The Skyfire Campaign Mission in Warhammer 40k: Space Marine 2 is the first mission players face when they enter the game mode. This expository mission is critical in establishing context and plot points for the game and its setting. It is an interesting quest where players take on the role of Lieutenant Titus after he is turned into a Primaris Marine by the Rubicon.
Here's how you can complete the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Everything you need to know to complete the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2
The first main Campaign Mission in Warhammer 40k: Space Marine 2 has several objectives. Here's a breakdown of all of them:
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- Report to Captain Acheran
- Proceed to the Launch Bay
- Aid the Astra Militarium
- Hold the Tyranids back until the Airstrike is ready
- Make your way through the Swamp
- Hold the swarm back until the gates are open
- Get inside the base
- Navigate through the base
- Join up with Captain Iden
- Capture the Facility
- Open the Gates
- Capture the Facility
- Defend the facility
- Reach the Targeting System
- Raise the Petals of the Satellite Dish
- Defend the targeting system
- Initiate Targeting
- Report to Captain Acheran
To help you complete the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2, we have prepared a step-by-step guide to every objective and combat strategy.
Report to Captain Acheran
The Skyfire Campaign Mission in Warhammer 40k: Space Marine 2 will begin with Titus waking up in Kadaku's orbit, with the Chaplain at his side. The Chaplain will explain that Titus was mortally wounded in battle, and to save his life, he was upgraded to a Primaris Marine using the Rubicon. After the cutscene depicting Titus' anointment is over, you will be asked to report to Captain Acheran.
Simply walk through the doors and head to the yellow mark on the screen. Reaching the location triggers a cutscene where Captain Acheran speaks to Titus and ultimately assigns Gadriel's squad to Titus. After a brief conversation with the squad, they are ready to depart to recapture the orbital guns in Kadaku.
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Proceed to the Launch Bay
Walk up the stairs and through the door, following the yellow marker. Head inside the elevator and wait for Gadriel and Chairon to enter. Once they are inside and the door rises, walk up to the terminal and interact with it. The elevator will head down to the Flight deck.
After reaching the flight deck, walk up to the other members of the squad. When the interaction is over, walk up to the aircraft waiting for you. Once near, a cutscene of the marines in the spaceship will begin, shedding light on Titus' backstory and Gadriel's reservations about him, completing the second part of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Aid the Astra Militarium
You will land at the Astra Militarum outpost in Kadaku with your squad. Major Sarkaana will brief you and the squad about the situation and Kadaku. Once the conversation is over, you will be directed to aid the Astra Militarium by eliminating Tyranids and helping hold the base.
Keep eliminating all the Tyranids you see. You will find a host of weapons lying about alongside tons of ammo boxes and Medicae stations. Make sure to use your Righteous Fury ability to increase damage and durability, making it easier to take down difficult swarms or heavier enemies.
After a while, you will be directed to proceed to a bunker. Follow the yellow marker to enter the bunker, where you will find resources and stims, leading you to the next stage of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Hold the Tyranids back until the Airstrike is ready
Once you are inside the bunker, the door to the other side will open. Step through the door and walk into the new arena. Sarkaana will speak again and inform you and the squad that they are preparing an airstrike and they need your assistance. Your take is to hold the enemy long enough for them to launch the airstrike.
Keep eliminating as many Tyranids as you can and clear the area. After a while, the airstrike will be launched and thousands of Tyranids will perish under the barrage. After the airstrike, a cutscene establishes that Titus and his squad will move toward the orbital guns and reclaim them to continue with the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Make your way through the Swamp
You will be spawned in the Kadaku Swamp, with your objective being to make your way through the swamp and get to the other side. Mow down any Tyranids you see and clear the path towards your goal.
After a while, a yellow marker will take you towards a wall of flowers. Interact with the flowers and break down the wall to proceed further into the swamp. Keep eliminating the opponents and proceeding straight. Your task is to clear the area before you proceed further.
After clearing the hordes, the yellow marker will take you to a wall of stones. Interact with the wall and watch Titus smash it to pieces, opening the way for further advancement. Once the next area loads, take the route on the left and keep walking and clearing the area of Tyranids. In a few moments, you will come to a new area where the orbital guns are now visible.
Keep walking toward the guns, and to your right, you will find a broken bridge with the way on the other side. Jump down from the edge and walk straight toward the other side where Gadriel and Chairon are fighting the mobs. You must keep fighting and advancing till you make your way through to the base and proceed further towards completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Hold the swarm back until the gates are open
The next part of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2 begins after reaching the base. The Cadian Sergeant and Trooper informed the marines that the Xenos had slimmed down their herd and killed thousands of soldiers. Titus orders them to open the gate, allowing them to proceed toward their goal of reclaiming the orbital guns.
While the gates are opening, your mission is to hold the swarm back. Keep eliminating all Tyranids you see and make sure they do not reach the gate. Another critical aspect to keep in mind is to avoid falling into the large open space in front of you. Engage the hordes and take down as many as you can.
Walking straight and left of the open space will take you to a side area where you will find frag grenades and a Heavy Bolter, one of the most popular weapons in Warhammer 40k: Space Marine 2. Use the powerful machine gun to mow down the hordes and hold the swarm back from the gate to proceed to the next part of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Get inside the base
After a while, you will be asked to get inside the Planetary Defense base. Follow the yellow marker and join your squad inside the base. Ignore the remaining mob and go to the base as the main objective is to reclaim the orbital guns, blessed by the protection of the Emperor.
