All hero changes in Overwatch 2 Stadium (Season 18)

hero changes overwatch 2 stadium
Reinhardt in OW2 (Image via Blizzard Entertainment)

There is a range of new hero changes coming in Overwatch 2 Stadium. The latest Season 18 update for the title has brought forth some interesting hero updates, all of which will induce quite a significant shift in the hero meta in-game. Furthermore, Overwatch 2 Stadium will no longer be restricted to a competitive playlist. With the latest update, the game mode has been made available for the casual playerbase by adding it to the Quick Play pool.

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In this article, we will explore all the hero changes in Overwatch 2 Stadium coming with Season 18. Read below to know more.


Hero changes in Overwatch 2 Stadium (Season 18)

Here are the different Tank hero changes made with the Overwatch 2 Season 18 Stadium patch notes:

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D.Va

Tokki Slam - Power

  • Damage decreased to 25% (down from 30%).

Face Tanking - Power

  • Healing decreased to 40% (down from 50%).

Junker Queen

Merciless Magnetism - Power

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  • Distance increased to 25m (up from 15m).

Twist The Knife - Power

  • Duration increased to 2s (up from 1s).

Blade Parade - Power

  • Charge time decreased to 0.65s (down from 1s).

Cut 'Em, Gracie! - Power

  • Added: Hit enemies slowed by 35% for 1s.

Royal Bullets - Power

  • Duration decreased to 2s (down from 3s).
  • Distance condition removed.

Thrill of Battle - Power

  • Healing increased to 100% (up from 50%).

Bigger Magnet - Rare Ability Hero Item

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  • Now pulls downward if the enemy is airborne.

Sigma

Zero Gravity - Power

  • Added: While flying, gain 10% Damage Reduction.

The Harness – Epic Ability Hero Item

  • Added: +15% Ability Lifesteal.

Winston

Circuit Breaker - Power

  • Electric damage increased by 5%.
  • Gain 15% of Electric damage as Overhealth, up to 100.

Electro Cluster - Power

  • +20% Tesla Cannon Primary Fire Range.
  • Tesla Cannon’s Primary Fire deals 3% increased damage per enemy being hit.

Lightning Rod - Power

  • Tesla Cannon’s fully charged secondary fire bounces to enemies within 6m for 50% reduced damage.
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Volatile Volt - Power

  • Tesla Cannon’s secondary fire can critically hit for 175% damage.

Lunar Leap - Power

  • Gain 2% bonus Ultimate Charge per enemy damaged by Jump Pack’s landing.
  • While using Jump Pack, gain 5% of Max Life as Overhealth every 1s, up to 100.

Moon Landing - Power

  • Heal for 7% of Max Life per enemy damaged by Jump Pack’s landing.

Primal Punch - Power

  • Melee or Jump Eliminations reset Jump Pack cooldown.
  • For every 25 Armor, gain 5% Melee damage.
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Pocket Projector - Power

  • Activating Barrier Projector attaches an additional, smaller Barrier with 5% health.

Surge Protector - Power

  • Allies within Barrier gain 25 Overhealth every 1s, up to 100.

Tesla Field - Power

  • Enemies within Barrier take 40 Electric damage per 1s.

Primal Slam - Power

  • While using Jump Pack, press jump to slam toward facing direction.
  • During Primal Rage, slam speed increased by 50%.

Thick Skin - Power

  • When activating Primal Rage, gain additional Armor equal to 100% of Max Armor.
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Current Convertor - Rare Weapon Hero Item

  • 10% Weapon Lifesteal (Tesla Cannon).
  • Gain 15% of damage dealt by Tesla Cannon’s secondary fire as Overhealth, up to 100.
  • Cost: 4,000.

Deconstructor - Rare Weapon Hero Item

  • 15% Max Ammo.
  • Tesla Cannon deals 50% more damage to deployables.
  • Cost: 4,000.

Gibraltar Generator - Epic Weapon Hero Item

  • 10% Weapon Power.
  • Barrier Projector grants Winston +10% Weapon Power while inside.
  • Cost: 10,000.

Harold’s Glasses - Epic Weapon Hero Item

  • 25% Max Ammo.
  • Tesla Cannon’s secondary fire deals 25% increased damage.
  • Cost: 12,000.
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Zero-G Suit - Rare Ability Hero Item

  • 5% Cooldown Reduction.
  • 5% Move Speed.
  • After using Jump Pack, next jump increases Move Speed by 50% for 2s.
  • Cost: 4,000.

