On November 13, 2024, Mojang Studios released Minecraft snapshot 24w46a for Java Edition. However, it doesn’t include any exciting new features. Instead, the developers have made adjustments to certain mobs and blocks. In last week’s snapshot, Mojang improved how certain mobs pick up items. For instance, skeletons now prioritize picking up a bow over melee weapons. This change was also applied to wither skeletons.However, these undead creatures naturally wield stone swords, not bows. In this snapshot, Mojang Studios has further adjusted wither skeletons’ weapon preferences, ensuring they prioritize swords over other weapons.Resin clumps, the creaking mob, and the creaking heart have also received slight tweaks. Beyond these changes, there are numerous technical updates and bug fixes in Minecraft snapshot 24w46a, which are listed in this article.Minecraft snapshot 24w46a patch notesChangesWither Skeletons no longer have Bows as their preferred weaponCreakings will now persist when a world is reloadedMining speed and blast resistance of creaking hearts is doubledResin sounds have been adjusted to be softerResin Clump block can be placed on any full face of a neighboring blockResin Clump block can now be waterlogged, and can therefore be placed underwaterAlso read: How to make resin bricks in MinecraftTechnical ChangesThe Data Pack version is now 60The Resource Pack version is now 45Data Pack Version 60Removed creaking_transient entity typeItem tagsRemoved trim_templatesAdded #wither_skeleton_disliked_weapons for weapons that Wither Skeletons don't want to pick upResource Pack Version 45All blocks that previously rendered only block entity (banners, heads, beds, chests, conduits, decorated pots, shulker boxes and signs) will now also render normal block model over it (same as existing behavior of bells, enchantment tables, etc.)Note: rendered block entity still can't be removed or data-driven, this change only affects previously ignored block modelsItem modelsminecraft:specialitem model typeChanged: minecraft:headspecial model typeAdded field texture - optional namespaced ID for texture, without textures/entity/ prefix and .png suffixIf absent, default texture will be used, depending on kind fieldAdditionally, if present, minecraft:profile component is ignoredAdded: minecraft:standing_signspecial model typeRenders a standing signFields:wood_type - one of oak, spruce, birch, acacia, cherry, jungle, dark_oak, pale_oak, mangrove, bamboo, crimson, warpedtexture - optional namespaced ID for texture, without textures/entity/signs/ prefix and .png suffixif not present, it will be derived from wood_typeAdded: minecraft:hanging_signspecial model typeRenders a hanging signFields:wood_type - one of oak, spruce, birch, acacia, cherry, jungle, dark_oak, pale_oak, mangrove, bamboo, crimson, warpedtexture - optional namespaced ID for texture, without textures/entity/signs/hanging/ prefix and .png suffixif not present, it will be derived from wood_typeminecraft:conditionItem model typeRemoved minecraft:xmas boolean property, replaced by minecraft:local_timeRemoved minecraft:shift_down boolean property, replaced by minecraft:extended_viewChanged: minecraft:has_componentboolean propertyAdded field: ignore_default - if default component value should be handled as "no component", default: falseAdded: minecraft:extended_viewboolean propertyReturns true if player has requested extended details by holding shift key downNote: not a keybind, can't be reboundOnly works when item is displayed in UINo fieldsAdded: minecraft:keybind_downboolean propertyReturns true if keybind is currently activeFields:keybind - keybind ID, same as value in keybind text componentExamples: key.use, key.leftAdded: minecraft:local_timepropertyReturns the current time formatted according to a given patternThe value is updated every secondFor full format documentation for locale, time zone and pattern, see ICU (International Components for Unicode) documentationFields:locale - optional value describing localeExamples:en_US: English language (used for things like week names), formating as in USAcs_AU@numbers=thai;calendar=japanese: Czech language, Australian formatting, Thai numerals and Japanese calendardefault value is "", which means "root" locale (a set of defaults, including