Diablo 4 is set to deploy update 2.0.5, possibly the last mid-season patch of this year, on November 19, 2024. With a massive set of patch notes, this update is set to bring a good number of balance changes and adjustments to further improve some of the off-meta stuff. There's also a host of QoL changes to be found, including the default selection during gear Enchantment being set to "No changes".For those eagerly awaiting Diablo 4 patch 2.0.5 next week, here's a preview of the full patch notes (sans bug fixes).Diablo 4 version 2.0.5 patch notes: All base game changesBalance UpdatesGeneralMythic Unique ItemsShattered Vow+400% Damage to Healthy Enemies replaced with +44% damage over time duration.Andariel's VisageDamage increased from 3000% to 4000%.Unique ItemsPenitent GreavesChill per second is now 3 times higher.Endurant FaithDamage distribution time increased from 2 to 3 seconds.Legendary AspectsBold Chieftain's AspectMaximum active Cooldown Reduction increased from 50% to 70%.Aspect of AdaptabilityBoth effects now apply to Basic Skills even when they are not Cast, such as the free Storm Strike triggered from Greatstaff of the Crone.BarbarianSkillsGround StompDamage increased from 35% to 80%.Strategic Ground StompUltimate Cooldown Reduction increased from 4 to 5 seconds, up to an increased max of 15 seconds from 12.Hammer of the AncientsDamage increased from 55% to 70%.UpheavalDamage increased from 100% to 120%.Lucky Hit Chance increased from 25% to 30%.Enhanced UpheavalStun chance increased from 35% to 45%.Furious UpheavalDamage bonus stacks increased from 8 to 10.Damage per stack increased from 15% to 20%.Double SwingDamage increased from 50% to 60%.RendDamage increased from 12% to 25%.Bleeding damage increased from 105% to 120%.LeapDamage increased from 42% to 55%.KickDamage increased from 18% to 60%.Iron SkinCooldown reduced from 14 to 12 seconds.Enhanced Iron SkinPrevious: Iron Skin's Barrier absorbs 25% more of your Maximum Life.Now: Iron Skin grants Unhindered for 5 seconds and its Barrier absorbs 30% more of your Maximum Life.Tactical Iron SkinHealing per second based on Barrier increased from 10% to 20%.Strategic Iron SkinFortify amount increased from 20% Maximum Life to 30%.Death BlowDamage increased from 120% to 140%.Enhanced Death BlowDeath Blow Boss damage bonus increased from 150% to 200%.RuptureDamage increased from 13% to 25%.Enhanced RuptureDamage bonus per 50 Strength increased from 20% to 35%.Steel GraspDamage increased from 23% to 35%.Mighty ThrowBase damage increased from 80% to 120%.Pulse damage increased from 35% to 55%.Developer’s Note: This change is to compensate for a bug fix related to the tempering affix that gives a chance to deal double damage.PassivesHeavy HandedCritical Strike Damage increased from 5/10/15% to 6/12/18%.Pit FighterPrevious: You deal 3% increased damage and gain 2% Distant Damage Reduction.Now: You deal 3% increased damage and gain 2% Damage Reduction.No MercyPrevious: You have 3/6/9% increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.Now: You gain 3/6/9% increased Critical Strike Chance.Legendary AspectsBattle-MadPrevious: Gain Berserking for 1.5-4.0 seconds after swapping weapons 8 times.Now: Gain 20-40% increased damage and Berserking for 4 seconds after swapping weapons 8 times.Of Sundered GroundDamage bonus increased from 30-50% to 50-70%.Unique ItemsTwin StrikesDamage increased from 30-60% to 50-80%.Tuskhelm of Joritz the MightyBerserking damage bonus increased from 15% to 25%.Gohr's Devastating GripsDamage increased from 40-70% to 50-80%.Ring of Red FurorCritical Strike Damage increased from 30-60% to 50-80%.100,000 StepsEffect can occur every 5 seconds instead of every 10.Fields of CrimsonBlood pool damage bonus increased from 30% to 50%.OverkillShockwave damage increased from 40-60% to 60-80%.ParagonBlood Rage Legendary NodeMaximum damage bonus increased from 30% to 45%.Decimator Legendary NodeVulnerable damage bonus increased from 10% to 20%.Overpower damage bonus increased from 10% to 20%.DruidSkillsTornadoSpirit Cost reduced from 40 to 35.Storm StrikeRemoved the 20% reduced damage when Storm Strike chains to surrounding enemies.RabiesPoisoning damage increased from 175% to 275%.Grizzly RageDamage bonus increased from 30%[x] to 50%[x].PassivesOne with NatureCompanion bonus damage increased from 60% to 80%[x].Ursine StrengthOverpower damage increased from 45% to 