5 things you need to know about WarGames
A breeze of nostalgia blew across the wrestling multiverse as WWE announced the return of WarGames for the upcoming NXT Takeover in Houston, Texas after nearly two decades. Renamed as NXT TakeOver: WarGames, the show will feature three groups battling out for NXT's bragging rights, in a WarGames match type. These include Sanity, The Undisputed Era and the team of The Authors of Pain and Roderick Strong.
Also Read: 5 other WCW concepts WWE should bring back
The world last witnessed a traditional WarGames contest at WCW Fallbrawl in September 1997. A lot has transpired since then, for instance, the promotion that showcased the event went out of business itself. As members of WWE universe who will be experiencing their first WarGames, here are five things you need to know about this infamous gimmick match.
#1 Brainchild of Dusty Rhodes
In the volatile business of professional wrestling, that has existed for more than a century, only a handful have made an impact as significant as 'The American Dream' Dusty Rhodes. Working as a wrestler cum booker for Jim Crockett Promotions (JCP), Dusty was involved in a major feud with the Four Horsemen and searched for ideas to put them against his team.
While watching 'Mad Max: Beyond Thunderdome', the Thunderdome inspired him to think of a cage match, covered from the top, fought over two rings, that could simultaneously accumulate two different teams of five people each. Dusty explained the idea to Klondike Bill, NWA's chief technician for ring assembly, who worked day and night to make the concept a reality.
After deciding the rules and guidelines of the match, WarGames finally made its debut at The Great American Bash on 4th July 1987. The historic contest saw the team of Dusty Rhodes, Nikita Koloff, The Road Warriors and Paul Ellering take on The Four Horsemen (Ric Flair, Arn Anderson, Lex Lugar, Tully Blanchard and James J. Dillon).