Horizon Expander - Epic Ability Hero Item

  • 20% Ability Power.
  • Jump Pack’s landing area can increase by up to 100% while airborne.
  • Cost: 11,000.

Unstable Prototype - Epic Ability Hero Item

  • 10% Cooldown Reduction.
  • Barrier Projector bursts when removed, dealing 25% Electric damage nearby.

Lucheng Launchers - Epic Ability Hero Item

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  • 50% Primal Rage duration.
  • 50% Jump Pack base damage.
  • During Primal Rage, Jump Pack damage becomes Electric and scales up to +100% while airborne.
  • Cost: 12,000.

Winton - Common Survival Hero Item

  • +10 Health.
  • Winning a round grants 2,000 bonus cash.
  • Cost: 3,500.

Premium Peanut Butter - Rare Survival Hero Item

  • +25 Health.
  • Using Jump Pack cleanses all negative effects.
  • Cost: 4,000.

Smart-Armor - Rare Survival Hero Item

  • +25 Armor.
  • While below 50% Life, take 25% reduced damage from shotguns.
  • Cost: 4,000.

S.Pacearmor - Epic Survival Hero Item

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  • +50 Armor.
  • When exiting Primal Rage, gain 100 Overhealth.
  • Cost: 9,000.

Simian Supplements - Epic Survival Hero Item

  • +50% Barrier duration.
  • Barrier health increased by 300.
  • Cost: 10,000.

Fortified Jump Pack - Epic Survival Hero Item

  • +50 Armor.
  • Damage received during Jump Pack reduced by 35%.
  • Cost: 10,000.

Damage heroes

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Here's a look at the different Damage hero changes made with the Overwatch 2 Season 18 Stadium patch notes:

Ashe

Head Honcho – Power

  • Removed reload resets.
  • Cap decreased to 15% (down from 30%).

Early Detonation - Power

  • Now only heals amount of reloaded ammo when restoring health through Reload Therapy.

Cassidy

Sunrise - Power

  • Slow duration increased to 2.5s (up from 1.5s).

Think Flasht - Power

  • Added: Flashbang’s hinder duration increased by 50%.

Flash In The Pan - Power

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  • Ultimate charge increased to 20% (up from 15%).

Quick Draw – Power

  • Distance increased to 15m (up from 9m).

Wanted Poster – Rare Survival Hero Item

  • Added: Deadeye charges 35% faster on airborne enemies.

Freja

  • Increased income from damage and healing by 11.7%.

Mei

Coldspot – Rare Survival Hero Item

  • Added: Primary fire applies 35% Slow for 1.5s to airborne enemies.

Pharah

Evasive Maneuvers - Power

  • After using Jump Jet, Concussive Blast gains homing + hinders 1.5s on direct hit.
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Extra Charge - Power

  • Concussive Blast gains 1 extra charge.

Launch Vector - Power

  • Knocking back enemies fires 3 homing mini-rockets.

Blitz Barrage - Power

  • Gain 40% Move Speed during Barrage.
  • After Jet Dash, fire a Barrage with 60% fewer mini-rockets.

Carpet Bomb - Power

  • Gain 40% Move Speed during Barrage.
  • Barrage duration increased by 50%.

Recursion Battery - Power

  • Mini-Rockets gain 50% Ability Lifesteal.

Cyclic Salvo - Power

  • Direct hits grant 10 fuel and reduce cooldowns by 1s.
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Fuel Depot - Power

  • Direct hits increase max fuel by 2 (stack up to 25).

Triple Volley - Power

  • After using an ability, next Primary Fire fires 3 rockets at 40% damage each.

Fuel Conversion - Power

  • Jet Dash cooldown reduced by 50%.
  • Jet Dash costs 65 fuel.

Heat Seekers - Power

  • After using Jet Dash, next Primary Fire locks on.

Speed Kills - Power

  • Weapon damage grants 5% Move Speed + 3% Attack Speed for 3s (stack up to 6).
  • Direct hits grant double stacks.
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Blast Enhancer - Epic Weapon Hero Item

  • +15% Weapon Power.
  • +25% Rocket Launcher Explosion Radius.
  • Cost: 11,000.

