The Finals update 2.2.0 patch notes are officially here, and after the season 2 update, this one is the biggest that the FPS has seen so far. The brand-new update has brought a plethora of changes to the game. From a brand new mode named Bunny Bash to several weapon buffs and nerfs, there is much to explore. The recent update has also fixed some major bugs players reported in The Finals Season 2.Read below if you want to read the entire The Finals patch notes for update 2.2.0.The Finals update 2.2.0 patch notesHere are the patch notes for the latest The Finals update in Season 2.BalancingKS23Increased fire rate from 55 RPM to 73 RPM after The Finals update 2.2.0Decreased player damage from 120 to 100Increased environmental damage from 600 to 700Decreased pump-action animation delay from 0.2s to 0sIncreased pump-action animation duration from 0.6s to 0.7s after The Finals update 2.2.0Increased damage fall-off start range from 15m to 18mDecreased damage fall-off end range from 50m to 23mIncreased the damage fall-off multiplier at max range from 0.4 to 0.6, meaning it does more damage at rangeIncreased the projectile speed from 200m/s to 300m/s, meaning players need to lead targets less nowDecreased bullet dispersion when firing from the hip while crouching, standing, and running, making the weapon more accurate and reliableFCARAdjusted recoil pattern to make the weapon slightly less easy to controlDecreased the damage fall-off multiplier at max range from 0.67 to 0.5, meaning it does less damage at long-range after The Finals update 2.2.0FAMASAdjusted recoil pattern to make the weapon slightly easier to control after The Finals update 2.2.093RIncreased fire rate from 240 RPM to 260 RPMGlitch TrapReduced the duration of glitch effect from 10s to 5s after The Finals update 2.2.0Glitch GrenadeReduce the duration of glitch effect from 10s to 5s after The Finals update 2.2.0Changes & Bug FixesDaily QuestsDaily quests will reward an increase in XP from 500 to 1000 after The Finals update 2.2.0VFXMade the dematerializer highlight more visibleFixed several instances of VFX not being shown in spectator view after The Finals update 2.2.0UIRemoved the “being revived” bar from spectator when being revived with defibsUpdated the game mode UI for Power ShiftPush to talk icon is now more responsive in HUD when activatedCorrected the clip-size info on KS-23Added rank icon next to name tag in frontend and the intro sequence in Ranked Tournaments after The Finals update 2.2.0Fixed an issue where the manage contracts button could become disabledTutorial videos on weapons, gadgets, and specializations will now autoplay in menusFixed an issue on the gamepad preventing players from scrolling the contracts list in the end-of-round summaryMade rank icons in the scoreboard larger and stopped them from fadingFixed an issue where the glitch effect was present during the team respawn camera if the last person to be eliminated was glitchedFixed an issue where the cashbox icon could start invisible after The Finals update 2.2.0MapsLas Vegas,Fixed the blurry THE FINALS branding decal after The Finals update 2.2.0Collision fix on the entrance of Argon casinoPractice RangeUpdated the Season 1 leaderboard trophy after The Finals update 2.2.0SYS$HORIZONFixed an issue where players were able to shoot through a wall at the entrance of the museumFix for flickering lights and reflection issuesFixed an issue where players could hide inside geometry above the Work Space buildingSeoulDestruction balancing.Fixed an issue where players could spawn separately from their teamSkyway StadiumTweaked spawns to reduce spawn camping from the Office building in the Final Round.GamemodeCashoutAvailable in the quickplay menuAvailable in private matchesPower ShiftFlash the platform lights between the team colors when both teams are on the platformFixed an issue where statues could bounce around more than intended on the platformReduced the max angle that the platform can sway from 25 degrees to 15 to make it easier to interact with statues and gadgetsUnranked TournamentRemoved for nowBunny BashAvailable for a limited timeGameplayZiplinesFixed an issue when jumping and interacting on the same frame led to instant detachingMade so that ziplines can’t be destroyed from the bottom endCharge and SlamFixed cases where the slam would trigger instead of the charge when close to the groundDome ShieldFixed so that the outline color is correctMesh ShieldImproved the effect for indicating the shield is about to breakGlitch GrenadesFix to stop them from exploding on friendly shieldsAnti-Gravity CubeAdded outline and team colorGatewaysFixed an issue that allowed gateways to deploy without enough clearance above themFixed an issue where there was no distance limit for the gateway gadgetDefib RevivesFixed an issue where abilities could be activated while being defib revivedFixed an issue where players could be stunned and glitched while being defib revivedCanistersFixed an issue where canisters could be teleported when picked upSpawningIncrease invulnerability for players who just spawned (not revives)Battle PassUpdated the total XP required to unlock each level to match our intended design. Early levels will now cost 6k instead of 9k XP. Later levels will cost 12k instead of 9k XP. Levels in the middle will remain the same. This means you might see battle pass levels with strange progress numbers, which self-adjust after your first game played this update. It also means some of you may unlock new levels immediately after your first match in this update.AnimationFixed an issue where hands were not aligned to the gateway gadget in 1st personFixed an issue where throw animations wouldn't cancel properly when triggering ChargeN'Slam.Fixed bullet animations for the 93R when reloading and inspectingImproved the sprinting animation while holding the pad in 3rd personThat is all there is to know about The Finals update 2.2.0. Check out other The Finals guides -All new weapons in The Finals Season 2 || All new gadgets and abilities in The Finals Season 2 || The Finals best settings || The Finals has a cheater problem