Fracture is among the most unique maps in Valorant. While it has its traditional A and B sites, it offers two sides to the attackers. The first is where the players spawn at the start of each round, and the second one can be ziplined to, from below the defenders' spawn. The map's design was loved by many and was among the favorites for some.
Be that as it may, it has been a very long time since it made its way to the competitive pool. Finally, in 2025, Fracture will be back and available for all to play in the game's ranked mode.
This article will rank all the current Valorant Agents, best-suited for Fracture, in a tier list.
Note: This list is subjective and solely reflects the writer's opinions.
Valorant Fracture Agent tier list: From best to worst
As of this writing, there are a total of 25 Agents in Valorant. This list will include five categories — S- to D-tiers, wherein S denotes the best options, and D will hold the ones you should avoid.
Here is a table with the Agents tier list for Fracture:
S-tier
Brimstone
Brimstone is among the best Agents for Fracture. Due to the map's vertical and narrow structure, his smokes can help significantly by blocking off important lines of sight for long periods. Meanwhile, his ultimate, Orbital Strike, can be extremely useful to zone off areas of the map during attacks. Lastly, his Incendiary is very helpful when players find themselves in post-plant situations on both sites, and can essentially win rounds single-handedly.
Jett
Like most maps, Jett tends to be a great Agent for Fracture. She can be quite the menace on defense as there are many angles for her to hold with the Operator. To add to that, her Updraft can be quite an asset to enter into upper areas of Fracture. This, in turn, helps avoid the first wave of an anchoring Sentinel's utility.
Viper
Viper's Toxic Screen is a very strong utility for Fracture. It can cut off large portions of the map on both sites to either lurk, sell a fake push, or even just fully execute on a site. Viper's Poison Orb and Snake Bite can be great during both, post-plant situations, and stalling on the defensive half. Lastly, her ultimate, Viper's Pit, covers up large portions on both sites and can easily guarantee round wins on Valorant's Fracture.
Breach
Breach finds a lot of value in Valorant's Fracture. Due to the map's many narrow lanes, his Fault Line can stun multiple enemies. On top of this, his ultimate, Rolling Thunder, can cover both of the sites and lead to an easy execute. Breach's flashes are also quite strong on Fracture, and his Aftershock is effective on both A and B sites for post-plant scenarios.
Raze
Raze is a Duelist that's very effective on Fracture. Her Blast Packs can quickly get her to elevated locations on the map, and her damage-inducing abilities can cause quite the ruckus. Due to Fracture's smaller and narrow structure, Raze's Paintshells and Showstopper find a huge amount of value.
Killjoy
Killjoy is, perhaps, the best Sentinel for Valorant's Fracture. She can anchor any of the two sites by herself, despite the map's multiple entry points. Her ultimate, Lockdown, finds the most value on the B Site, as it can be placed at B Tunnel, which is underneath it. As always, her Naoswarms can stall and dish out a good amount of damage, while also being useful for post-plant scenarios.
A-tier
Sova
Sova is among the best Initiators for Fracture. His Recon Bolt is great for fishing out enemies hiding in a site. The Owl Drone can clear out close corners and tricky spots. There are also some decent lineups for Sova in Fracture, that can find good value. Lastly, his Shock Darts and ultimate, Hunter's Fury, are both very useful in post-plant situations.
Cypher
Cypher is the next best Sentinel after Killjoy on Fracture. Like her, he can also anchor both sites by himself, and gather passive information constantly. However, his recent nerf to the Trapwire does make them a bit weak, alongside abating his power.
Neon
Neon is very useful for a map like Fracture. Her Recon Bolts are very effective in the map's narrow lanes. Her ability to slide and shoot can cause a menace, especially when combined with a shotgun. The only area where Neon fails is being efficient with the Operator.
KAY/O
KAY/O can have a good amount of impact on Fracture. His ZERO/point can reveal enemies more easily, due to the map's narrow structure. To complement that, his ultimate, NULL/cmd, can be a significant utility in the attacking half. KAY/O's flashes can also be effective in initiating set plays, especially through A Door. Finally, his FRAG/ment is very useful on both sites for post-plant situations.
Fade
Fade is a great Agent for Fracture. Her Prowlers are perfect for detecting hidden enemies on a narrow map like Fracture. Additionally, her Haunt can be placed strategically in various spots, to receive proper intel. Fade's ultimate, Nightfall, can also cover a good portion of both sites which allows for easier executes.
