League of Legends: Wild Rift patch 3.3c will receive a significant number of balance updates, where multiple champions will be hit with fixes and tweaks on their kit.In a recent tweet, the official Wild Rift handle detailed all the tentative changes players can expect the upcoming update to bring in the next couple of weeks.League of Legends: Wild Rift@wildriftHere's a "First Look" at the balance changes for patch 3.3c coming next Wednesday. Please note that this may not be the full list of notes and is not final. Context and the more complex changes will come with the full patch notes.43348Here's a "First Look" at the balance changes for patch 3.3c coming next Wednesday. Please note that this may not be the full list of notes and is not final. Context and the more complex changes will come with the full patch notes. https://t.co/fIx8OUK9OlOne of the biggest highlights of the patch will be the massive amount of adjustments that Corki will get to his kit. Almost all of his abilities will receive updates in the upcoming patch, as Riot Games will look to iron out some of his rough edges and make him a bit more balanced in the current Wild Rift meta.Additionally, Teemo and Pantheon will receive many buffs and quality-of-life updates as the developers seek to make them have an easier time in the game.On the other hand, Camille will be toned down considerably, and three of her abilities will receive a nerf in the upcoming Wild Rift patch.Wild Rift patch 3.3c complete pre-notesBefore moving on to the pre-notes, it’s important to note here that the changes mentioned by the Wild Rift developers are tentative and may not reflect entirely in the official update.They will first test the tweaks before finally shipping them in patch 3.3c, which is due in a few days.1) Champion buffsFioraBase Health per level: 105 → 115Leona(4) Solar Flare Stun Duration: 1.5s - 1.75sPantheon(1) Comet Spear Mortal Will Empowered damage: 20 - 230 + 100% bonus Attack Damage - 30 - 240 + 110% bonus Attack Damage(3) Aegis Assault Cooldown: 22/20/18/165 + 18/16/14/12sRenektonBase Health per level: 115 - 125Teemo(2) Move Quick Passive Movement speed: 10/15/20/25 15/20/25/30(2) Move Quick Active Movement speed: 20/30/40/50 - 30/40/50/602) Champion nerfsCamille(2) Tactical Sweep Slow against enemy units: 80% for 2 seconds - 80% that decays over 2 seconds(3) Hookshot Cooldown: 16/14/12/10 - 22 / 20 / 18 / 16s(4) Hextech Ultimatum Cooldown: 80 / 70 / 60s - 90 / 80/ 70sJaxBase Attack Damage: 64 - 58Kassadin(1) Null Sphere Cooldown: 10 / 9 / 8 / 7s - 11 / 10 / 9 / 88(1) Null Sphere Base damage: 80 / 145 / 210 / 275 - 70 / 135 / 200 / 265Veigar(3) Event Horizon Cooldown: 16 / 15 / 14 / 13s - 18 / 17 / 16 / 15s3) Champion adjustmentsCorki(P) Hextech Munitions Package pickup duration: 1m - 45s(2) Valkyrie Cooldown: 22 / 20 / 18 / 16s - 19 / 18 / 17 / 16s(3) Gatling Gun Base damage: 16 / 24 / 32 / 40+20% bonus AD as physical damage - 16 / 24 / 32 / 40+20% bonus AD as magic damage - 16 / 24 / 32 / 40+20% bonus AD as magic damage(3) Gatling Gun Resists reduction: 8 / 12 / 16 / 20 - 10 / 15 / 20 / 25(3) Gatling Gun Resists reduction per tick: 0.5 / 0.75 / 1 / 1.25 - 1 / 1.5 / 2 / 2.5(4) Missile Barrage Recharge: 12 / 12 / 12s - 10 /9 / 8s4) Item buffsNavori Quickblade Total cost: 3200g - 2900gPassive Cooldown reduction upon landing a critical attack: 15% - 20%Magnetron EnchantmentTotal cost: 800g - 500g5) Item nerfs Gargoyle EnchantmentBase shield: 30% Max health - 20% Max healthEnhanced Shield ratio: 200% - 300%Cooldown: 60s - 75sGuardian AngelTotal cost: 3100g - 3400gPatch 3.3c has no official release date, but it is expected to come out in a few days.