On August 7, 2024, Mojang Studios released Minecraft 1.21.30.22 beta and preview for Bedrock Edition. This new release brought several interesting features and bug fixes, including interesting parity changes. For very long, Minecraft Bedrock players have wondered why enchantments with a single level have 1 in their names, while this is not the case in Java Edition. With 1.21.30.22 beta and preview, enchantments with one level won't show 1 in their names. Other than this parity change, Mojang has also changed the names of many items to match them with Java Edition.Another interesting feature in the latest Minecraft beta and preview is the addition of a new screenshot button. That said, let's go through the Minecraft 1.21.30.22 patch notes to find out about all the latest features and bug fixes.Minecraft 1.21.30.22 patch notes: All you need to knowFeatures and bug fixes in Minecraft 1.21.30.22Blocks"sponge" block is now split into unique instances: "sponge" and "wet_sponge."Colored Torch block instances,"colored_torch_rg" and "colored_torch_bp", are now split into unique instances "colored_torch_red", "colored_torch_green", "colored_torch_blue", and "colored_torch_purple."Added new experimental field "item_specific_speeds" to "minecraft:destructible_by_mining" block component.CommandsAdded all parameters to /reload command. This causes players to quit the world and rejoin, as well as reload all behavior and resource packs.GameplayFixed the collision shape for Trial Spawners; it is now the same size as an ordinary block .(MCPE-178305)Added a new death message for when players are defeated by a Mace smash attack.GraphicalRenamed the maximum framerate slider "Framerate Limit" and added a tooltip to better describe its purpose.Vanilla ParityEnchantments that only have one possible level no longer display their level "I" in their name.The names of many items and blocks were brought to parity with Java Edition. The following list details the old names to the left, and the new names to the right: (MCPE-101388).Book & Quill -> Book and QuillChain Helmet -> Chainmail HelmetChain Chestplate -> Chainmail ChestplateChain Leggings -> Chainmail LeggingsChain Boots -> Chainmail BootsEnchanted Apple -> Enchanted Golden AppleCooked Beef -> SteakMelon -> Melon SliceGlistering Melon -> Glistering Melon SliceMilk -> Milk BucketSeeds -> Wheat SeedsSnow -> Snow BlockTop Snow -> SnowGrass -> Short GrassDouble Tallgrass -> Tall GrassSugar Canes -> Sugar CaneClay Block -> ClayClay -> Clay BallSea Turtle Spawn Egg -> Turtle Spawn EggSea Turtle Egg -> Turtle EggBrick Block -> BricksNether Brick Block -> Nether BricksRed Nether Brick -> Red Nether BricksPrismarine Bricks Slab -> Prismarine Brick SlabStone Bricks Slab -> Stone Brick SlabBricks Slab -> Brick SlabInfested Stone Brick -> Infested Stone BricksDaylight Sensor -> Daylight DetectorEnchantment Table -> Enchanting TableWeighted Pressure Plate (Heavy) -> Heavy Weighted Pressure PlateWeighted Pressure Plate (Light) -> Light Weighted Pressure PlateSlightly Damaged Anvil -> Chipped AnvilVery Damaged Anvil -> Damaged AnvilHead -> Player HeadLight Block -> LightThe name of the Stone Mason villager profession has been renamed to Mason to match Java EditionMooshrooms now spawn at light level 9 and above (MCPE-66830)User InterfaceAdded a button in the game menu to take a screenshot. You can view your screenshots in the screenshot gallery on your profile pageTechnical Updates in Minecraft 1.21.30.22APIFixed an issue where @minecraft/server-ui version 1.3.0 was not accessibleEditorUpdates this week:Added Water dropdown inside the Deferred Lighting Settings panel.Added Export pane inside the file menu to allow customizing world settings before exporting to file.Updated Brush Tool with additional features and improved performance.Added Single Block brush shape to allow more fine-grain editing.Added Masking Mode to customize how brushes interact with the world.Replace will create a list of blocks that will be replaced when brushing. Blocks not on this list will not be impacted.Mask will create a list of blocks that will be masked/ignored when brushing. Only blocks not on the list will be impacted.Added IRootPropertyPane and ISubPanePropertyItem interfaces to improve property pane API usabilityRenamed createPropertyPane and removePropertyPane functions for IPropertyPane to createSubPane and removeSubPane.Added action button support for root property pane header.Added visual customization support for sub panes.Added Ruler tool for measuring distances with new client widget framework.Added constraint on the weight value in a Block palette item. Valid values are in the range [1,100].Added missing Widget binding exportGraphicalFixed a bug that caused the moon to appear darker (MCPE-172971).Fixed bug where culling rules for data-driven blocks did not rotate with the transformation component.Resource and Behavior PacksThe player's "helmet_layer_visible" variable is now based on the result of the has_head_gear Molang query and the player and persona render controller's part visibility for the helmet layer no longer checks for the existence of headgear. This fixes attachable scripts setting the "helmet_layer_visible" to 1.0 to now properly work and maintains a fix that prevents persona hair and headgear from clipping outside of mob and Pumpkin heads (MCPE-183058).Experimental Features in Minecraft 1.21.30.22APIItemUseOnBeforeEventAdded property read-only isFirstEvent: boolean to beta. This value will be true if the event was triggered on the player's initial interaction button press and false on events triggered by holding the interaction button.ItemUseOnAfterEventAdded property read-only isFirstEvent: boolean to beta. This value will be true if the event was triggered on the player's initial interaction button press and false on events triggered by holding the interaction button.GraphicalAdded the ability to data-drive water parameters in the Deferred Technical Preview. See the updated Creator portal for more information.Added a new feature to the Deferred Technical Preview: realistic waves! This new feature must be opted into via a resource pack and will not be enabled by default. See the updated Creator portal for more information.Added water controls to the Editor's Deferred Graphics Settings.