Dead by Daylight bugfix patch 7.2.1 notes: The Rift improvements, Xenomorph nerfs, bug fixes, and more

Dead by Daylight bugfix patch 7.2.1 (Image via Behavior Interactive)
Dead by Daylight bugfix patch 7.2.1 (Image via Behavior Interactive)

Behavior Interactive has released patch 7.2.1 for Dead by Daylight, introducing a plethora of bug fixes. This update mostly addresses gameplay balance issues with Xenomorph, a creature notorious for tracking survivors unintentionally under certain circumstances, making it overpowered and unplayable. Furthermore, the invisible wall on the roof of the Haddonfield house has been removed, which prevents the survivors from escaping during crucial moments.

This article will provide an overview of patch 7.2.1 in Dead by Daylight.


Official bugfix update 7.2.1 patch notes for Dead by Daylight

Archives in Dead by Daylight

  • Currency previews in The Rift no longer stack, which was decreasing game performance.

Audio in Dead by Daylight

  • The Modern Tales' menu theme is no longer played when Meg is equipped with the Movie Night outfit.

Characters in Dead by Daylight

  • The Xenomorph no longer has an animation stutter upon entering a tunnel.
  • The Xenomorph is no longer able to perform a Tail Attack against Survivors who have escaped through the Exit Gate.
  • Survivors now correctly play an animation when interrupted from interacting with the Flame Turret.
  • The Xenomorph is no longer able to see Generators, Lockers, and Survivors during transitions in and out of tunnels.
  • The Oni Outfit "The Minotaur" is no longer missing horns and teeth during a Mori.
  • When a Survivor sabotages a Hook, their head no longer clips inside the Hook.
  • Fixed an issue that caused Ellen Ripley's Very Rare 'Out Of Uniform' t-shirt to clip through her arm during certain animations.
  • Fixed an issue where The Trickster's arm would clip into the camera with certain Cosmetics after a Survivor escapes from his grasp.
  • Fixed an issue with The Cenobite Add-On "Greasy Black Lens," which would fail to reveal the Survivor hit by a possessed chain.
  • Fixed an issue with The Doctor madness effect where some of the Doctor illusions would sometimes spawn on the floor or outside of the levels.
  • Fixed an issue where The Xenomorph was able to see Survivors in Tunnels, located on the second floor, if they were standing in the path
  • Fixed an issue where The Xenomorph tail was missing while in Crawler Mode

Environment/Maps in Dead by Daylight

  • Fixed an issue in Haddonfield where an invisible collision was blocking the players on the roof of the house
  • Fixed an issue in Nostromo Wreckage map where the traps would be hidden under assets
  • Fixed an issue where Victor could jump on the table in the Nostromo
  • Fixed alignment issues with the survivor animation vault
  • Fixed an issue where a placeholder tile would spawn in Eyrie of Crows
  • Fixed an issue with the vaulting in Junkyard that affected the animation of the female characters
  • Fixed an issue where a branch is floating over the Skull Merchant base
  • Fixed an issue where small branches were blocking killers with chainsaws in Eyrie of Crows
  • Fixed an issue where the killer could not grab a survivor off a generator in Thompson's House map
  • Fixed an issue where Killers could not grab survivor from a generator in Badham Preschool map
  • Fixed an issue in Nostromo Wreckage map where an invisible collision would block characters
  • Fixed an issue in Dead Dawg Saloon where an entrance was not blocked as intended
  • Fixed an issue where the lighting on Haddonfield and in Nostromo Wreckage would change after The Xenomorph exited the Tunnels
  • Fixed an issue where the Killer was unable to pick up Survivors in the dying state on the Temple of Purgation and re-enabled the map into rotation

Perks in Dead by Daylight

  • Footsteps are no longer silent when walking while Light-Footed is equipped.
  • Blood Rush is no longer active after being downed by the Killer.
  • Blast Mine can no longer be placed on a Generator blocked by Repressed Alliance.

UI in Dead by Daylight

  • Fixed an issue where the match result appears when spectating the last survivor during Memento Mori.
  • Fixed an issue where the Bot Loadout Menu displays an incorrect page of items when quickly changing pages.
  • Fixed transparency texture for locked tooltips.

Miscellaneous in Dead by Daylight

  • The Steam Pipes reset progress bar now correctly shows a yellow color when used by multiple Survivors.
  • Players are now correctly able to advance progress with The Onryo's "Viral Video" achievement.
  • Localization issues with certain Cosmetics have been fixed.
  • Fixed an issue where The Xenomorph's Tunnels may lose lighting and ambiance when the game is paused, or the Graphic Settings are changed

This concludes the 7.2.1 bugfix patch notes for Dead by Daylight.

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Edited by Sijo Samuel Paul
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