A week ago, the League of Legends developers announced that Sivir is set to receive a massive rework to her kit. While many felt that this change would come a bit later, it seems like the developers are looking to deploy the long-awaited rework to the game next month itself.As it stands, Riot Games has announced that the Sivir rework will be available in the PBE for the League of Legends patch 12.13 cycle. Apart from that, the developers have also provided details regarding the rework, including changes to her passive abilities, basic abilities, and her ultimate.Ray Williams@RiotRayYonggiSivir Rework is incoming to PBE this week so posting the full list and goals here. NOTE: Numbers are not final but do reflect direction. Posting a video of new W behavior in replies.4298394Sivir Rework is incoming to PBE this week so posting the full list and goals here. NOTE: Numbers are not final but do reflect direction. Posting a video of new W behavior in replies. https://t.co/iGxrIh0igfAll the changes that Sivir will undergo with patch 12.13 have been listed in detail below. While it is difficult to say whether the changes will be impactful, they seem promising from initial impressions.All Sivir updates that are expected to release along with League of Legends patch 12.3Before delving into the details, it is important to note that the developers have mentioned that the numbers in this rework are not final within League of Legends. There will be a lot of monitoring while players try her out in the PBE, and changes will be made depending on feedback.Ray Williams@RiotRayYonggiSivir W behavior change: Can now double back onto targets it's already hit. Will prioritize closest target that has been hit the fewest times.1254115Sivir W behavior change: Can now double back onto targets it's already hit. Will prioritize closest target that has been hit the fewest times. https://t.co/pcuxONBBZEIn any case, the updates to Sivir have been provided below:Base StatsMana: 325(+50) >> 300 (+40)Mana Regen: 1.6(.18) >> 1.2(.16)AD: 63 >> 58AD/Level: 3 >> 3.3Base HP: 632 >> 600AS/Level: 1.6 >> 2Passive: Fleet of FootFlat 2 seconds >> Decays over 2 secondsFlat MS gain: 45-60 >> 55-70Q: Boomerang BladeBase Damage: 35-95 >> 15-115AD Ratio: .7-1.3 >> .7 flatCooldown: 7 >> 12-10Cast Time: .25 >> .25-0 (scaling with attack speed)NEW: Scales with crit chance upto 100% bonus damageCost: 70-110 >> 55-75Missile Speed: 1350-1450 outward >> 1200 inwardW: RicochetBuff Duration: 3 attacks >> 4 secondsNEW: Bonus AS: 20-40%Max Bounces: "Infinite" >> 7 per ricochetNEW: Can now bounce to back to targets that have already been hit. Will find new targets firstAD: .3-.9 >> .3 flatBounce Range: 450 > 500Cost: 75 > 75-55E: Spell ShieldREMOVED: Mana RefundNEW: Heals Sivir for (.6-.8 AD) + (.5 AP)NEW: Procs Fleet of FootCost: 0 >> 40Cooldown: 22-10 >> 22-14R: On the HuntREMOVED: Attack SpeedREMOVED: Initial Movement Speed BurstUNCHANGED: Movement Speed for Sivir and allies: 20-30%Duration: 8 >> 8-1.2NEW: Refreshes on a recent-damaged takedownNEW: Auto attacks during the hunt reduce Sivir's basic attack cooldowns by .5 secondsLastly, the League of Legends developers have mentioned that the primary idea behind this rework is to make Sivir a top-tier team-fight-oriented marksman who will benefit the longer she stays in the fight. Apart from that, her crit scaling has also been boosted to enhance late-game viability even more.This will help bring Sivir more in line with the current top-tier ADC's within League of Legends.