Wild Rift patch 2.2 is going to be massive, as the League of Legends-based mobile MOBA will finally be accessible to the Americas.Not only will the new region be receiving additional exclusive benefits because of the delayed release, but new champions will also be added to the game along with the much anticipated ARAM game mode.Five new champions are coming on #WildRift patch 2.2.Galio, Renekton, Rammus, Kha'Zix, and Rengar will all be launching with the update.Nearly half of all League of Legends champions have now been ported.(via @wildrift) pic.twitter.com/ep7MRePh0i— League of Legends News (@lol_insider) March 23, 2021New events and new features will be up as well, bringing some much-needed quality of life updates to the existing system. There will also be a lot of Champion and Item upgrades to Wild Rift. It’s all set to be one of the biggest patch updates to date.Wild Rift fans looking for a detailed version of the patch can look up Riot’s official website.For a brief overview, here are all the major updates.Wild Rift patch 2.2 official notesA monstrous patch is bringing a horde of champs, changes, and choices to Wild Rift! Wanna gank any lane? Galio’s just a stone’s throw away. Wanna choose your lane? Queue up with Position Preference. Want… just one lane? All Random All Mid is in testing.https://t.co/H4ngUxeOvS pic.twitter.com/O16AMfQEzN— League of Legends: Wild Rift (@wildrift) March 28, 2021#1. ChampionsAlistarImage via Riot GamesBase statsBase Health reduced to 610 from 650(1) PulverizeKnock-up radius reduced to 275 from 300Damage reduced to 60/110/160/210 from 60/120/180/240AmumuImage via Riot GamesBase statsBase armor reduced to 35 from 40Health per level reduced to 95 from 105(2) DespairAP ratio reduced to 0.75% per 100 AP from 1% per 100 AP(Ult) Curse of the Sad MummyCooldown increased to 110/95/80s from 100/85/70sCorkiImage via Riot Games(Passive) Hextech MunitionsCorki’s basic attacks will no longer convert physical vamp into magic vamp.DariusImage via Riot Games(Ult) Noxian GuillotineDarius is now unstoppable during the cast time.Dr. MundoImage via Riot Games(1) Infected CleaverMax damage vs monsters reduced to 290/360/430/500 from 320/380/440/500(3) MasochismCooldown increased to 6/5/4/3s from 6/5.5/5/4.5sGalioImage via Riot GamesNew champion coming on April 1JhinImage via Riot Games(3) Captive AudienceNow deals 65% damage to non-champions, down from 100%Kha’ZixImage via Riot GamesNew champion coming on May 6OriannaImage via Riot GamesBase statsBase health reduced to 530 from 570(1) Command: AttackCooldown increased to 7.5/6/4.5/3s from 6/5/4/3sAP ratio reduced to 0.4 from 0.5Base damage reduced to 50/90/130/170 from 60/100/140/180(3) Command: ProtectBase damage reduced to 50/90/130/170 from 60/100/140/180PantheonImage via Riot Games(1) Comet SpearMortal Will no longer slows.(2) Shield VaultBug fixed so ability now resets attacks and empowered attacks cannot be interrupted.(3) Aegis AssaultNo longer blocks turret damage.Mortal Will no longer has extended duration.Mortal Will now gains 60% movement speed for 1.5 seconds(Ult) Grand StarfallThe spear that lands before Pantheon now slows by 50% for 2s and deals AOE damage.RammusImage via Riot GamesNew champion coming on April 22, reworked from Summoner’s RiftNew passive: Rolling ArmordilloWhile out of combat, gain 32 movement speed.Q rework: PowerballEnabled Rolling Armordillo and accelerates up to 110% bonus movement speed over six seconds. Colliding with an enemy deals magic damage in an area, knocking back and slowing enemies by 40% for one second.New ultimate: Soaring SlamHop into the air and slam down, dealing magic damage and creating aftershocks for four seconds. Aftershocks deal magic damage every second and slow enemies incrementally by 12%, stacking up to 60%.RenektonImage via Riot GamesNew champion coming on May 12RengarImage via Riot GamesNew champion coming on May 6TeemoImage via Riot Games(3) Guerrilla WarfareCamouflage channel time increased to 1s from 0.8s#2. ItemsAdaptive HelmItem removedDead Man’s Plate[NEW PASSIVE] Relentless: +5% movement speedNow builds from Winged Moonplate (900g) + Chain Vest (1000g) + 1000gFimbulwinter2600 gold: Tear of the Goddess (900g) + Giant’s Belt (1000g) + 700g[NEW] Health: 350[REMOVED] Armor: 40Mana: 1150 → 1200 (due to Sapphire Crystal max of 350)Ability Haste: 10[NEW PASSIVE] Awe: Grants Ability Haste equal to 1% maximum mana. Refunds 15% of mana spent.[NEW PASSIVE] Frozen Colossus: Immobilizing an enemy champion consumes Mana and grants a shield for 3 seconds, absorbing 150 (+ 5% current max mana) for every nearby enemy champion. This effect only activates while you have greater than 20% maximum mana. (15 second cooldown)Force of NatureNew item added2850 gold: Spectre’s Cowl (1100g) + Winged Moonplate (900g) + 950g350 Health45 Magic Resist[Passive] Storm: Bonus 5% movement speed[Passive] Absorb: Taking ability damage grants six movement speed and four magic resist for five seconds, stacking up to five times for a max of 30 move speed and 20 magic resist. Each unique ability gives one stack.Frozen HeartNew item added2850 gold: Warden’s Mail (1050g) + Glacial Shroud (1000g) + 800g70 Armor300 Max Mana20 Ability Haste[Passive] Winter’s Caress: Reduces the attack speed of nearby enemies by 15%.Iceborn Gauntlet[REMOVED] Mana: 300Lich Bane[REMOVED] Mana: 300Total Cost: 3050g → 2950gNow builds from Sheen (900g) + Aether Wisp (950g) + 1100gManamuneAbility Haste: 10 → 20Mortal ReminderCombine cost: 350g → 650gTotal cost: 2650g → 2950gMuramanaAbility Haste: 10 → 20Sunfire AegisNew item added500 Health15 Ability Haste[PASSIVE] Immolate: Deals magic damage per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 10% for five seconds, stacking up to six times.Immolate deals 150% damage to minions and monsters.