Valorant patch 4.03 will be looking to bring many changes to the Deathmatch game mode by improving a lot of its “Spawn Logic”.Brimstone will also be receiving some updates, along with performance updates hitting the social and esports aspect of the game.Shiick@ShiickPatchnotes!playvalorant.com/en-us/news/gam…7:42 AM · Feb 15, 202281Patchnotes!playvalorant.com/en-us/news/gam…Valorant fans looking for a detailed patch description can look up Riot’s official website. However, for a brief overview, here are all the major highlights.Valorant patch 4.03 official notesMike - Valorant Leaks & Info@ValorLeaksBrimstone’s ult now properly blocks gameplay visibility while active | #VALORANT - You’ll no longer see enemies on the minimap through ultimate- Abilities that require line of sight will no longer apply through the ult (recon pulses, flashes etc)7:30 AM · Feb 15, 2022191271Brimstone’s ult now properly blocks gameplay visibility while active | #VALORANT - You’ll no longer see enemies on the minimap through ultimate- Abilities that require line of sight will no longer apply through the ult (recon pulses, flashes etc)1) Agent UpdatesBrimstoneBrimstone’s ultimate now properly blocks gameplay visibility while activeYou’ll no longer see enemies on the minimap through the ultimate.Abilities that require line of sight (flashes, Sova recon pulses) will no longer apply through the ultimate.2) Mode UpdatesMike - Valorant Leaks & Info@ValorLeaksDeathmatch changes | #VALORANT - Removed and in some cases relocated “dangerous” spawn locations- Improved spawn logic and spawn placement to increase the likelihood that you will befacing each other players in an encounter- Respawn Time 3s -> 1.5s7:31 AM · Feb 15, 20222762153Deathmatch changes | #VALORANT - Removed and in some cases relocated “dangerous” spawn locations- Improved spawn logic and spawn placement to increase the likelihood that you will befacing each other players in an encounter- Respawn Time 3s -> 1.5sDeathmatchRemoved and in some cases relocated “dangerous” spawn locationsImproved spawn logic and spawn placement to increase the likelihood that you will be facing each other players in an encounterSpawning logic will now favor respawn locations farther away from where you are defeatedFixed an issue where the Warm-Up Phase was not using spawn logic properlyRespawn Time Reduced: 3s >>> 1.5sSocial UpdatesUpdated AFK detection in game to deter players from exploiting game modes to farm EXP3) Performance UpdatesMike - Valorant Leaks & Info@ValorLeaksGlobal invalidation | #VALORANT This change provides up to 15% improvement to baseline performance for CPU-bound players. Performance may vary based on each machine.7:33 AM · Feb 15, 2022185974Global invalidation | #VALORANT This change provides up to 15% improvement to baseline performance for CPU-bound players. Performance may vary based on each machine.Global InvalidationGlobal Invalidation provides up to 15% improvement to baseline performance for CPU-bound playersCPU-bound players are generally mid-to-high spec machines.These numbers are based on data gathered from PBE over two weekends (Jan. 22–23, and Feb. 5–6).Although we expect a large portion of the player base to benefit from these gains, your machine’s performance may vary.Cosmetic UpdatesUpdates to the color of the tile used to display sprays in your CollectionsSome sprays were too close to the color of the original tile and were hard to see properly before actually using them in-game.Game System UpdatesAdded option to return to strongest weaponYou can now return to the strongest weapon when pressing the “Equip Last Used Item” key or when auto-equipping a weapon.To toggle ON, go to Settings >> Controls >> Equipment under “Prioritize Strongest Weapon.Esports FeaturesProjectile follow is now fixed for observer followersAdded observer settings toggle to turn Agent portrait on/off4) BugsAgentsFixed a bug where Valorant Chamber’s Headhunter and Tour de Force could float awayFixed an exploit where, using specific line-ups, it was possible to see inside Viper’s ultimate without being affected by the nearsighted debuffFixed a bug where Viper’s ultimate would sometimes fail to expand through doorwaysSocialFixed a bug where pressing enter in pre-game wouldn’t focus chatFixed a bug where right clicking a player portrait would not bring up a context menuPerformanceFixed a bug where performance stats would be hidden while spectating the SpikeKnown IssuesEsports FeaturesThere is a brief flash when swapping into free-cam mode as an observer follower