70%[x].Bestial RampageWerebear damage increased from 30%[x] to 40%[x].Werewolf attack speed increased from 20%[+] to 30%[+].Lupine FerocityCritical Strike Damage increased from 70%[x] to 100%[x], and from 140%[x] to 200%[x] against Injured enemies.Earthen MightBase chance increased from 10% to 15%.Bonus chance for Critical Strikes increased from 10% to 15%.Bonus chance for hitting a Stunned, Immobilized, or Knocked Back enemy increased from 10% to 15%.Nature's FuryChance increased from 35% to 40%.Perfect StormSpirit Gain increased from 1 to 2.Damage increased from 45%[x] to 60%[x].Spirit BoonsPack LeaderChance to reset Companion Skills increased from 25% to 30%.CalamityUltimate Skill duration increased from 25% to 35%.Scythe TalonsCritical Strike Chance increased from 10%[+] to 15%[+].Swooping AttacksAttack Speed increased from 15%[+] to 20%[+].Avian WrathCritical Strike Damage increased from 30%[x] to 40%[x].Iron FeatherMaximum Life increased from 20%[x] to 30%[x].OverloadDamage increased from 100% to 250%.MasochisticHealing increased from 5% to 10% of Maximum Life.Legendary AspectsAspect of the Ursine HorrorTectonic Spike damage increased from 120-200% to 200-300%.Stormchaser's AspectPrevious: Tornado will seek up to 1-5 targets.Now: Tornado will seek up to 1-5 targets and deal 30-50%[x] increased damage.Stormclaw's AspectDamage increased from 40-60% to 60-80%.Aspect of Natural BalanceEarth Critical Strike damage increased from 30-50%[x] to 50-70%[x].Storm Skill Critical Strike Chance increased from 8-13.3%[+] to 10-15%[+].Aspect of Trampled EarthLandslide damage increased from 70-110% to 100-140% of normal damage.Aspect of the TempestHurricane damage per second active increased from 10.5-20.5% to 15-25%.Aspect of the Rabid BearPoison damage increased from 30-90%[x] to 60-120%[x].Unique ItemsAiridah's Inexorable WillDamage scaling increased from 2.0% to 10.0% per 1 point of Willpower.Dolmen StoneBoulder damage per rotating Boulder increased from 10-30% to 20-40%.Stone of VehemenStone Burst final explosion damage increased from 10-15% to 15-20%.Stone Burst damage per size increased from 10-15% to 15-20%.The BasiliskDamage increased from 100-600% to 300-900%.Now always works against Healthy enemies instead of on the first hit. It can trigger against bosses once every 5 seconds.ParagonConstricting Tendrils Legendary Paragon NodeLucky Hit Chance increased from 15% to 40%.Damage increased from 150% to 300% of the Skill's Base damage.NecromancerSkillsDecomposeDamage increased from 33% to 60% per second.Essence gain per second increased from 10 to 13 and now increases with your Attack Speed bonuses.HemorrhageDamage increased from 27% to 40%.Essence generated increased from 9 to 13.Bone SplintersDamage increased from 9% to 15%.Essence generated increased from 7 to 10.ReapDamage increased from 13% to 20%.Now generates 15 Essence when hitting a boss.Bone StormDamage increased from 180% to 300%.PassivesEvulsionPreviously: Your Bone Skills deal 5/10/15%[x] increased Critical Strike Damage to Vulnerable enemies.Now: Your Bone Skills deal 6/12/18%[x] increased damage to Vulnerable enemies.Compound FractureDamage increased from 5/10/15%[x] to 6/12/18%[x].GloomThe 2%[x] increased Shadow damage now stacks up to 4 times, up from 3.ShadowblightDamage increased from 44% to 60%.AfflictionDamage increased from 80% to 100%.Legendary AspectsAspect of Empowering ReaperPool of Blight bonus damage increased from 60-140%[x] to 70-190%[x].Reaping Lotus' AspectSever damage increased from 110%-170% to 140-200% of normal damage.Unique ItemsDeathless VisageDamage increased by 5% for every 20% of your Critical Strike Damage, down from every 30%.The MortacruxChance to spawn a Skeletal Simulacrum increased from 10-30% to 20-40%.Howl from BelowCorpse Explosion damage increased from 30-50% to 50-90%.RogueSkillsInvigorating StrikeBase damage increased from 35% to 45%.Forceful ArrowBase damage increased from 22% to 33%.Twisting BladesBase damage increased from 54% to 70%.Penetrating ShotBase damage increased from 70% to 95%.Advanced Penetrating ShotPrevious: When cast with full Energy, Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down for 1.5 seconds.Now: When cast with full Energy, Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will take 50%[x] increased damage and be Knocked Down for 1.5 seconds.Developer’s Note: The Tooltip for Advanced Penetrating