[PASSIVE] Flametouch: At max Immolate stacks, attacks burn enemies around you for Immolate’s damage over three seconds.Cost: 3000gSunfire Cape#3. Item removedRanduin’s OmenArmor: 50 → 55Sapphire CrystalMana: 300 → 100[NEW] Ability Haste: 5[NEW PASSIVE] Mana Charge: Grants 5 maximum Mana per ability cast, up to 250. Triggers up to 3 times every 12 seconds.Sheen[REMOVED] Mana: 300Cost: 1100g → 900gNo longer builds out of Sapphire CrystalTear of the Goddess[NEW] Ability Haste: 10[PASSIVE] Mana Charge: Mana per charge: 8 → 7[PASSIVE] Mana Charge: Mana gained from Sapphire Crystal’s Mana Charge carries over into Tear of the Goddess, so Tear can start with up to 250 Mana already stacked.ThornmailImmobilizing enemy champions also inflicts them with Grievous Wounds for 3 seconds.Trinity Force[REMOVED] Mana: 300Total Cost: 3733g → 3533gNow builds from Sheen (900g) + Stinger (1200g) + Phage (1100g) + 333gWarmog’s ArmorHealth: 650 HP → 700 HPWinged MoonplateNew item added900 gold: Ruby Crystal (500g) + 400g150 Health[Passive] Flight: +5% movement speedWinter’s Approach2600 gold: Tear of the Goddess (900g) + Giant’s Belt (1000g) + 700g[NEW] Health: 350[REMOVED] Armor: 40Mana: 450 → 500 (due to Sapphire Crystal max of 350)Ability Haste: 10[NEW PASSIVE] Awe: Grants Ability Haste equal to 1% maximum mana. Refunds 15% of mana spent.[NEW PASSIVE] Mana Charge: Increases max Mana by 8 every attack, when Mana is spent or when taking damage from champions, epic monsters, or towers. Caps at 700 bonus Mana, transforming Winter’s Approach into Fimbulwinter. Triggers up to 3 times every 12 seconds. You may only carry one Tear of the Goddess item at a time.#4. SystemsARAMARAM game mode launches with patch 2.2.3 day test begins at start of April1 month test begins middle of AprilWill launch fully later in the yearOne lane, random championsApproximate 12 minute gamesNew Summoner Spells:Mark/Dash – throws a snowball which deals damage and marks the target hit. Reactivate to dash to marked target.Clarity – grants mana to you and nearby allies.Reroll your champion if you don’t like themPosition PreferenceEnabled in a separate ranked queue for two weeks during Wild Rift patch 2.2.Position Lab – players who test Position Preference queue will gain extra Blue Motes.Replaces role select, instead set your positions in order of preference.Your number one role isn’t guaranteed, but you’ll more likely get a high preference.Ranked Season 2Begins April 2 at 18:00 UTC.Reaching Gold with 10 wins unlocks Glorious Jinx skin, plus Jinx if unowned.Wild PassA new battle pass system with 50 tiers, giving players access to a bunch of new rewards.Get a skin at Level 50, and more rewards afterwards, so the grind never stops.Two different tracks: Free (limited rewards) and Paid (full rewards and bonuses).Attack SpeedAttack Speed’s effect ratio on attacks’ windup time: 100% → 50%Summoner SpellsGhostDuration: 6s → 8sBurst top speed reducedBurst duration: 2s → 3sOn takedown, the buff’s duration is increased by 6 seconds, and the speed burst is reapplied.IgniteCast range: 7 → 5.5120HZ SupportTesting on a selection of high-end devices.120Hz mode is available on Samsung Galaxy S21 Range; Samsung Galaxy S20 Range; Samsung Galaxy Note 20; Samsung Tab S7 Range; OPPO Find X2; OnePlus 9 & OnePlus 9 Pro; OnePlus 8 & OnePlus 8 Pro; iPad Pro Range; Google Pixel 5; ASUS ROG Phone 2; Razer Phone 2.#5. Communications and SocialCommunicationsAdded 3 new pings for easier team coordination. Ping “Enemy has vision here” to warn about wards; ping “Group” to rally the team; or ping “Enemy missing” for when your lane opponent might be heading for a gank.You’ll soon occasionally receive emails if a player you reported was penalized for their in-game behavior. We’re looking to create an in-game solution for this in the coming patches.You can now equip the same emote in multiple autofire slots.SocialGame invitesInvite notifications are no longer a giant full-screen takeover; they’re now a smaller, friendlier notification that won’t block your interactions with the client. You can accept, reject, or simply swipe right to hide this game invite.Improved the visuals for when you invite friends who are already in game.Social sharingYou can now share your achievements and Wild Pass rewards to Facebook, or by downloading the image directly.End-of-game screenIf you stay for a while in the end-of-game screen, and your friends are ready to go again, the game will give you a friendly nudge to continue.Added an indicator in the end-of-game screen to indicate which players were marked as AFK (or AF… Phone?)