Minecraft 1.21, also known as the Tricky Trials update, introduces a new and unique mob to the game known as the breeze. This creature utilizes wind currents and is incredibly agile. It is also capable of causing a substantial amount of fall damage thanks to the wind charges it can fire. Since it is a major part of the patch, players may want to know as much as they can about the breeze.
With that in mind, it doesn't hurt to take a look at the breeze in Minecraft 1.21, including where it spawns, how it behaves, the loot it drops, and any weaknesses or strategies that give players an advantage in defeating it.
What to know about the breeze mob in Minecraft 1.21
Spawn location
Although the breeze can be spawned effectively anywhere in Minecraft through the use of spawn eggs or console commands, it only naturally appears in the 1.21 update's new trial chamber at the moment. Specifically, these mobs are created by trial spawner blocks that are surrounded by chiseled tuff blocks. Trial spawners create different hostile mobs based on their surrounding blocks.
The more players that are within the 14-block range of the trial spawner, the more breezes it can spawn. In a single-player situation, a trial spawner will stop spawning hostile mobs (including the breeze) once it has reached six mobs, which is something to keep in mind when heading into trial chambers in general.
Droppable loot
As of their release, breeze in Minecraft 1.21 are guaranteed to drop one item type: breeze rods, which can be used to craft wind charges and the mace weapon or to duplicate the flow armor trim smithing template. By default, a killed breeze will drop one to two breeze rods, but players can increase the breeze rod drops by killing a breeze with a Looting-enchanted weapon.
Below, players can find the drop quantities based on the level of Looting on their weapon when they kill a breeze:
- Weapon Without Looting: 1-2 breeze rods
- Looting I: 2-4 breeze rods
- Looting II: 3-6 breeze rods
- Looting III: 4-8 breeze rods
Breeze behavior and strengths/weaknesses
Breezes will target players after spawning by firing wind charges, which deal negligible direct damage but cause a substantial amount of knockback that can cause the infliction of fall damage. Moreover, wind charges can interact with certain blocks, including buttons, levers, doors, and trapdoors. However, the breeze has no melee attack to speak of, making it vulnerable in enclosed spaces.
The breeze is incredibly agile and can leap horizontally and vertically over large distances, making it a difficult opponent to target. However, engaging a breeze in ranged combat isn't advised, as it's able to reflect all projectiles except wind charges back at its opponents at the same velocity. However, the mob's core weakness should be a fairly easy one to exploit.
Specifically, the breeze's lack of a melee attack in Minecraft 1.21 means that once players approach it and are roughly one to two blocks away from it, it will stop attacking completely. At this point, it's at a player's mercy and can be easily dispatched with a melee weapon. Additionally, if players enchant their boots with Feather Falling, they can negate the breeze's primary source of dealing damage.
Without its ability to deal significant fall damage via its wind charges, the breeze has no real way of dealing enough damage to secure a kill in Minecraft 1.21. An effectively disarmed breeze is simply a moving target, and players should have little trouble defeating them in combat at this point, particularly due to their relatively low health total of 30 health (15 hearts).