As the Lima Major 2023 concluded, Valve has finally released the next Dota 2 update. While a portion of the community may be upset that the patch isn't the major upheaval that they were hoping for, it marks the debut of Muerta in the popular MOBA title alongside other gameplay, items, and hero updates.Furthermore, Valve revealed that they were hard at work with patch 7.33, with the major update scheduled to arrive in a little more than a month's time.DOTA 2@DOTA2The Dead Reckoning Update is here, featuring the new hero Muerta, the Dead Reckoning treasure and mini-game, a host of new features, and Gameplay Update 7.32e. dota2.com/deadreckoning3158687The Dead Reckoning Update is here, featuring the new hero Muerta, the Dead Reckoning treasure and mini-game, a host of new features, and Gameplay Update 7.32e. dota2.com/deadreckoning https://t.co/LSLdYdRTToMuerta is a Ranged Carry that functions as a Nuker and Disabler. The gun-slinging revenant has three active abilities and one passive. Currently, the hero doesn't have an Aghanim's Scepter or Aghanim's Shard upgrade, as is expected. It will likely take some time for the community to figure out the best playstyle for Muerta and the items that pair perfectly with her.There are only a handful of gameplay updates that Dota 2 players must be aware of. Reinforced units are now going to take 10% less damage from creeps that are in control of players. Ranged Creeps in Dota 2 will spawn at Level 5 and the Glyph Tower Bonus Attack will now target five instead of four.Beyond that, there's a wide range of changes to the popular Turbo mode, items, and hero updates that Dota 2 players will need to get acquainted with. In a separate blog post, Valve announced that the "ambitious gameplay" patch 7.33 will likely be released in Dota 2 in late April.Without further ado, here are the official patch notes for update 7.32e in Dota 2.Dota 2 patch 7.32e official notesDOTA 2@DOTA2An enduring revenant reveals herself with promises of a ruinous reckoning to follow. Pierce the veil between the living and the damned as a new hero — Muerta — arrives to haunt the lanes in early 2023.106812687An enduring revenant reveals herself with promises of a ruinous reckoning to follow. Pierce the veil between the living and the damned as a new hero — Muerta — arrives to haunt the lanes in early 2023. https://t.co/ZCXDpeOT5fMuerta debutsWith her fearsome trickshots, summoned spirits, and a sidearm to spare, Muerta's knack for taking lives was so impressive, Death himself put her on the payroll. A twin-pistoled engine of dead-eyed vengeance, Muerta shepherds wayward souls to the other side, whether they want to get there or not. And if they need more convincing, she’s ready to reveal her true form as a murderous spectral nightmare if it helps them die a little faster.AbilitiesDead Shot - Muerta fires a ghostly bankshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction. The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet will run in the direction of the shot.The Calling - Summons a group of revenants that slowly circle the targeted location. Enemies within the area are slowed and have reduced attack speed. Revenants deal damage and silence enemies as the pass through them.Gunslinger - Muerta’s attacks have a chance to fire a second shot at another target, prioritizing Heroes.Pierce the Veil - Muerta transforms, becoming immune to physical damage. All