League of Legends patch 12.3 will be looking to introduce extensive balance updates next week, with changes hiting multiple champions as well as items.This will be one of the biggest balance patches of the season, as Riot looks to bring drastic shifts in the current meta, and make light-fighters much less durable in League of Legends.Phlox@RiotPhlox12.3 with content! -Pyke +Akshan +BrandThere'll be a QGT on this later in the week, but the short of the fighter changes is that we're aiming to shift light fighters toward lower-durability itemization. We'll be watching the fallout closely, it's 100% a disruptive change. 1/34:37 AM · Jan 26, 2022238433612.3 with content! -Pyke +Akshan +BrandThere'll be a QGT on this later in the week, but the short of the fighter changes is that we're aiming to shift light fighters toward lower-durability itemization. We'll be watching the fallout closely, it's 100% a disruptive change. 1/3 https://t.co/IaPXkpW5KsIn a recent tweet, Riot Phlox opened up about some of the tentative changes that the League of Legends developers have planned for the next update. While, for now, they are set to bring in these changes to the MOBA, there might be tweaks to them as the official patch day draws closer.Ahri’s mini-rework will be one of the biggest highlights of this patch, along with the nerfs to Zeri, Akshan, Corki, and Twisted Fate.League of Legends patch 12.3 pre-notesPhlox@RiotPhloxWhen a light fighter can act as a pseudo-frontliner AND kill you they can be kinda messed up. They're low-risk high-reward, able to kill you without risking death themselves. On the flip side, Juggernauts should feel like tanky, slow meatballs of death.2/34:37 AM · Jan 26, 202248415When a light fighter can act as a pseudo-frontliner AND kill you they can be kinda messed up. They're low-risk high-reward, able to kill you without risking death themselves. On the flip side, Juggernauts should feel like tanky, slow meatballs of death.2/31) League of Legends Champion BuffsLilliaSleep Duration: 1.5/2/2.5s >>> 2/2.25/2.5sQuinn WAS: 20/30/40/50/60 >>> 28/36/44/52/60%RDamage: 40% tAD >>> 70% tADBrand PMana Refund occurs if the spell kills the targetRPrioritizes nearby targets over Brand2) League of Legends Champion NerfsZeri Rno longer gains stacks from HurricaneSenna Soul Droprate on Minion Kill: 10% >>> 2.7777%Caitlyn AD Growth: 3.8 >>> 3.4 — Q Secondary Damage: 60%>>>50%Amumu AR/lvl: 3.5 >>> 3 - E DR: Maximum Damage Reduction is 50% of damage instance (like other flat DR)Corki First Package Spawn Time: 8m >>> 10m Package Respawn Time: 4m >>> 5mAkshan PSingle Shot MS: 35-75 >>> 20-75 Three-Stack Damage: 20-175 >>> 10-165Twisted Fate QDamage: 60/105/150/195/240 (+65% AP) >>> 60/100/140/180/220 (+70% AP)EAttack Speed: 20/25/30/35/40% >>> 10/17.5/25/32.5/40%LeBlanc WDamage: 75/115/155/195/235 >>> 75/110/145/180/215Glacial Janna Bugged Interaction FixedPhlox@RiotPhloxThese different kinds of fighters should feel pretty different to face, and shouldn't share all of their items else they start to homogenize together to the benefit of neither class. Again, we'll be watching closely and almost surely following up over the next few patches.3/34:37 AM · Jan 26, 202241111These different kinds of fighters should feel pretty different to face, and shouldn't share all of their items else they start to homogenize together to the benefit of neither class. Again, we'll be watching closely and almost surely following up over the next few patches.3/33) League of Legends Champion Adjustments AhriTLDR: P Heal is now on enemies killed, R gains an additional cast on champion killNami TLDR: P Gains more MS but decays4) League of Legends System AdjustmentsChemtank Refuel Damage Stack Generation: Moving and Dealing Damage >>> Moving and Taking Damage - Distance per Stack: 15u >>> 25uBonus Damage to Monsters: 175%>>> 200% Bonus Damage to Minions 25% >>> 30%Divine Sunderer Health: 400 >>> 300 AD: 35 >>> 40Build Path: Sheen + Phage + Kindlegem + 700g >>> Sheen + Caulfields + Kindlegem + 700gGoredrinker Health: 450 >>> 300 AD: 45 >>> 55Build Path: Ironspike + Phage + Kindlegem + 300g >>> Ironspike + Caulfields + Kindlegem + 300gTrinity Force Health: 200 >>> 300Threefold Strike AD/Stack: 6% >>> 3%Sterak's Gage Heal over time gone AD: 50 > 0New Passive: Gain 40% base AD as bonus ADShield Duration: 4s >>> 3.75s (decays)Shield Value: 100 + 8% Max HP per enemy who has hit you >>> 75% bonus hpDeath's Dance Total Cost: 3100 >>> 3300DR: Physical >>> Physical and MagicDR Amount: 35/15% >>> 30/10%Heal: 15% Max HP >>> 175% bonus ADHeal Condition: Kill or Assist >>> Takedown within 3 seconds of you dealing damage to themDR and subsequent bleed applies to shield damage as wellBlack Cleaver AD: 40 >>> 45 Health: 450 >>> 350Haste: 25 >>> 30 Ravenous Hydra AD: 65 >>> 70Maw of Malmortius AD: 50 >>> 55 Haste: 15 >>> 20Shield: 200 + 20%Max HP >>> 200 + 225% bonus AD (70% effective for Ranged)[New]: When lifeline triggers, gain 12% Omnivamp until the end of combatHexdrinker AD: 20 >>> 25Hearthbound Axe Cost: 1100 >>> 1000 (Completion Costs Adjusted)Blade of the Ruined King Price: 3200 >>> 3300 On-Hit: 10/6%Max HP >>> 12/8% Max HP