The operator and weapon balancing changes in Rainbow Six Siege Y9S1 Operation Deadly Omen have been carefully considered and are now live on servers worldwide. With the advent of the ninth chapter of Ubisoft’s tactical shooter, the developer has introduced a plethora of crucial changes that will alter the entire existing meta of the game.Players will be excited to experience these massive changes, ranging from the introduction of the good old ACOG to increased ADS speed on most of the guns by hopping onto the servers.That said, this article will provide an in-depth overview of the upcoming changes in the operator and weapon section of the game.Operator changes in Rainbow Six Siege Y9S1 Operation Deadly OmenAzamiKIBA BARRIERBarriers have 999hpBarriers are vulnerable to bullet damageThe damage dealt to the barriers depends on the weapons' caliber or destruction output.FinkaADRENAL SURGEWeapon reload speed increase bonus removedClears the shields' Suppressive Fire debuff. Reduces its effect by 50% if applied while affected by Adrenal Surge.Weapon balancing changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon Classes changes in Rainbow Six Siege Y9S1 Operation Deadly OmenGENERALNew classes: Revolver, Sniper Rifle, Slug ShotgunLIGHT MACHINE GUNSMovement speed reduced by 10%ADS TRANSITIONNormalized and simplified ADS curve transitions:Fast: Handguns, Revolvers, ShotgunsMedium: Marksman Rifles, Sniper RiflesSlow: Machine Pistols, Submachine Guns, Assault Rifles, Light Machine Guns, Slug ShotgunsADS SPEEDReduced ADS speed from idle/walk stances:Handgun: 240ms (from 200)Revolver: 240ms (from 200)Machine Pistol: 380ms (from 280)Submachine Gun: 460ms (from 300)Assault Rifle: 520ms (from 400)Light Machine Gun: 560ms (from 450)Marksman Rifle: 520ms (from 400)Sniper Rifle: 520ms (from 400)Shotgun: 340ms (from 250)Slug Shotgun: 520ms (from 400)Hand Cannon: 240ms (from 200)Reduced ADS speed from sprint (same proportion)Launchers are also affected. The ADS Speed depends on the type of sight.Sights changes in Rainbow Six Siege Y9S1 Operation Deadly OmenIRON SIGHTCategory: No SightMagnification: 1.0xAdded +10% ADS speed bonusSIGHTCategory: Non-magnifyingMagnification: 1.0xAdded +5% ADS speed bonusMAGNIFIEDCategory: MagnifyingMagnification: ~2.5xAttackers' distribution:Available on every weaponDefenders' distribution:9mm C1: FrostP10 Roni: Mozzie9x19SVN: TachankaACS12: Alibi, Maestro, AzamiAR-15.50: TubaraoBOSG.12.2: VigilMk 14 ERB: AruniMP5K: WamaiMP5: Doc, Melusi, RookP90: Doc, RookTCSG12: Goyo, KaidUMP45: CastleUZK50GI: ThornVector .45 ACP: GoyoTELESCOPICCategory: MagnifyingMagnification: ~3.5xAvailable only on Attacking DMRsRETICLESIncreased middle dot size:Holo AHolo CRed Dot CMagnified AReduced middle dot size:Holo BMagnified CUnder Barrels changes in Rainbow Six Siege Y9S1 Operation Deadly OmenLASERRemoved Hip Fire bonusAdded +10% ADS speed bonusGRIPSAngled GripsRemoved ADS speed bonusAdded +20% weapon reload speedHorizontal GripsThe "None" option is now called "Horizontal Grip."Added +5% movement speed bonusVertical GripsBonus reduced to +20% vertical recoil control (from +25%)BALLISTIC SHIELD BaseMovement:Every operator equipped with a Ballistic Shield will keep it in front while sprinting.An operator equipped with a Ballistic Shield can push through a barricade without having to hit them twice. Does not work from rappel.Weapon Handling:The ability to hip fire has been removedReduced accuracy during the shield unequip animationDuring the ADS animation with a shield, the weapon will not shoot until it is pointing forwardReduced ADS time to 0.5 seconds walking and 0.55 seconds sprinting (from 0.6 both)The reload animation is performed behind the shieldThe reload will now be triggered automatically when the weapon runs out of bulletsMelee:New defensive melee animationThe melee now deals pushback and 65hp damage (from 100% DBNO)New gadget throws animation from behind the shield (the animation will arrive in a later update)New gadget trigger animation from behind the shieldThe Ballistic Shield remains equipped while escorting the HostageTouching fire will trigger the guard break with 40% intensity (same as electricity)Free LookCan hold the FREE LOOK button to check your surroundings while keeping the Ballistic Shield aiming forwardCan throw gadgets towards the direction you are lookingSuppressive FireThe operator will be suppressed if the Ballistic Shield receives too many bullet impactsTrigger: 10 bulletsMaximum intensity: 40 bulletsFall off: 7 secondsWhile suppressed, the operator cannot sprintWhile suppressed, the visibility is reduced according to the effect's intensityOperators AffectedBlitzFuzeMontagneClash (only suppressive fire)LMG-E changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon RecoilPC & ConsoleReduced first kickReduced vertical recoilThe recoil will remain stable for longer during a sustained fire burstOperators AffectedRamZofia6P41 changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon RecoilPC & ConsoleReduced first kickReduced vertical recoilReduced lateral recoilThe recoil will remain stable for longer during a sustained fire burstOperators AffectedFinkaFuzeM249 changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon RecoilPC & ConsoleReduced first kickReduced vertical recoilReduced lateral recoilThe recoil will remain stable for longer during a sustained fire burstOperators AffectedCapitaoAttacker RecruitM249 SAW changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon RecoilPC & ConsoleReduced first kickReduced lateral recoilThe recoil will remain stable for longer during a sustained fire burstOperators AffectedGridlockG8A1 changes in Rainbow Six Siege Y9S1 Operation Deadly OmenWeapon RecoilPC & ConsoleReduced vertical recoilThe recoil will remain stable for longer during a sustained fire burstOperator AffectedAmaruIQHence, this concludes all the operator and weapon balancing in Rainbow Six Siege Y9S1 Operation Deadly Omen.To learn more about Rainbow Six Siege Y9S1 Operation Deadly Omen, click here:Rainbow Six Siege Marketplace || Patch notes Y9S1 Deadly Omen || Year 9 RoadMap || All bug Fixes in Rainbow Six Siege Y9S1