of her attack damage is dealt as magical damage. Muerta gains bonus attack damage and phased movement. Muerta can attack ethereal units but deals no damage to Magic Immune targets.Dota 2 Turbo Mode changesAll hero selections are now blindRemoved penalty phase when picking heroes. When regular draft time ends, any person that has not selected a hero will be forced to pick whomever they have tentatively picked. In the event that hero is unavailable or there is no tentative pick, they will be given a random heroNull Talisman, Wraith Band, and Bracer will double their bonuses at 12 minutes instead of 25 minutesRemoved bonus damage to towers from all summoned units. Non-summoned units (lane creeps, dominated creeps) are still stronger against towers compared to non-Turbo Dota.You can now earn two stars for hero challenges instead of just oneArcana progress has been updated for the following:Earthshaker's Planetfall Arcana now gives full credit for Echo Slam kills and assists. Tracking for ability chains and combo damage is also enabledInvoker Dark Artistry Throwback Immortal now gives full credit for Sun Strike KillsJuggernaut's Bladeform Legacy Arcana now gives full credit for Omnislash KillsKunkka's Leviathan Whale Blade of Eminent Revival Immortal now gives full credit for hitting heroes with TorrentLegion Commander Arcana now counts Duel VictoriesLeshrac's Tormented Staff of Eminent Revival Immortal now gives full credit for stunning enemies with Split EarthLion's Fin King's Charm of Eminent Revival Immortal now gives full credit for hexing enemiesLone Druid's Cauldron of Xahryx of Eminent Revival Immortal now gives full credit for Entangling Claws durationStorm Spirit's The Lightning Orchid of Eminent Revival Immortal now gives full credit for Ball Lightning damageDota 2 General UpdatesReinforced Units in Dota 2 now take 10% less damage from Player controlled creeps (affects all summons like treants, eidolons, etc, as well as dominated creeps but not Creep Heroes like Spirit Bear nor Illusions)Ranged Creeps in Dota 2 are now Level 5 (prevents Enigma and others from converting them early)Glyph Tower Bonus Attack in Dota 2 targets increased from 4 to 5Dota 2 item updatesABYSSAL BLADEAttack Damage bonus increased from 25 to 30BLOODSTONEBloodpact Duration decreased from 6s to 5sBOOTS OF BEARINGNo longer has chargesDIVINE RAPIERTotal Cost decreased from 5950 to 5600ENCHANTED MANGOHealth Regeneration bonus decreased from +0.6 to +0.4EYE OF SKADICold Attack Movement Speed Slow vs ranged heroes increased from 40% to 50%FORCE STAFFForce Mana Cost increased from 100 to 150GLEIPNIREternal Chains Damage decreased from 220 to 180Eternal Chains Radius decreased from 450 to 400GUARDIAN GREAVESGuardian Aura Regen Bonus for Low Health allies decreased from 18.5 to 14.5Guardian Aura Armor Bonus for Low Health allies decreased from 10 to 8HURRICANE PIKEHurricane Thrust Mana Cost increased from 100 to 150MAELSTROMChain Lightning Damage decreased from 140 to 135METEOR HAMMERMeteor Hammer Channel Time decreased from 2.5s to 2s (Total time until impact decreased from 3s to 2.5s)NULLIFIERTotal Cost decreased from 4725 to 4375Damage bonus decreased from 80 to 75RADIANCETotal Cost decreased from 5050 to 4700Damage bonus decreased from 60 to 55REVENANT'S BROOCHPhantom Province now additionally grants +60 attack speed for its durationPhantom Province Attacks are now affected by Spell