6 Video Games That Failed To Live Up To Their Hype
Video games are a piece of art, and some titles that were released in the previous decade pushed the boundaries of what a video game could be. However, a few other games managed to do the exact opposite and failed miserably right after the launch.
What was more disappointing regarding these titles was the fact the gaming community held high expectations regarding the games before their official launch, which only made the fail even harder to take for the passionate fans.
Quite a few games managed to disappoint amid much hype, and in this article, let us look closer at the six video games that failed to live up to their hype.
#6 Too Human
No one would've probably expected a game to perform as bad as Too Human did after being stuck in the development cycle for nearly ten years.
Initially planned for a release in 1999 for Sony's PlayStation, the game finally saw the light of day in 2008 as an Xbox 360 exclusive.
Set in a completely reimagined sci-fi themed Norse mythology, the game did well during the initial days of the launch but failed to keep up the momentum after the stinging reviews started pouring in. It received acclaim for its sound design and voice acting but failed to gather allies for its overall gameplay experience.
#5 Star Wars Battlefront II
Heavy microtransactions ruin game sales - a lesson EA learnt during the release of the much-hyped Star Wars Battlefront II.
The 2017 action-shooter had a very good multiplayer system that received universal praise; however, the game's single-player campaign and the presence of microtransactions ruined the Star Wars experience. One had to either pay to unlock content or grind for unusually long hours.
After severe backlash, EA withdrew microtransactions from the game shortly after launch for a temporary duration but never could capture the imagination of both casual gamers and passionate Star Wars fans.