Shot in-game will soon be updated to show that Elite enemies take multiplicative damage.FlurryBase damage increased from 130% to 150%.Advanced FlurryEnergy cost reduction increased from 10% to 15%.Rapid FireBase damage increased from 33% to 40%.Enhanced Rapid FireCritical Strike Chance per shot increased from 5% to 7.5%.DashBase damage increased from 40% to 65%.Dance of KnivesAdded that its damage is increased by Attack Speed in the tooltip.Improved the distance tracking.Base damage increased from 64% to 86%. Note that these percentages relate to when a one-handed weapon is equipped.Smoke GrenadeCooldown reduced from 13 to 10 seconds.Base damage increased from 45% to 90%.Countering ConcealmentThis skill now properly maintains the buff for 5 seconds after casting, regardless of whether you leave Stealth while it is active.Tooltip updated for clarity.Shadow ImbuementDamage to single enemies when the infection expires increased from 40% to 60%.PassivesDeadly VenomDamage increased from 3/6/9% to 6/12/18%.ExploitDamage increased from 6/12/18% to 8/16/24%.VictimizeThe explosion from Victimize can happen much more frequently than before.Damage scaling increased from 120% to 150%.Alchemical AdmixturePotency scaling increased from 20% to 40%.Fewer non-physical damage types are required to gain this benefit, reduced from 3 to 2.PrecisionDamage scaling increased from 15% to 20%.Close Quarters CombatDamage scaling increased from 15% to 25%.MomentumDamage per stack increased from 5% to 6%.ExposureLucky Hit Chance increased from 25% to 40%.Stun grenade damage increased from 40% to 80%.ParagonLeyrana's InstinctDamage cap while Inner Sight is full increased from 35% to 60%.Legendary AspectsBladedancer'sDamage increased from 40-60% to 60-80%.Unique ItemsWindforceDamage bonus when activated increased from double to triple damage.CondemnationCore damage increased from 20-40% to 50-70%.Pitfighter's GullCritical damage increased from 33% to 45%.Asheara's KanjarDamage cap increased from 20-40% to 30-50%.Scoundrel's KissDamage increased from 15-35% to 35-55%.SorcererSkillsMeteorIncreased damage from 96% to 120%.Enhanced MeteorPrevious: If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.Now: If a cast of Meteor hits 3 or more enemies, an additional Meteor falls on the same location.Enhanced HydraPrevious: While Healthy, your casts of Hydra gain 1 additional head.Now: While Healthy, your casts of Hydra gain 1 additional head and deal 50%[x] increased damage.FamiliarDamage increased from 40% to 70%.IncinerateDamage per second increased from 101% to 120% up to 136% to 162%.PassivesVyr’s MasteryIncreased damage from 250% to 500%.CombustionPrevious: Your Burning effects deal 60%[x] increased damage, and an additional 4%[x] per unique source of Burning you have applied to the enemy.Now: Your Burning effects deal 60%[x] increased damage and an additional 25%[x] of your Bonus Damage to Burning Enemies.AvalancheIncreased Lucky Hit Chance from 10% to 30%.Removed double chance for Avalanche to activate against Vulnerable enemies, instead, damage is now increased by an additional 25%[x] against Vulnerable enemies.Legendary Aspects and Unique ItemsAspect of Charged FlashNow deals critical surge damage from Enhanced Charged Bolts instead of critical flat damage.Aspect of OverheatingPrevious: After channeling Incinerate for 3 seconds it deals X Critical Fire damage per second for 5 seconds. Casting Incinerate refreshes and maintains this bonus.Now: After channeling Incinerate for 2 seconds it deals 75-100% increased damage for 5 seconds. Casting Incinerate refreshes and maintains this bonus.Aspect of Piercing ColdPrevious: Ice Shards pierce 3-19 times, dealing 25-5% less damage per subsequent enemy hit.Now: Ice Shards pierce 10 times, dealing 4-10% more damage per subsequent enemy hit.Starfall CoronetReduced minimum cooldown from 4 seconds to 3 seconds and increased the number of charges from 2 to 3.ParagonStalagmite GlyphIncreased Ice Spikes bonus from 16.7%[+] to 18.8%[+].Torch GlyphIncreased the additional bonus cap from 12.5%[x] to 25%[x].Pyromaniac GlyphIncreased the additional bonus rate from 2% to 3% and cap from 10%[x] to 18%[x].Party FinderThe Echo of Hatred boss fight has been added as an activity for Party Finder.Additional tooltips and icons have been added in various contexts to increase the visibility of the Party Finder feature.The default keyboard