LifestealSACRED RELICCost decreased from 3750 to 3400Damage bonus decreased from 60 to 55SHADOW BLADENow removes invisibility if bonus damage is applied during the fade time. Most notable examples are Clinkz's Burning Barrage, Ember Spirit's Sleight of Fist, etc. that would add bonus damage on every attack made if the ability was cast during the fade time.SOLAR CRESTAll Attributes bonus increased from +5 to +6Movement Speed bonus increased from +20 to +25WRAITH BANDAttack Speed bonus decreased from 6/12 to 5/10Dota 2 hero updatesABADDONBase Attack Time improved from 1.7s to 1.5sALCHEMISTUNSTABLE CONCOCTIONMax Stun Duration increased from 1.75/2.5/3.25/4s to 2.2/2.8/3.4/4sCHEMICAL RAGEBonus Damage per Scepter increased from 20 to 25ANCIENT APPARITIONLevel 10 Talent Chilling Touch Attack Range increased from +200 to +300Level 15 Talent Cold Feet Break Distance increased from +200 to +300ANTI-MAGEAttack backswing decreased from 0.6s to 0.3sMana Void - Now applies the mini-stun to all affected unitsARC WARDENSPARK WRAITH - Aghanim's Scepter secondary Spark Wraith Search Radius decreased from 375 to 225AXEBase Movement Speed increased from 310 to 315COUNTER HELIX - Radius increased from 275 to 300BANEBase Attributes increased by 1BRAIN SAP - Aghanim's Shard Healing from secondary targets increased from 25% to 30%BATRIDERSTICKY NAPALM - Mana Cost increased from 20 to 25FLAMING LASSO - Aghanim's Scepter secondary target Range increased from 600 to 650BEASTMASTERDRUMS OF SLOM - Damage per hit increased from 110 to 115Level 15 Talent Movespeed Aura to Beastmaster and his units decreased from +25 to +20BOUNTY HUNTERSHADOW WALK -Movement/Attack speed slow rescaled from 16/24/32/40 to 15/25/35/45BREWMASTERPRIMAL SPLIT - Fire Brewling Armor increased from 0/4/8 to 0/8/16BROODMOTHERSPIN WEB - Max Move Speed Bonus decreased from 18/28/38/48% to 10/22/34/46%SPINNER'S SNARE - Charge restore time increased from 20s to 30sSPAWN SPIDERLINGS - Spiderlings Lifetime decreased from 40/45/50s to 40s || Spiderites Lifetime decreased from 60s to 40sCENTAUR WARRUNNERHITCH A RIDE - Now grants Centaur Stampede buff (also increases Stampede duration if cast during Stampede rather than refreshing the buff)Cooldown decreased from 45s to 30sCHAOS KNIGHTCHAOS BOLT - Mana Cost decreased from 110/120/130/140 to 110CLINKZSKELETON WALK - Now always creates 1 Burning Army Skeleton after breaking the invisibilityAghanim's Shard bonus skeletons decreased from 2 to 1 (total count with Shard is unchanged)DARK SEERNORMAL PUNCH - Max Stun Duration decreased from 2.25s to 2sDAZZLETALENTS - Level 10 Talent Damage increased from +50 to +60DEATH PROPHETIntelligence gain decreased from 3.3 to 3.0Strength gain decreased from 3.1 to 2.9Level 10 Talent Magic Resistance decreased from +14% to +12%Level 15 Talent +30 Spirit Siphon Damage/Heal replaced with +300 HealthLevel 20 Talent +400 health replaced with +30 Spirit Siphon Damage/HealDRAGON KNIGHTELDER DRAGON FORM - Cooldown decreased from 105s to 100sAghanim's Scepter no longer reduces cooldown by 5sFIREBALL - Mana Cost decreased from 100 to 80DROW RANGERFROST ARROWS - Aghanim’s Shard Regen Reduction per stack decreased from 10% to 8%MARKSMANSHIP - Now only grants allied ranged heroes half of the bonus AgilityELDER TITANECHO STOMP - Wakeup Damage Threshold increased from 50/100/150/200 to 55/120/185/250ASTRAL SPIRIT - Damage per Hero increased from 14/36/58/80 to 