After entering the base, Cadian Troopers will transmit the command, and the large gates will close, blocking off the endless scourge of Tyranids and completing this level of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Navigate through the base
The other side of the base will open up and you must walk through the gate and inside the base. Walk inside and turn to your right - you will find a Melta Rifle which will aid you in your onslaught against the tyranids.
Follow the yellow marker and interact with it to open the next gate. Go deeper into the base and keep eliminating all the Tyranid mobs and clearing the area. Keep eliminating mobs till you get the yellow marker for the next area. Follow the marker to the next gate.
Once the gate is open, eliminate all the enemies. Jump off the high area and onto the ground. Then proceed to the gate through which the swarms are coming. You must clear the area to proceed through it and reach another gate that leads to the following part of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Join up with Captain Iden
After clearing the horde and venturing inside, your comms will pick up the voice of Captain Iden who informs you and the squad that they are awaiting command to fire back at the enemy. Titus identifies himself and asks the Captain to wait.
Interact with the door in front of you and walk inside to the next area. After walking inside, collect all ammunition and medicae you need. Proceed to the yellow marker on the right and interact with the door to open the next section.
After opening the door, your task is to rid the area of all Tyranids and clear the section of the base. The area is filled with ammo crates and stims you can use to replenish your drying reserves. You will find some pretty strong mobs here so be prepared before you jump into this area.
Once you have cleared the area, follow the yellow marker to the control room on the upper floor. Take the stairs and reach the room. Interact with the control unit to open the communications channel. After interacting, head to the yellow marker and assemble at the point.
After everyone is there, interact with the control unit to open the door to Captain Iden's base, revealing the next section of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Capture the facility
After reaching Captain Iden's base, it will be decided that they must proceed onward. Your objective will be to Capture the Facility by aiding Captain Iden's men in their onslaught.
Keep eliminating all the mobs and hordes and aid the soldiers in doing the same. You will have many resources around you that you can use to replenish your stock and proceed further toward completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Open the Gates
After eliminating mobs for a while, you will get a prompt to open the gates. Advance through the mobs and keep walking straight. After reaching the large, dark gate, you must turn right. Walk up the area and keep clearing and eliminating all the enemies in your vicinity, aiding you in completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Reach the top steps and dispatch all the mobs. After you reach the top section on the right, enter the large bunker and follow the yellow marker to reach the assembly point. Once everyone is there, interact with the control unit to finally open the gates.
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Capture the Facility
After the cutscene is over, interact with the next yellow marker to open the gate to the other side and clear the way for Captain Iden and his men, allowing them to attack the mobs using their tanks.
You must aid Iden's men in thinning the enemy herd. You will many large deposits of Ammo boxes as well as weapons such as the Auto Bolt Rifle and the Bolt Rifle with Grenade launcher, some of the best weapons in Warhammer 40k: Space Marine 2.
After some time, Titus lets the Major know that they have retaken the facility. Sarkaana heads towards the Facility to meet and regroup with Titus and his squad. This leads to a cutscene where the soldiers storm the control center to turn on the orbital guns. The soldiers inform Sarkaana and Titus that the guns are depleted and it will take some time for the machine spirit to wake up.
Titus warns that the hive mind will do their best to take down the orbital cannon and halt its resumption, leading to the final stages of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Defend the facility
Fifteen minutes after capturing the facility, you will be spawned in front of a gate. Head outside the eliminate all the Tyranid mobs and hive creatures to defend the facility while the soldiers restart the orbital guns.
This will be one of the longest fights in this campaign and based on the difficulties you are playing on, you will have to give your all to survive the horde and reach the end of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Reach the Targeting System
After clearing the horde, Sarkaana will inform Titus that the orbital guns are online but the targeting system is jammed and must be reset manually. Your objective is to reach the targeting system and reset it.
Head to the yellow marker and interact with the door to open it and head to the next assembly point. Wait for the entire squad to arrive at the point. You will find ammo boxes and grenade crates that you can use to replenish your reserves before you proceed further toward completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Once you are ready, interact with the door and open up the portal to the next area. Head through the gate to the open area outside and fight your way down. Keep fighting straight till you reach the bridge. Cross the bridge and a yellow marker will prompt you to the next area. Assemble at the elevator and wait for everyone to arrive. Interact with the control unit once everyone has reached to head up to the next level of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Raise the Petals of the Satellite Dish
Head straight to the machine with the yellow marker and interact with it to rotate it and raise the petals of the Satellite Dish. There are four machines that you must interact with to raise the petals of the Satellite Dish and proceed further towards completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
You must fight the hordes and make sure you complete all four machines. Make sure to defend yourself while interacting with the machine as it takes some time to complete each.
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Defend the targeting system
As the raising of the petals of the Satellite Dish is completed, Sarkaana informs Titus that the Gargoyles are headed towards the targeting system to destroy it.
Head to the assembly point at the elevator and wait for the squad to arrive. Go to the top of the targeting system using the elevator. You must defend the integrity of the four antennas and make sure they are not damaged by the Tyranids. Eliminate all mobs surrounding the area and hold your ground to reach the penultimate level of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
Initiate Targeting
Once the targeting system has been successfully defended, initiate targeting and get the guns online. Follow the yellow marker to the targeting terminal and interact with it to begin.
The next cutscene shows the Tyranids and their ship being destroyed by the orbital guns, completing the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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Report to Captain Acheran
After the mission, you return to the ship. Follow the yellow marker to the elevator and wait for Chairon and Gadriel to join you. The elevator takes you up to Captain Acheran's war room.
Captain Acheran briefs you about the next mission and this final cutscene marks the end of the Skyfire Campaign Mission in Warhammer 40k: Space Marine 2.
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