Clove
Similar to Brimstone's, Clove's smokes can also be useful on Fracture. However, compared to the former, they lack post-plant utility. The next best thing that Clove can offer, is their Meddle to decay enemies at choke points, making it easier to take on duels.
B-tier
Omen
Omen is a great Controller for most Valorant maps. However, Fracture is where he doesn't get picked quite often. His Shrouded Step can be useful to enter areas like B Tower, or even above A Rope, where his Paranoia does find a decent amount of value. The reason he falters on Fracture is mostly because of how much more impactful his other Controller counterparts end up being.
Astra
Astra can be a decent pick for Fracture. Her Stars are effective during executes. Moreover, she can keep Operators from holding aggressive angles with her stuns. Her Gravity Well can be very useful in post-plant scenarios. Astra's Cosmic Divide can also act as a better Toxic Screen to guarantee execution onto the sites of Fracture.
That said, her Star's cooldown can be a little difficult to work with, which is why, other Controllers end up being picked more.
Deadlock
Fracture is among the few Valorant maps where Deadlock might find decent value. Her Sonic Sensors can be placed in various tricky spots to stun enemies during defense or post-plant scenarios. The Barrier Mesh can stall and even force enemies to rotate. Her Gravnet will be best when combined with something like Paintshells or Nanoswarms.
Lastly, her ultimate, Annihilation, is great for post-plant or killing an Operator player.
Chamber
Chamber used to be quite the meta on several maps. However, ever since his recent nerfs, he has been a liability on most of them. On Fracture, he can still find some value by pairing aggressively with his Operator or even the Headhunter. The buff to his Rendezvous range does make him slightly more viable.
Harbor
Valorant's Harbor can be an okay pick for Fracture. His High Tide is a lot more flexible compared to a Toxic Screen; however, it lacks reusability. On top of this, Harbor is unable to be as effective during defense, as he doesn't have traditional smokes like most Controllers. This can be quite the problem on a map like Fracture which has many routes to enter a site from.
C-tier
Phoenix
Phoenix has been struggling to make his way to the top tier of Valorant. However, the recent changes have made him a little more viable. Unfortunately, on Fracture, Phoenix struggles a lot, as he is unable to make space quickly for his team. His only effective ability would be the Curveball, as it turns him into a pseudo Initiator.
Yoru
Yoru is a tough Agent to work with on most maps. On Fracture, he can only find value in a couple of ways. Yoru's most useful abilities, here, are Blindside — to flash enemies and make duels easier, or his ultimate, Dimensional Drift, which can help get information on the site.
Skye
Skye used to be one of the best Initiators on many Valorant maps; however, the nerfs to her quantity of Guiding Light have made her difficult to work with. This is a huge downgrade, as earlier, it would not only be useful to flash enemies but also give information about thier location.
The change also affects her impact on Fracture as the map has multiple routes, and with the limited Guiding Lights, it becomes difficult to use her efficiently.
Iso
Iso is yet to find his place on Valorant's maps. On Fracture, he is not that useful, as he lacks space-making abilities. The only ways to get guaranteed impact with Iso on Fracture are to use his ultimate, Kill Contract, to capture the anchoring Sentinel of the site, or his Undercut to support the team.
Sage
Sage has become very ineffective on most maps of Valorant. The same applies to Fracture. Her most useful ability on the map would be her Slow Orb, which can stall enemies' entries into a site.
Gekko
Gekko is a very useful Agent on most maps of Valorant. However, Fracture is where he can have a difficult time. His Dizzy doesn't have many spots to be used and get picked up from. Meanwhile, his other abilities can be decent enough to find some value, especially the ultimate, Thrash.
Unfortunately, the other Initiator Agents offer a lot more abilities that can gain intel from Fracture's multiple entry routes.
D-tier
Vyse
Vyse is the latest Sentinel Agent and has struggled to find impact on any map of Valorant. On Fracture, her abilities fail to anchor either site by herself, and her Razorvines can be easily dealt with. The only guaranteed value that she can get is through her Arc Rose.
Reyna
Reyna is easily the worst Valorant Duelist pick for Fracture. She doesn't offer anything to the team and can only find value through her frags. This is also true for Double Duelist compositions, as many other Agents can replace her easily.
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