Minecraft Bedrock fans have been eagerly looking forward to new betas and previews, especially since the official announcement of bundles nearly two weeks ago. Unfortunately, the new Minecraft Bedrock 1.21.20.23 patch is likely to be another disappointment for players.The Minecraft Bedrock 1.21.20.23 update lacks major features, like bundles, that players were excited about. This new beta and preview bring many bug fixes and technical updates, along with a parity fix related to how leads interact with boats. Without further ado, let's dive into the latest Minecraft Bedrock patch notes.Minecraft 1.21.20.23 beta and preview patch notes: All you need to knowFeatures and Bug FixesAccessibilityFixed an issue where Apple Pencil was not recognized as a valid input method (MCPE-158895)Blocks"light_block_0" and its derivatives now have their block sound defined (MCPE-183449)Game TipsThe Swim game tip can now only appears when not breathing in waterGameplayFixed an instance where input could stop working as expected when using Touch Controls and Custom CamerasText InputFixed an issue where content of the previously used text field was carried over to Signs on Xbox (MCPE-182645)User InterfaceThe chat quick access history no longer stores duplicate chat entriesUser Interface GameplayFixed flickering item icon when quick moving a stack to non-empty stacksVanilla ParityLeads now attach to the front of Boats, instead of to their center (MCPE-182145)Technical UpdatesEditorUpdates this week:Updated block hotbar to have non-air defaultsAdded persistence for the default hotbarAdded "ExtensionContext.settings.theme" which will represent the In-World UI ThemeThis feature currently has three functions: resolveColorKey(string): Color, setCurrentTheme(string): void, and getThemeList(): string[]There is a single "minecraft:default" themeFuture work will add the ability to create, modify, and delete custom themes but the default themes will not be modifiableUpdated subset of PropertyPane API to use IObservable pattern.Added an alternative Property Pane addVector3API that leverages type safe IObservable Observables can be created using makeObservable APIAdded interfaces IVector3PropertyItemand IVector3PropertyItemOptions for the new property itemRenamed function to create property bag Vector3 to addVector3_deprecatedAdded an alternative Property Pane addBoolAPI that leverages type safe IObservableProp value APIAdded interfaces IBoolPropertyItemand IBoolPropertyItemOptions for the new property itemRenamed function to create property bag bool item to addBool_deprecatedConverted Property Pane addText API to use IObservablePropAdded interfaces IButtonPropertyItemand IButtonPropertyItemOptions for the button property itemIPropertyPane addButtonAPI can now take a plain functionRemoved ButtonVarianttype, and added ButtonPropertyItemVariant enum APIRenamed EDITOR_PANE_PROPERTY_ITEM_TYPEenum API to PropertyItemTypeConverted property pane addImageAPI to support IObservable. It will also be possible to use custom image formats like icon and block with ImageResourceData as valueAdded onClickfunction and alignment property to IImagePropertyItemOptions APIEntity ComponentsImproved "behavior.follow_owner" teleportation logic:Entities now seamlessly resume navigation after teleporting to their ownerAdded the "post_teleport_distance" field, allowing to specify how far from its owner an entity will be placed after teleportingIf no value is specified, "stop_distance" increased by one will be usedThese changes only affect entities with format version of 1.21.20 or aboveGeneralRemoved the "Holiday Creator Features" experiment. Content that uses the experimental features may no longer function correctly.Technical Experimental UpdatesCreator Camera - Focus TargetFocus target experiment is now available, more functionality to come in future releasesA new camera command has been added to target entities and keep them in center screenIncludes option to add an offset from the center of the entityIncludes option to remove the target