All new weapons in Lies of P Overture their whereabouts (Image via Sportskeeda Gaming || NEOWIZ)
Lies of P Overture brings a fresh wave of weapons for players to try, and if you're here wondering what’s new, this is where you’ll get every detail that matters. From the moment you step into the DLC, you're hit with more than just tougher enemies and eerie new zones. The real draw is all the newly added weapons in the DLC — from sharp-edged blades to heavy maces, even a bow for long-range puppet-hunting.
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The weapon list isn’t huge, but each packs a purpose and is placed smartly throughout each chapter. Here’s a complete rundown of all ten new weapons in Lies of P Overture and where and how to get them.
Listing all newly introduced weapons and how to obtain them in Lies of P Overture
Each weapon in Overture has a precise location tied to a chapter, a boss, or a side challenge. Some are locked behind secret areas or mini-games, while others are tied directly to boss drops. Here is a table of the weapons and methods for obtaining them.
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Weapon
Where to find it
How to get it
Royal Horn Bow
Chapter 1 – Hall of Adventure
From the Hall of Adventure Stargazer near the giant mammoth statue, head upstairs and take a right. Move past the two monkey enemies and continue forward. Climb down the ladder, proceed ahead, then go up the stairs and take a right again. Make your way through the chamber — either defeat the enemies or dodge them if you're confident in evading. At the end of the upper path, you'll find a chest.
Lorenzini’s Bolt
Chapter 1 – Jungle Zone Walkway
Start from the Jungle Zone Walkway Stargazer, head past the golden seed tree, and drop into the frozen river. Turn left, pass the spear-wielding enemy, and look for the cave entrance ahead. There will be enemies around. Watch out for the giant ice ball rolling down while you're in the river — it crashes into the cave entrance and breaks it open.
Maniac’s Pinwheel
Chapter 1 – Carnival Garden
Use a Carnival Coin at the puppet stall near the circus tent. Take down the enemies nearby and beat the minigame by smashing 12 moving puppets in time. The weapon is your reward and the Pinwheel handle.
Death’s Talons
Hotel Krat (after Chapter 1 boss) (Greenhouse Interior)
Beat Markonia and trade Macabre Puppeteer’s Ergo with Klaus at Hotel Krat, near the record player.
Puppet of the Future’s Welder
Chapter 2 – Zealtor Underground
You can find the Puppet of the Future's Welder early in Chapter 2, near the Zealtor Underground Facility Stargazer. Take the lift down and drop into the acid-spitting enemy’s chamber. Break the wooden barrier to exit the cell, defeat the enemy, and climb the ladder. Open the shortcut up top, then fight the red-hot poker enemy. Enter the cell at the end, drop down, and defeat the enemy that bursts through the wall. The weapon is in the chest nearby.
La Vendetta
Chapter 2 – Frozen Gas Tunnel
La Vendetta is a large, blunt weapon you can get in Chapter 2 after defeating Veronique. Once the frozen gas clears, head back to the first Stargazer and enter the newly accessible tunnel on the right. Go through the chambers, past the butterfly room, and defeat the rolling mini-boss. The weapon is in a chest inside a small chamber nearby.
Arche’s Guardian
Chapter 3 – Ergo Mining Site
Arche's Guardian is found early in Chapter 3, just above the Ergo Mining Site Stargazer. After meeting the Crusher Puppet NPC, head left, drop to the main path, and turn right past the broken robot. Cross the wooden bridge, defeat the puppet dog, then turn left. Clear out the next dog and floating bomb near the ledge, and follow the path to a chest with Arche's Guardian Blade & Handle.
Pale Knight
Hotel Krat (after Chapter 3 boss) (Destroyed train station)
Beat Anguished Guardian and trade Tortured Guardian’s Ergo with Klaus.
Silent Evangelist’s Mace
Chapter 4 – Frozen Coast Shipwreck
The Silent Evangelists' Mace is the final basic weapon in Lies of P: Overture and is found near the end of Chapter 4. From the Frozen Coast Stargazer, turn around, head up the ramp into the ship, and climb the ladder. At the top, go left, then take the wooden ramp up to the ship’s top level. Defeat the three enemies in black coats and find the chest with the weapon near the bowsprit’s right edge.
Monad’s Rose Sword
Final Boss (end of Chapter 4)
Beat the final boss of Overture, Arlecchino the Blood Artist. Weapon is granted automatically after the cutscene ends — no trade required.
How long does it take to finish Lies of P Overture DLC?
The time could vary a bit based on your experience level and how versed you are with Souls-like games, but overall, there is a significant amount of content in this DLC that adds meaningful value to the base game (Image via NEOWIZ)
Lies of P: Overture is not something you can finish in a couple of sittings. Just the main story will take around 9-11 hours, depending on how you play. If you want to discover the whole experience by doing every single side quest possible, that will probably take around 14-18 hours. If you are trying to do all that the DLC has to offer, every mission and every trophy, it could take upwards of 20 hours.
Rishi is an Esports and Gaming writer at Sportskeeda. A civil engineer by background, his love for gaming and tech was sparked by childhood memories of playing Snow Bros. with his father. During college, he balanced late-night tech reviews with competitive sessions of FIFA, Counter-Strike, and Valorant — even stepping into tournaments for these titles. When he's not deep in the gaming world, you'll find him strumming his guitar, blending his passion for music with creativity