Supercell recently released the Clash Royale June 2025 balance changes, and they are set to impact a lot of popular cards. For instance, the Boss Bandit Ice Spirit and Lightning are being nerfed. The Witch Evolution, the main attraction of May 2025's Season Pass, are getting the same treatment. However, a few cards, like Cannon Cart and Goblin Demolisher, will be stronger than before.
For those curious, this article lists the complete Clash Royale June 2025 balance changes.
Clash Royale June 2025 balance changes: Buffs, nerfs, and reworks
Looking for Crossword hints & solutions? Check out latest NYT Mini Crossword Answers, LA Times Crossword Answers, and Atlantic Crossword Answers
Here are the complete Clash Royale June 2025 balance changes:
Buffs
Cannon Cart
- Hitpoints: 1730 -> 1809 (5%)
In a recent update, Supercell removed Cannon Cart's shield. To make the card more viable, its hitpoints are being buffed.
Goblin Demolisher
- Lifetime after 50% HP: 8sec -> 10sec (25%)
Since the Goblin Demolisher wasn't reaching buildings after reaching half health, the developers are increasing its resilience.
Little Prince
- Guardian Damage: 199 -> 202 (1%)
- Ability Damage: 207 -> 230 (11%)
According to the developers, Little Price hasn't been performing as well as other Champions. Players often use this card to complete the 3-card cycle, rather than for its ability. Hence, the Royale Rescue is being buffed to make Little Prince more useful.
Also read: All Super Cards in Clash Royale
Rune Giant
- Hitpoints: 2508 -> 2662 (6%)
Since Rune Giant is not prominent in the current meta, she is being buffed.
Wizard Evolution
- Explosion Damage: 230 -> 281 (22%)
Since the Evolved Wizard is one of the weakest cards in the game, the developers are improving his Explosion Damage.
Also read: All Troop Cards in Clash Royale
Nerfs

Here are all the nerfs in the Clash Royale June 2025 balance changes:
Boss Bandit
- Hitpoints: 2803 -> 2721 (-3%)
Since Boss Bandit survives and dashes to Towers with very little HP, the developers are slightly reducing her health. This will make her easier to counter.
Goblin Hut
- Hitpoints: 1305 -> 1228 (-6%)
- Spawn Speed: 1.7sec -> 1.8sec (6%)
Thanks to a recent Goblin Hut rework, the building has been dominating the meta. As a result, it is being nerfed to re-establish other buildings as defenders.
Lightning
- Crown Tower Damage: 318 -> 286 (-10%)
Lighting was used to counter five-Elixir troops, but it deals too much damage to Crown Towers. As a result, its CT damage is being reduced.
Ice Spirit Evolution
- Ice Blast Damage: 163 ->110 (-33%)
Ice Spirit is one of the strongest evolutions, so its damage is being reduced while retaining the stun effect.
Witch Evolution
- Heal per Skeleton: 73 -> 64 (-12%)
The Clash Royale Witch Evolution is being nerfed to make her easier to counter.
Rework
Hunter Evolution is being reworked in the Clash Royale June 2025 balance changes:
Hunter Evolution
- Net Duration: 4 -> 3 (-25%)
- Net Cooldown: 4 -> 5 (25%)
- First Hit Speed: 0.8sec -> 0.7sec (-13%)
Hunter
- First Hit Speed: 0.8sec -> 0.7sec (-13%)
Hunter Evo's net ability is too effective at shutting down large troops, but the card is mostly used in Royal Giant decks. The developers are adding some downtime to the Net to make the troop less frustrating to counter. Additionally, the first attack speed is being reduced to compensate for the nerf.
Check out our other articles on Clash Royale