17/38/59/80EMBER SPIRITLevel 10 Talent Damage decreased from +15 to +12Level 20 Talent Sleight of Fist Hero Damage decreased from +65 to +55ENCHANTRESSENCHANT - Cooldown rescaled from 28/24/20/16s to 30/24/18/12sHero Move Slow rescaled from 55% to 30/40/50/60%Duration rescaled from 3.75/4.5/5.25/6s to 5sLITTLE FRIENDS - Cast Range increased from 600 to 750GRIMSTROKEINK SWELL - Damage per second increased from 25/35/45/55 to 25/40/55/70 (75/120/165/210 total damage)SOULBIND - Cooldown decreased from 90/70/50s to 70/60/50sHOODWINKACORN SHOT - Bonus Damage increased from 50/75/100/125 to 50/80/110/140 in Dota 2HUSKARINNER FIRE - Disarm Duration increased from 1.75/2.5/3.25/4.0s to 1.90/2.6/3.3/4.0sLevel 20 Talent Life Break Cooldown Reduction increased from 4s to 5sJAKIROICE PATH - Path Duration increased from 2.6/2.9/3.2/3.5s to 3/3.5/4/4.5s (Max stun duration is unchanged)MACROPYRE - Now applies its damage immediately upon casting rather than 0.5s afterJUGGERNAUTBase Damage increased from 50-54 to 53-55BLADE FURY - Aghanim’s Shard Attack Rate increased from 1.2s to 1.4s in Dota 2BLADE DANCE - Critical Damage increased from 180% to 190%Level 10 Talent Blade Fury radius increased from +75 to +100KEEPER OF THE LIGHTWILL-O-WISP - Attacks to kill increased from 6 to 7KUNKKAGHOSTSHIP - Damage Delayed increased from 40% to 45% in Dota 2LESHRACPULSE NOVA - Damage decreased from 90/140/190 to 80/135/180LICHIntelligence gain increased from 3.6 to 3.8FROST BLAST - Cast Time improved from 0.4s to 0.3sCast Range rescaled from 600 to 575/600/625/650LINADRAGON SLAVE - Cooldown increased from 9s to 12/11/10/9sLIGHT STRIKE ARRAY - Mana Cost increased from 100/105/110/115 to 115FIERY SOUL - Attack Speed Bonus per stack decreased from 10/20/30/40 to 8/16/24/32Move Speed Bonus per stack decreased from 1.5/2/2.5/3% to 1/1.5/2/2.5% in Dota 2Level 15 Talent Health decreased from +350 to +250Level 20 Talent Fiery Soul Speed per stack decreased from +15/1% to +10/1%LIONBase Armor increased by 1Base Agility decreased from 18 to 15FINGER OF DEATH - Cooldown decreased from 160/100/40s to 140/90/40s in Dota 2LUNALUCENT BEAM - Aghanim’s Shard Duration increased from 12s to 15sAghanim’s Shard Damage increased from +15 to +17MEDUSAMYSTIC SNAKE - Base Damage increased from 80/120/160/200 to 85/130/175/220Level 15 Talent Mystic Snake Cooldown Reduction increased from 2s to 3sMIRANALEAP - Aghanim's Shard Damage increased from 150 to 170Aghanim's Shard Wave Distance increased from 600 to 800 in Dota 2MONKEY KINGBase Agility increased by 1PRIMAL SPRING - Max Channel Time decreased from 1.6s to 1.5sNAGA SIRENENSNARE - Cast Range decreased from 575/600/625/650 to 500/525/550/575Aghanim’s Scepter Cast Range increased from 1.5x to 1.6x in Dota 2SONG OF THE SIREN - Cooldown increased from 160/120/80s to 180/130/80sREEL IN - Pull Speed increased from 150 to 200NATURE'S PROPHETAgility decreased from 22+3.6 to 20+3.4Intelligence gain decreased from 3.7 to 3.5 in Dota 2WRATH OF NATURE - Base Damage decreased from 115/150/185 to 105/145/185Level 20 Talent Sprout Leashes no longer pierces Spell ImmunityNECROPHOSDEATH PULSE - Mana Cost decreased from 100/130/160/190 to 100/120/140/160 in Dota 2OGRE MAGIIGNITE - Slow increased from 20/22/24/26% to 20/23/26/29%FIRE SHIELD - Fireball Damage increased from 125 to 160OMNIKNIGHTDEGEN AURA - Radius increased from 400 to 450ORACLEFORTUNE'S END - Projectile Speed increased from 