While Valheim remains in its early access phase, the developers have consistently added new content to it and addressed player feedback to provide the best possible experience to their community. The game's latest patch seeks to do the same, with Iron Gate Studio addressing the heightmap issues faced by Xbox and PC players, among a plethora of other fixes.Released on March 28, 2023, patch 0.214.300 in Valheim fixes a prevalent issue that Xbox and PC players have been facing because of differences in height maps, "which could cause a player to appear to fly in the air or walk below ground." The developers did clarify in the official patch notes that the fix could leave buildings made by Xbox players in such areas to collapse.Without further ado, here are the complete notes for patch 0.214.300 in Valheim that players need to know about.Valheim patch 0.214.300 official notesValheim@Valheimgame#Valheim fixes incoming! The fix for the Xbox world reset bug is not included yet, but will be patched shortly as well, rest assured! valheim.com/news/patch-0-2…82061#Valheim fixes incoming! The fix for the Xbox world reset bug is not included yet, but will be patched shortly as well, rest assured! valheim.com/news/patch-0-2… https://t.co/EYiyyB8oDCAbbreviated Patch NotesFixes & ImprovementsLeft-handed mouse fixedManual saving bug fixedSwap Triggers controller option addedText & UI fixesPerformance & various bug fixesDetailed Patch NotesFixes & ImprovementsManual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin listLeft-handed mouse should now work correctly againAdded “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllersFixed performance issues in main menuFixed some special characters appearing as squares and symbols should look more like they did beforeHovertext and text input on signs should now be displayed correctly and can use \t and \n symbolsText on signs should now be lit correctly and no lower glowVarious UI & text fixes that were being displayed incorrectlyFixed an issue where the scrolling was slow and inverted on LinuxEngine updated to unity version 2020.03.45Settings for keybindings should now be saved correctlyConsoleAdded graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series SRight stick now only controls the character rotation in character screenRight analog stick no longer has double functionality in the character creation menuHeightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)The developers further noted in the official blog post about the latest patch that they are aware of a reported bug that is forcing Xbox worlds to reset to day 1 once they have reached a specific size. They revealed that they have identified the cause behind the issue and will add a solution for it in the Valheim patch after this one.