The Finals 1.5.0 update patch notes is here, and with it, Embark Studios is making a plethora of changes in the free-to-play multiplayer FPS. From adding a brand new limited-time mode called the Solo Bank to major changes in weapon balancing, this update is a big change after a long period of time.This article contains all the changes coming to The Finals 1.5.0 update.The Finals 1.5.0 update patch notesHere are all the changes that the developers made in this update -Balance ChangesAbilitiesCharge N’ SlamFixed an issue where players could charge while stationary and stealing an extractionCloaking DeviceIncreased activation cost from 1s to 2sIncreased minimum required charge time to activate from 1.5s to 2.5sGrapple HookWill no longer attach to objects that are attached to carriablesGuardian TurretWill now shoot target dummies in the practice rangeMesh ShieldDecreased health from 1100 to 1000Recon SensesIncreased activation cost from 1s to 1.5sDecreased minimum charge time to activate from 2.5s to 2sGadgetsC4Player damage decreased from 210 to 155Player min damage decreased from 120 to 100FlashbangCooldown decreased from 20s to 18sGas MineCooldown increased from 25s to 27sIncendiary MineCooldown decreased from 30s to 27sVanishing BombCooldown decreased from 20s to 18sRPGPlayer damage decreased from 150 to 140Stun GunDecreased duration of stun effect from 5s to 3.75s after The Finals 1.5.0 updateTracking DartCooldown decreased from 15s to 13sAdded new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the Tracking DartGame ModesBank ItGame show event start time reduced from minute six to minute four after The Finals 1.5.0 updateQuick CashGame show event start time reduced from minute six to minute fourTeam wipe respawn time increased from 17 to 18 secondsRanked TournamentTeam wipe respawn time increased from 25 to 26 secondsTournamentTeam wipe respawn time increased from 25 to 26 seconds after The Finals 1.5.0 updateTournaments will now unlock after players have completed one round, reduced from 12MapsLas VegasUpdated destruction behavior to get more realistic destructionUpdated strain system to get more realistic destructionUpdated various ziplines in the levelThrowablesDepoyable explosives such as C4, Breach Charges and Explosive Mines will now add mass to throwable objects, causing them to travel less far when thrownWeaponsFlamethrowerDamage increased from 28 to 30 after The Finals 1.5.0 updateLH1Damage increased from 47 to 49 after The Finals 1.5.0 updateM11Recoil pattern updated, to make the weapon easier to controlSH1900 ShotgunDamage decreased from 12 to 10 damage per pellet after The Finals 1.5.0 updateM60Damage increased from 21 to 22 after The Finals 1.5.0 updateRiot ShieldUpdated attack animations and hit sweeps, to make the weapon feel more responsiveFixed issues where the Riot Shield could be invisible and still block bulletsFixed an issue where the Riot Shield could block bullets while the player climbed a ladderSA1216Fixed an issue that allowed the weapon to be fired faster than intended after The Finals 1.5.0 updateSR-84 Sniper RifleAdded new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the SR-84Throwing KnivesAdded new trail effects to make the projectiles easier to see after The Finals 1.5.0 updateShortened the lifetime of Knives stuck in metal surfacesV9SDamage increased from 35 to 36 after The Finals 1.5.0 updateContent And Bug FixesAnimationUpdated some main menu weapon animationsLeft-side inspection animations added to the following items:AKMCL-40FCARFlamethrowerGoo GunLewis GunLH1M11M60MGL32Model 1887R.357SA1216SH1900SR-84Stun GunTracking DartV9SXP-54AudioReplaced an old unattenuated sound on the Glitch Trap after The Finals 1.5.0 updateFix a zip wire attachment sound that could play on the main menuCharactersFixed some issues where hair could clip visually with various headwear after The Finals 1.5.0 updateFixed some skinning issues that occurred on wristsFixed some skinning issues that occurred on glovesControllerAdded an option that allows controller players to pick the priority order of Reload/Pick Up button actionsConsoleFixed an issue that allowed Mouse and Keyboard to be enabled on some consolesCrashesFixed a server crash where players could attach to ziplines and disconnect at the same timeFixed a client crash that could be caused by certain outfits in the Battle Pass and Store screensDisconnectsFixed an issue where game servers could very rarely shut down early due to how players connectedMapsGeneralImproved the floor number display in elevatorsFixed lingering smoke clouds that could appear during the end of round sequenceFixed team logos not always streaming in during the end of round sequenceMonacoFixed an awning that partially clipped through the path of a ziplineOptimised lighting for the Fog and Storm weather typesSeoulFixed an initial spawn in Hospital that ran into a small dead endFixed some railings that could block bulletsVegasFixed an issue where the map border blocked bullets and grenadesFixed a ladder that sometimes caused players to get stuckFixed some issues with intersecting and floating assetsFixed an issue where Las Vegas spotlights would sometimes be culled unexpectedlyMovementFixed an issue where players could slingshot themselves (aka ‘superglide’) by grinding against obstacles during vault interactions.VaultingFixed an issue where players could gain extreme speed by picking up objects that were being vaulted onUpdated vaulting to feel snappier and be more aligned to ledgesQuick MeleeFixed an issue where players could use Quick Melee on ladders after The Finals 1.5.0 updateUIFixed an issue where scoreboard text could be cut short after The Finals 1.5.0 updateFixed a ‘New’ label that could clip with the Play button in the main menuFixed an issue where ‘Tournament Winners’ text could be partially visible on both sides of the screenFixed an issue where player’s names could appear over their face in the end of round screensFixed an issue where the Career screen could jump during the first frameFixed an issue where hover VFX would not play on video thumbnails after The Finals 1.5.0 updateFixed an issue where some Weapon Charms and Stickers would become unequippableFixed an issue where total playtime would reset to 0 on the Career screen after 24 hoursFixed an issue where the current gamepad bindings were lost when resetting the keyboard bindingsFixed an issue with the crosshair that caused headshot hit indicators to show based on damage done, rather than hit locationFixed an issue where player names above the health bar could sometimes get cut offFixed an issue where the subtitle preview would not hide correctly when exiting settingsFixed team member names sometimes staying transparent after respawnFixed an issue that prevented player outlines on enemies appearing when looking through metal fencesFixed an issue where some settings in the settings screen would not be affected by restoring default settingsVoIPSet VoIP to be enabled by default on PC, with Push To Talk set as the default input (new installs only)Set VoIP to be enabled by default on console, with Voice Activated set as the default input (new installs only)WeaponsFixed an issue where bullet dispersion/spread would not update if the player switched between itemsThrowing Knives will now have the correct skin when thrownFixed cheat exploit with melee weaponsThat is all there is to know about The Final 1.5.0 update.Check out our other The Finals guides:The Finals best settings: Crosshair, Audio, Graphics, and more || Best meta loadouts for The Finals || The Finals patch notes update 1.4.1 || The Finals best weapons tier list