The League of Legends patch 25.S1.3 preview highlights significant alterations to the abilities of numerous champions. Revealed by Matt Leung-Harrison (@RiotPhroxzon on X), several elements of Summoner's Rift and Swiftplay are set to receive modifications. Champions that have been deemed overpowered, including Skarner, Rell, Jayce, and others, will face substantial nerfs.This article highlights all the details shared in the League of Legends patch 25.S1.3 preview.Note: This article will be updated with more information about the League of Legends patch 25.S1.3 preview when available.Champion and system adjustments in League of Legends patch 25.S1.3 previewChampion buffs in League of Legends patch 25.S1.3 preview (Summoner's Rift)1) EvelynnE base damage: 55-115 + 3% HP → 60-180 + 3% HPEmpowered base damage: 75-175 + 4% HP → 80-240 + 4% HP2) JaxMana Regen: 7.6 → 8.2Health Per Level: 100 → 103R 3-Hit Damage: 70-170 → 75-1853) Kayn (Shadow Assassin, blue)Q base damage: 75-155 → 75-175Rhaast Q damage: unchanged4) NasusP life steal: 9-21% → 12-24%5) QuinnW attack speed: 28-60% → 28-80%6) RakanW cooldown: 16-10 → 14-107) SamiraE attack speed duration: 3s → 5s8) SwainP max HP/stack: 12 → 15 E AP ratio: 60% → 70%9) ThreshArmor: 33 → 35Q Damage: 100-300 (+90% AP) → 100-320 (+100% AP)Champion nerfs in League of Legends patch 25.S1.3 preview (Summoner's Rift)1) CassiopeiaQ AP ratio: 70% → 65%W AP ratio per sec: 15% → 10%2) GalioHealth: 632 → 6003) Tank JaycerQ Damage: 60-335 (+125% bAD) → 60-310 (+140% bAD) mQ Damage: 60-310 (+120% bAD) → 60-285 (+135% bAD) mW Damage per tick: 40-115 → 35-110 mR Damage: 25-145 (+25% bAD) → 25-130 (+30% bAD)4) Miss FortuneArmor: 28 + 4.2 → 25 + 4.0Armor by level: 28-99 → 25-935) RellBase health: 640 → 620Armor growth: 4.3 → 4.06) SkarnerArmor Per Level: 4.8 → 4.5E Stun Duration: 1.5s → 1.1s7) TeemoE On Hit Damage: 14-66 → 9-658) ViegoAttack Damage: 60 → 579) WukongW Cooldown: 18-14 → 20-16E attack speed: 40-60% → 35-55%System buffs in League of Legends patch 25.S1.3 preview (Summoner's Rift)1) Attack Speed CapChampion attack speed cap: 2.5/s → 3.0/s2) Chemtech SoulBelow 50% Health Buff: 11% increased damage and DR → 13% increased damage and DR3) ElectrocuteBase damage: 50-190 → 70-2404) Dark HarvestBase damage: 20 → 30 Damage per soul: 9 → 115) Hail of BladesMelee attack speed: 110% → 140%Cooldown: 12 → 10Ranged attack speed: UnchangedSystem nerfs in League of Legends patch 25.S1.3 preview (Summoner's Rift)1) BloodsongIncreased Damage (Melee): 10% → 8%Duration: 6s → 4s2) Cloud SoulMS Increase: 20% → 15%3) Voracious AtakhanStasis duration: Increased4) Void GrubsStructure Damage per Stack: 8/4 every 1s for 4s → 6/3 every 1s for 4s On spawn, stats for 6 minutes update immediately instead of at ~6:045) Zaz'Zak's RealmspikeCooldown: 10 → 11 Base Damage: 10 → 5System adjustments in League of Legends patch 25.S1.3 preview (Summoner's Rift)1) Champion bountiesRequired lead for champion bounty devaluation reduced by 60% Losing team bounties fully turn off 50% sooner When Objective Bounties spawn, champion bounties are fully suppressed for the losing teamChampion buffs in League of Legends patch 25.S1.3 preview (Swiftplay)1) FiddlesticksW Champion Healing: 25-55% → 35-65%E Slow: 30-50% → 40-60%2) NidaleeHealth Growth: 109 → 117MR Growth: 1.45 → 1.75 Q Spear Minimum Damage: 70-150 (+ 50% AP) → 70-170 (+ 55% AP)3) IvernE shield AP ratio: 50% → 60% E base damage: 70-150→70-1904) ZoeE Base Damage: 70-230 → 85-245Cooldown: 16-12 → 14-12Champion nerfs in League of Legends patch 25.S1.3 preview (Swiftplay)1) YorickSummons Damage To Turrets Reduction (Small Ghoul + Maiden): 50% → 70%System adjustments in League of Legends patch 25.S1.3 preview (Swiftplay)1) Game pacingMinions upgrade every: 90s → 60s Melee/ranged minion AD growth now matches Classic SR Dragon respawn timer: 4:30 → 5:00 Rift Herald spawn timer: 10:00 → 11:30 Sudden death now exists At 25m, structures lose 35% of their resists/minAt 30m, targetable structures lose 3.3% max HP/secSystem adjustments in Ultra Rapid Fire (URF)1) Attack Speed capChampion attack speed cap: 2.5/s→ 10.0/sAlso read: Atakhan in League of Legends Season 15Riot Games is trying to achieve a balance between the right level of support power, which affects ADC satisfaction, and the overall enjoyment of the role. The upcoming adjustments are expected to reduce the damage output of certain high-impact support items to mitigate their damage within the game.Matt Leung-Harrison had this to say about the new Bounty system:"We’re further reducing the value of bounties when a single player is trying to claw the game back while carrying on the losing team"There will be a slight rebalancing of the Dragon Souls in the next patch. While most solo queue players see Cloud Soul as the weakest, skilled or professional players view it as the strongest. On the other hand, Chemtech Soul is generally considered underpowered. Therefore, adjustments to their effects will be made to improve gameplay balance.League of Legends patch 25.S1.3 will be released to the live servers on February 5, 2025.Check out more League of Legends news updates below:LCK Cup 2025 Group BattleAll LoL patch release dates in 2025League of Legends patch 25.S1.2 notes