Destiny 2 community feels underwhelmed with the Titan Strand super

Destiny 2 Strand screen for Titans (Image via Bungie)
Destiny 2 Strand screen for Titans (Image via Bungie)

Bungie recently released more information about the upcoming Destiny 2 Darkness subclass, Strand. All three classes will receive new powers in Neomuna, allowing them to weave a brand new element alongside Aspects, features, supers, and abilities.

Despite Warlock's ability to summon and Hunter's ability to wield a rope dart, Titans seemed underwhelming to most of the player base. The tank-based class was shown to be dual-wielding massive blades of Strand in their super form, which also acts as a roaming ability similar to Hammer of Sol, Fists of Havoc, and Behemoth.

The community is disappointed with how Bungie approached the new super for Titans in the same way that they have in the past few years.


Titan Strand supers have disappointed the Destiny 2 community due to their similar design to other abilities

Like other subclasses, Strand can be used across all three classes in Destiny 2. Typically, there were always mixed reactions from players who spent thousands of hours playing only one class. According to the community, Titan's showcase failed to sit right with most players.

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In yesterday's Lightfall trailer, the upcoming subclass of Strand was showcased across the three main classes in the game. Warlocks have been teased as the master of summons, while Hunters have been teased as grapplers with melee abilities. Unlike the Titan subclass, these two classes were shown in greater detail for an extended period of time.

Unfortunately, when it was time to showcase the tank class, the community was left with a surprising shortage of details regarding its abilities. The only thing shown, however, was the same old roaming ability that lets the user kill adds (additional enemies) at most.

One particular post on Reddit has been gaining significant traction, which points to the issue with the roaming supers and the core of Titan's Fantasy. The post further details how Titans have always been advertised as a melee and tank-based class ever since Arc 3.0 brought in multiple melee abilities, including range.

The post's primary focus was to have a community discussion and avoid having similar super abilities across all five Destiny 2 subclasses. Many players want anything but melee for Titans, as two of the unique non-melee supers, hammer and bubble, are from Destiny 1.

In a recent interview with GamesRadar, Bungie stated the following regarding Titan's core fantasy:

"Titan mains, we love you. We do. But remember that we try to reinforce your core fantasy. And at some point, your guy's holding the fist on the cover of the game."

As things stand right now, Hunter and Warlock's abilities have received far more positive feedback than Titan's. It will be interesting to see if Bungie has anything more in store for the Destiny 2 subclass, besides punching enemies for a short period of time.

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