Precision Targeting - Epic Weapon Hero Item

  • +20% Weapon Power.
  • Direct hits restore 1 ammo.
  • Cost: 13,500.

Cairo Coolant - Rare Ability Hero Item

  • +25 Health.
  • +5% Cooldown Reduction.
  • Self-knockback from Concussive Blast grants +20% Move Speed for 3s.
  • Cost: 4,000.

Overcharged Ordnance - Rare Ability Hero Item

  • +10% Ability Power.
  • +25% Mini-Rocket Explosion Radius.
  • Cost: 4,000.

Helix Inhibitor - Epic Ability Hero Item

  • +20% Ability Power.
  • Concussive Blast slows enemies by 20% for 2s.
  • Cost: 11,000.
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Flight Plan - Rare Survival Hero Item

  • +25 Health.
  • After Jump Jet/Jet Dash, gain 25 Overhealth for 3s.
  • Cost: 4,500.

Tuned Turbines - Rare Survival Hero Item

  • +25 Health.
  • Hover Jets consume 20% less fuel.
  • Cost: 4,500.

Forward Shielding - Epic Survival Hero Item

  • +25 Health.
  • +10% Ability Power.
  • On Barrage use: gain Overhealth = 25% Max Life for 3s.
  • Cost: 11,000.

Ana’s Aim Assist - Epic Survival Hero Item

  • +50 Health.
  • Direct hits heal 15% Max Life over 3s.
  • Cost: 12,000.

Support

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Ana

  • Income from damage/healing increased by 11%.

Venomous - Power

  • Duration set to 2s.

Tranquilizer - Epic Ability Hero Item

  • Added: +10% Cooldown Reduction.

Brigitte

Burst Aid - Power

  • Use Quick Melee to consume all Repair Pack charges.
  • Each charge heals 20% Max Life and grants 5% Attack Speed for 3s (10s CD).

Righteous Cleave - Power

  • After Shield Bash/Whip Shot, next Rocket Flail swing heals allies for 100% of damage.

Whirlwhip - Power

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  • After Shield Bash/Whip Shot, next Rocket Flail hits all enemies in 5m.

Optimizer - Power

  • For each active Repair Pack, increase healing by 10%.
  • Heal yourself 5% Max Life per second.

Packstacker - Power

  • Repair Pack duration increased by 50%.
  • Ability damage extends all active Repair Packs by 1s.

God Ray - Power

  • Ability damage over 10m Burns target for 4% bonus per 1m traveled.

Maces to Faces - Power

  • Whip Shot size +1m, can hit multiple enemies.
  • Inspire lasts +1s when triggered by Whip Shot.
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Mender Bender - Power

  • After Shield Bash, heal 33% Barrier Health and trigger Inspire.

Sköldkastning - Power

  • After Shield Bash, next Rocket Flail projects Shield Boomerang (60% Shield Bash damage).

Lindholm Wall - Power

  • Barrier size +60%, health +100%.
  • Shield Bash hits multiple targets.

Aura Farming - Power

  • Inspire triggered by abilities grants allies Overhealth = 5% Max Life for 5s.

Consecrated Ground - Power

  • +25% starting Ultimate Charge.
  • While Rally is active: Inspire triggers every 1.5s, cooldowns refresh 25% faster.
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Omni-Boost - Rare Weapon Hero Item

  • +25 Health.
  • +5% Weapon Power.
  • +40% Shield Bash Distance.
  • Cost: 4,000.

Haste Paste - Rare Ability Hero Item

  • +25 Health.
  • +5% Ability Power.
  • Repair Pack grants +10% Move Speed.
  • Cost: 4,000.

Chain Extender - Epic Ability Hero Item

  • +15% Ability Power.
  • +50% Whip Shot Range.
  • Cost: 9,000.

Scavenged Steel - Epic Ability Hero Item

  • +50 Armor.
  • +5% Cooldown Reduction.
  • Ability damage grants +3% Ultimate Charge.
  • Cost: 9,500.

Mitzi’s Medicine - Epic Ability Hero Item

  • +10% Ability Power.
  • +10% Cooldown Reduction.
  • Repair Pack overheals up to +75 Overhealth.
  • Cost: 10,000.
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Squire’s Satchel - Rare Survival Hero Item

  • +25 Armor.
  • While using Barrier Shield, gain 25% Damage Reduction.
  • Cost: 4,000.

