — all of these seem to have been affected. The latest patch, thus, introduces a much more balanced structure to Valorantgs..Mr.GHOST GAMING posted a translated video for the Valorant v1.09 Korean patch notes, and it was quite self-explanatory. First of all, the main focus was given to the Operator, with a comprehensive set of changes, and it seems that v1.09 makes the following changes in Valorant.Latest upcoming changes in Valorant v1.09 patch notes[Operator]- Price increased from 4,500 to 5,000- Scope movement speed from 76% to 72%- Fire rate 0.75 to 0.6- Equipping time from 0.3 seconds to 0.5- Leg shot damage 127 damage to 120- Scope deadzone accuracy falloff from 30% to 15% while zooming pic.twitter.com/8Ud20VWFS3— Liquipedia VALORANT (@LiquipediaVAL) September 29, 2020For the Operator, a significant nerf was necessary as it became a tool that players kept exploiting. In ranked games, The Operator kept dominating the meta Gold and above. Price from 4500 to 5000.Scope Movement Speed from 76% to 72%Fire Rate - 0.75 to 0.6Equip time - 0.3s to 0.5s (increased)Leg Shot Damage - 127 to 120Scope Deadzone - 30% to 15% movement speed. Also read: How Valorant ranked is different from its CS: GO counterpartAgent changesSimilarly, a significant alteration has been implemented in the current Valorant dynamics. Omen, Viper, Reyna, Brimstone and Jett were five Agents focused upon. And from what can be gathered, Reyna has a slight decrease during shooting while using her Ult, which is approximately a 10% deduction with her Ult-induced firing speed.[Reyna]- Decreased fire rate from 25% to 15% while using Empress pic.twitter.com/RiO4sBqSYi— Liquipedia VALORANT (@LiquipediaVAL) September 29, 2020On the other hand, Jett has been nerfed as her Ult knives have received a damage drop. A slower speed with the knives, as well as a distance differential, have been added.Image Credits - Liquipedia VALORANTAt the same time, Omen's Paranoia has been affected. Primarily, it looks like the opponent will have a little more vision while inside Paranoia, which makes it more apparent to him/her when flashed.[Omen]- Visual changes to make Paranoia VFX clearer pic.twitter.com/zoMyvQ2CWU— Liquipedia VALORANT (@LiquipediaVAL) September 29, 2020Brimstone is another Valorant Agent that saw an upgrade to his kit. The Stim Beacon earlier allowed people to shoot Rapid-Fire while inside the radius. However, the firing speed has now been increased a little.The Korean VALORANT channel on YouTube has shared the changes coming with 1.09.The changes include nerfs to Operator, Jett and Reyna, as well as buffs to Brimstone and Reyna.We will summarize the changes in this thread. pic.twitter.com/EAjcBew4no— Liquipedia VALORANT (@LiquipediaVAL) September 29, 2020Also read: Riot Games announces an official Valorant tournament named "First Strike"Finally, Viper gets a much-needed buffImage Credits: Liquipedia ValorantViper has been vested with one of the vital buffs, as she has continuously been a disappointment in Valorant. Players, streamers, and pros have reported how she needs a top-to-bottom change. As one of the least picked Agents ever, the new updates from Riot look like a step in the right direction.Viper's kit is heavily dependent on her toxin fuel, and she will now have a 100 poison instead of 50 while starting a round.Her Snakebite ability makes opponents fragile and damages them at once. However, players could walk out of it to stop being vulnerable. With this latest update, Riot has increased the vulnerability time, even when players move out of the Snakebite.This Agent's Ult - Viper's Pit, has been criticized a lot, and some even claimed that even if her Ult is the whole map, it still won't make a difference. Riot has decided to add a little mobility to Viper during her Ult. She will now move faster and equip a weapon quicker than before during her Ult.With all these changes in Valorant v1.09 coming shortly, the meta is about to change. Especially with the changes given to Operator and Viper, a new dynamic will hopefully be forged.Here are the Valorant Patch 1.09 Official notesIf you want a detailed description of patch 1.09, and why Riot made the changes that they did, then you can always visit Valorant’s official websiteBut for a brief overview, here is a simplified list of all the upcoming changes that we have mentioned above.Agent updatesJettBlade Storm (Burst Fire)The time between consecutive Burst Fire use has increased from 0.33 seconds to 0.45 secondsDaggers thrown in Burst now have a damage falloff that begins at 12 meters and drops steadily (to 35 damage) at max falloffHeadshot multiplier on Burst Fire reduced from 3x to 2xReynaEmpressFire rate bonus decreased from 25 percent to 15 percentViperFuelViper now starts the round at 100 fuel (previously 50)Snake BiteVulnerable debuff applied from Snake Bite now lingers for 2 seconds after leaving Viper’s acidViper’s PitMove speed doubled while castingViper now fast equips her weapon after casting, re-equip times vary per gun—but on average will reduce her weapon downtime by 0.4 secondsBrimstoneStim BeaconFire rate bonus increased from 10 percent to 15 percentOmenParanoiaUpdated projectile VFX to better represent its hitbox, especially when it is traveling towards your POVWeapon updatesOperatorIncreased price from 4500 to 5000Decreased scoped movement speed from 76 percent to 72 percentAdjusted weapon deadzone from becoming inaccurate at 30 percent movement speed to 15 percent (become inaccurate sooner, become accurate later when stopping)Firing-rate reduced from 0.75 to 0.6Instant equip time adjusted from 0.3 to 0.5 (instant equip plays after tapping orb, bomb defuse/plant tap, Jett Cloud Burst, and Phoenix Curveball)Leg shot damage decreased from 127 to 120All weaponsJump land inaccuracy state changed from gradual to binaryJump land inaccuracy duration increased from 0.2 to 0.225Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land)Competitive updatesDuring this patch, the chances of being in an hour+ queue should be notably reducedSocial updatesRiot ID ReviewsPlayers that have been reported for inappropriate Riot IDs will now be reviewed automatically after the match has ended. If their name is flagged as inappropriate, they will be forced to change their Riot ID the next time they log in to the Riot ClientRemoved Multi-line Breaks in ChatChanges to party push to talk settings will now take effect immediatelyThe chat window can now be pinned to stay open across menusSocial Panel Sorting LogicSorting algorithm for the social panel has been updated to make it more intuitive for players as they interact with itBug fixesFixed issue where Sova’s hitbox was incorrect while using his Owl DroneFixed bug where Omen’s glowing eyes weren’t properly removed when he cancelled his ultFixed a bug where Custom Game preferences would be wiped after navigating away from the Custom Game lobby