1000 to 1200Radius increased from 300 to 350OUTWORLD DESTROYERSANITY'S ECLIPSE - Now deals double damage to illusionsPANGOLIERSHIELD CRASH - Damage decreased from 90/160/230/300 to 75/150/225/300 in Dota 2ROLL UP - No longer applies a basic dispel upon castPHANTOM ASSASSINSTIFLING DAGGER - Base Damage increased from 65 to 65/70/75/80BLUR - Dispel Radius decreased from 600 to 400PUCKWANING RIFT - Damage decreased from 70/130/190/250 to 60/120/180/240PUDGEROT - Aghanim's Scepter Bonus Damage per Second deceased from 100 to 95PUGNALIFE DRAIN - Aghanim's Shard Refracted Drain percentage increased from 70% to 75% in Dota 2QUEEN OF PAINBase Attack Damage increased by 2RAZORSTORM SURGE - Aghanim’s Shard Forked Lightning now has a 1s internal cooldown in Dota 2RIKISLEEPING DART - Cast Range decreased from 1000 to 600Cooldown increased from 12s to 15sRUBICKTELEKINESIS - Aghanim’s Shard no longer provides reduced cooldown when used on self or alliesLevel 10 Talent Telekinesis Landing Damage decreased from +175 to +150 in Dota 2SAND KINGEPICENTER - Attack Speed Slow increased from 30 to 30/45/60Movement Speed Slow increased from 30% to 30/40/50%Level 10 Talent Burrowstrike Stun Duration increased from +0.3s to +0.5sLevel 15 Talent Caustic Finale Damage increased from +100 to +120SHADOW SHAMANSerpent Ward Gold Bounty decreased from 28-36 to 22-30 in Dota 2ETHER SHOCK - Max Distance increased from 500 to 600Level 15 Talent Serpent Wards Attack Range increased from +120 to +140 in Dota 2SILENCERARCANE CURSE - Cooldown increased from 20/18/16/14s to 22/20/18/16sLevel 10 Talent Arcane Curse Damage decreased from +12 to +10Level 15 Talent Global Silence Cooldown Reduction decreased from 25s to 20sSLARDARCORROSIVE HAZE - Cast Range increased from 700/800/900 to 900 in Dota 2SLARKPOUNCE - Cooldown increased from 20/16/12/8s to 22/18/14/10sAghanim’s Scepter Distance decreased from 1200 to 1100 in Dota 2SNAPFIREFIRESNAP COOKIE - Aghanim’s Shard Damage from Mortimer Kisses impact decreased by 50%STORM SPIRITBase Attack Time improved from 1.7s to 1.6sTEMPLAR ASSASSINBase Strength increased by 2TINYTREE VOLLEY - Throw Interval increased from 0.4s to 0.5s in Dota 2Max Channel Time increased from 2.4s to 2.5sTREANT PROTECTORLIVING ARMOR - Bonus Armor decreased from 6/8/10/12 to 4/6/8/10NATURE'S GUISE - No longer provides Heal/Regen AmplificationTUSKICE SHARDS - Cast Range decreased from 1800 to 1400 in Dota 2WALRUS PUNCH! - Critical Damage decreased from 300/350/400% to 250/325/400%UNDYINGDECAY - Steal Duration decreased from 45s to 40sSOUL RIP - Mana Cost increased from 90/100/110/120 to 120Level 10 Talent Decay Damage decreased from +60 to +50WARLOCKCHAOTIC OFFERING - Golem Damage increased from 100/150/200 to 110/170/230Aghanim's Scepter Golem Damage increased from 75/110/150 to 80/125/170Aghanim's Scepter Second Golem delay increased from 0.2s to 0.5sLevel 10 Talent Fatal Bonds Damage increased from +3% to +4%WINDRANGERPOWERSHOT -Travel Range increased from 2600 to 3000FOCUS FIRE - Damage Reduction decreased from 30% to 25%WINTER WYVERNWINTER'S CURSE - Now applies a dispel to the targetWITCH DOCTORVOODOO RESTORATION - Heal/Damage increased from 10/20/30/40 to 10/22/34/46 in Dota 2Level 20 Talent Maledict Burst Damage increased from +20% to +25%The entire Dota 2 patch 7.32e official notes, alongside the debut of the newest Dota 2 hero, can be found on the game's official website here.