shortcut and emote wheel action for opening Party Finder will now open the last used tab. It will default to the Find tab the first time.User Interface and User ExperienceThe description for changing difficulties now specifies that unlock conditions are character-specific.The icons for difficulties have been updated to be more visually distinctive.No Change is now the default selected option when Enchanting an item.MiscellaneousLoot quality for Legion Event chests has been increased.Artillery, Blast Wave, and Conduit shrines now deal increased damage, scaling with both Character level and Paragon level.The Malignant Heart cost for crafting Mucus-Slicked Eggs has been decreased from 9 to 3.Diablo 4 version 2.0.5 Vessel of Hatred changesRunesRitual RunesNeoIs no longer blocked by invulnerability.The Tooltip now specifically states that you must take health damage to stop this effect.MoniOffering increased from 25 to 35.Invocation RunesTonReduced the spread of Meteorites when they fall.Meteorites have less delay between volleys.CehSpirit Wolves now all have the Unhindered buff allowing them to move through enemies and the player, because spirits don't normally run into things.TalNow spawns 3 Pestilent Swarms at a time.Damage reduced from 300% to 150%.VexDuration increased from 5 to 8 seconds.Duration now properly refreshes.LumIncreased from 1% to 2.5%.ThulOffering cost reduced from 400 to 300.MercenariesRaheirShield ThrowIncreased Taunt duration from 3 to 5 seconds.Increased number of bounces from 3 to 9 targets.Increased damage from 225% to 450% damage.Iron Wolf’s WardIncreased Valiance Cooldown Reduction from 25% to 35%.Iron Wolf’s VirtueIncreased Valiance Cooldown Reduction from 25% to 35%.Iron Wolf’s ArrivalIncreased Valiance Cooldown Reduction from 25% to 35%.Sundering ShieldIncreased the burst damage of Crater by 200%.Draw FireRemoved the ability to use a Potion while at Maximum Life.VaryanaAncient HarpoonIncreased Stun duration from 2 to 4 seconds, damage from 140% to 200%.WhirlwindIncreased Physical Damage from 65% to 85%.AnnihilatorIncreased Slow duration from 3 to 5 seconds.IntimidatedIncreased Damage Reduction from 10% to 15%.Taste of FleshIncreased Heal amount from 1% to 2%.SuboBargaining ChipsIncreased Overpower damage from 2% to 5%.ThrillseekerReduced detonation timer from 3 to 1.5 seconds.MastermindIncreased Crowd Control duration from 15%[+] to 25%[+].Pin CushionIncreased Immobilize duration from 2 to 3 seconds.SnipeIncreased damage from 300% to 450%.AldkinExhaustionIncreased Daze chance from 5% to 10%.Wave of FlameIncreased damage from 300% to 550%.Curse of FlameReduced Resource drain from 10% to 8%.Fire ShotIncrease damage from 40% to 90%.SpiritbornSkillsWithering FistPoisoning damage increased from 30% to 36%.Slow increased from 30% to 40%.Sharp Withering FistIncreased target spread from 3 to 5 enemies.Toxic SkinPassive damage increased from 30% to 36%.Enhanced Toxic SkinBonus Toxic Skin damage increased from 100% to 130%.Measured Toxic SkinDamage increased from 15% to 36%.SoarUpdated Soar's targeting on the controller to land at targeted enemies instead of at a max distance.Razor WingsDamage increased from 50% to 75%.No longer has a short cooldown between casts.Enhanced Rushing ClawBonus damage per hit increased from 10% to 20%, maximum bonus increased from 80% to 100%.Poised Rushing ClawBonus Dodge duration increased from 3 to 6 seconds.Harmonious DevourerToxic Globs's damage now scales with The Devourer's Skill Ranks.Exalted DevourerPestilence Swarm's damage now scales with The Devourer's Skill Ranks.PassivesIntricacyBonus duration increased from 5 to 7 seconds.NourishmentBonus Poisoning damage increased from 3/6/9%[x] to 4/8/12%[x] per rank.Adaptive StancesBonus duration increased from 5 to 7 seconds.Legendary Aspects and Unique ItemsAspect of Invigorating WillChance to Heal increased from 10% to 25%.Bruiser's AspectArmor increased from 1% to 2% per 1% missing Maximum Life.Aspect of AvoidanceDodge Chance increased from 4-8% to 6%-10%.Starving Ravager's AspectVigor drain reduced from 25-5 to 14-4.Aspect of DeflectionDamage increased from 25-32% to 26%-54%.Aspect of Soil PowerDamage increased from 45%-60% to 180%-250%.Nesekem, the HeraldDuration between marks reduced from 5 to 2 seconds.You can check out the full patch notes on the official Blizzard post here. 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