English names)time_zone - optional value describing time zoneIf not present, defaults to timezone set on clientExamples:Europe/StockholmGMT+0:45pattern - describes format to be used for time formattingExamples:yyyy-MM-dd - 4-digit year number, then 2-digit month number, then 2-digit day of month number, all zero-padded if needed, separated by -HH:mm:ss - current time (hours, minutes, seconds), 24-hour cycle, all zero-padded to 2 digits of needed, separated by :Values: any stringThe developer's note states:"There is no "use locale set on client" option to avoid unexpected issues when the user's locale does not match the pack developer's one. Also, time is complicated, be careful."Added: minecraft:holder_typepropertyReturns holding entity type, if presentNo fieldsValues: namespaced entity type IDFixed bugs in Minecraft snapshot 24w46aMC-150224 - Rabbits can occasionally get stuck on the edges of blocksMC-160001 - Skulls, signs, hanging signs, banners and decorated pots have no breaking/sprinting particlesMC-256649 - Hanging signs aren't rendered when held by endermen or as block display entitiesMC-266991 - Exposed Copper Bulb has inconsistent pixelsMC-271169 - The "Isn't It Scute?" advancement is granted when unleashing an armadillo while holding a brushMC-272245 - You can get the advancement "Shear Brilliance" when you use shears on a leashed wolfMC-273861 - When a leashed bee enters a hive, the leash disappearsMC-274571 - The advancement "Little Sniffs" can be obtained by unleashing the snifflet and not feeding itMC-275339 - Bad contrast in bundle interface with dark blocksMC-276697 - Neutral mobs don't pathfind correctly to their target after being unleashedMC-276986 - Missing pixel in open bundle textureMC-277042 - Blue and Red open bundle are inconsistent with the other colorsMC-277071 - Middle clicking on a creaking spawned naturally through a creaking heart doesn't give you the spawn eggMC-277074 - The entity shadows of creakings are slightly too large in relation to the size of their modelsMC-277140 - The statistics screen does not visually differentiate the creaking and creaking_transient entitiesMC-277152 - The statistic for killing a creaking doesn't increment when breaking a creaking heartMC-277226 - Creakings not linked to any heart display wrong subtitles when attacked with non-damaging projectilesMC-277399 - The hand animation isn't played when constantly emptying items from bundlesMC-277413 - The empty state sprite for the oxygen bar takes a little longer to start displaying compared to Bedrock EditionMC-277533 - Bundles can remain in the open state when taken out from saved hotbarsMC-277892 - Clicking on the selected recipe a second time in the stonecutter GUI turns the result item into a ghost itemMC-277915 - Translucency sorting seems incorrect in some cases in waterMC-277948 - Suspicious stew gives different durations of Blindness for Eyeblossom and Azure BluetMC-277962 - Chiseled Resin Bricks have a miscolored pixelMC-278028 - Using items underwater can force you to exit swimming modeMC-278058 - Breeze entity model rods no longer spin around when it is movingMC-278102 - Recipe book icons no longer visually indicate that an item has multiple recipesMC-278124 - Resin clumps are not waterloggableMC-278130 - Resin bricks cannot be placed or used inside smithing tablesMC-278131 - Resin clumps can be placed inside smithing tablesMC-278132 - Using items while riding camels that are sprinting slows the camel downMC-278136 - Bees still get poisoned when touching closed eyeblossomsMC-278149 - Strays, bogged, and wither skeletons hold their bows incorrectly when charging and shootingMC-278158 - Block/item models can no longer override parent model texture references by referencing the textures in the parent model of the first parent modelMC-278184 - Eyeblossoms can generate replacing Pale Oak logsMC-278191 - Wandering Traders can sell Pale Oak Saplings in multiple offers at onceMC-278212 - Resin clump is placed in an unexpected position in the creative inventoryWith no significant features or changes in snapshot 24w46a, the development for the Minecraft Winter drop update is likely nearing its end. If so, Mojang Studios will soon put out pre-releases for the Minecraft 1.21.4 update, followed by release candidates.