Valkyrian Core - Rare Survival Hero Item

  • +25 Armor.
  • Barrier regenerates 50% sooner when destroyed.
  • Cost: 4,000.

Dragon’s Incinerator - Epic Survival Hero Item

  • +25 Armor.
  • +20% Rally Duration.
  • Enemies within Rally burn for 5% Max Life per second, healing you for same.
  • Cost: 9,000.

Nullifier Neuroworks - Epic Survival Hero Item

  • +50 Armor.
  • Rocket Flail hits reduce Repair Pack cooldown by 0.5s.
  • Cost: 10,000.
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Hardlight Weave - Epic Survival Hero Item

  • +25 Armor.
  • Barrier Shield health increased by 150% of Max Armor.
  • Cost: 10,000.

Juno

Orbital Alignment - Power

  • Now causes enemies within Orbital Ray to float upward.

Blink Boosts - Power

  • Cooldown reduction increased to 40% (up from 30%).

Lúcio

Beat Drop - Power

  • Max damage from landing on enemy increased to 250 (up from 200).

Mercy

Triage Unit - Power

  • Now increases all healing, not just Staff healing.
  • Bonus healing reduced to 25% (down from 35%).
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Crepuscular Circle - Power

  • Removed.

Threads of Fate - Power

  • Chain effectiveness reduced to 35% (down from 50%).

Battle Medic - Power

  • Attack Speed per stack reduced to 3% (down from 4%).

Serenity - Power

  • Extra healing reduced to 10% (down from 20%).

Protective Beam - Power

  • Added: Staff stays tethered 1s longer when ally out of LoS.

Tethered Tourniquet - Power

  • After swapping to Blaster, Staff auto-heals allies for 100% effectiveness for each second tethered (up to 10s).
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Supply Surge - Power

  • Reloading Staff grants tethered allies +20% Move Speed for 2s, restores 50% Ammo, and reduces cooldowns by 3s (10s CD).

Glass Extra Full - Rare Weapon Hero Item

  • Now a Rare Weapon Hero Item (was Power).
  • +25 Health.
  • +5% Attack Speed.
  • Grants up to 25 Overhealth when healing full HP allies (down from 50).
  • Cost: 4,500.

Chain Evoker - Epic Survival Hero Item

  • Now grants +50 Health instead of +50 Armor.

Angelic Acrobatics - Epic Ability Hero Item

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  • Added +15% Ability Power.
  • Cost increased to 11,000 (up from 10,000).

Blessed Boosters - Epic Ability Hero Item

  • Now Epic Ability Item (was Survival).
  • Added +10% Ability Power.
  • Health reduced to 25 (down from 50).

Mercy

Triage Unit - Power

  • Now increases all healing, not just Staff healing.
  • Bonus healing reduced to 25% (down from 35%).

Crepuscular Circle - Power

  • Removed.

Threads of Fate - Power

  • Chain effectiveness reduced to 35% (down from 50%).

Battle Medic - Power

  • Attack Speed per stack reduced to 3% (down from 4%).
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Serenity - Power

  • Extra healing reduced to 10% (down from 20%).

Protective Beam - Power

  • Added: Staff stays tethered 1s longer when ally out of LoS.

Tethered Tourniquet - Power

  • After swapping to Blaster, Staff auto-heals allies for 100% effectiveness for each second tethered (up to 10s).

Supply Surge - Power

  • Reloading Staff grants tethered allies +20% Move Speed for 2s, restores 50% Ammo, and reduces cooldowns by 3s (10s CD).

Glass Extra Full - Rare Weapon Hero Item

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  • Now a Rare Weapon Hero Item (was Power).
  • +25 Health.
  • +5% Attack Speed.
  • Grants up to 25 Overhealth when healing full HP allies (down from 50).
  • Cost: 4,500.

Chain Evoker - Epic Survival Hero Item

  • Now grants +50 Health instead of +50 Armor.

Angelic Acrobatics - Epic Ability Hero Item

  • Added +15% Ability Power.
  • Cost increased to 11,000 (up from 10,000).

Blessed Boosters - Epic Ability Hero Item

  • Now Epic Ability Item (was Survival).
  • Added +10% Ability Power.
  • Health reduced to 25 (down from 50).
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That's everything that you need to know about the hero changes in Overwatch 2 Stadium with the debut of Season 18.

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Edited by Jay Sarma
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