Diablo 4 Season 9 is introducing Horadric Jewels as a way to further enhance your already impressive Horadric Spells. However, when I read about these, I immediately panicked, because it sound very similar to the Occult Jewelry in Season 7. I didn’t manage to unlock a single one of them the entire season, so I hope that these are more reasonable to craft.
However, I do think the Horadric Jewels are interesting and should be a nice way to shape up your build as you head into Torment I-IV in Season 9 of Diablo 4. Right now, we only know of a few of these gems, but more could show up as we get closer to Season 9 in July. Here’s what we know so far.
All Horadric Jewels in Diablo 4 Season 9 and what they do
Diablo 4 Season 9 features a powerful new gem type you can slot into your accessories in the form of Horadric Jewels. These specifically become available in Torment I+, once you start clearing out Horadric Storerooms. From there, Horadric Tomes drop, and these unlock the ability to craft Unique gems at Wayfinders.

They require Horadric Phials and Gem Fragments, and can add to the overall power of your builds. At this time, I don’t know where the Horadric Phials drop, but I assume it will also be in the Storerooms.
In addition to their Unique effect, each of these adds +120 Armor and 6% Resistance to All Elements. I just hope it’s less cryptic and frustrating than Occult Gems were.
Here are the currently known Horadric Jewels in Diablo 4 Season 9:
- Idol From Below
- Seal of Power
- The Starflux
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Idol From Below grants players 6% Primary Core Stat, 8% Maximum Life, and Unhindered. However, it comes at a cost. The player will be hunted in Sanctuary’s darkest places by Jewel Guardians, whose goal is to protect this relic. That’s interesting, and if they have a chance to drop Uniques or anything, that could be an amazing benefit, instead of a drawback.
The Seal of Power is another new Horadric Jewel in Diablo 4 Season 9. This one grants you 25% Movement Speed and 15% Critical Strike Chance when you have two or more Arcana from the Spell of Power equipped. Perhaps builds that require high Crit, like Crushing Hand Spiritborn, could use it.
Then there’s the one that interests me the most, The Starflux. It makes your Catalysts deal 100% more damage, but you lose control over your Horadric Spellcraft. This makes your Catalyst inherit Fusions randomly. I’m a sucker for that kind of chaos, especially with the Cosmic Anomaly Catalyst.
In addition to the above, incredibly powerful Unique Horadric Jewels, there are some others that you can craft and equip. We don't know what the other rarities will be, but that doesn't change their usefulness, not by a long shot. Here's every Horardric Jewel we're currently aware of.
- Willbreaker: Physical damage you deal shatters enemies' spirits, causing them to take 40%[x] more Physical damage for 6 seconds. This effect applies when first damaging a Boss or Elite, or when they are affected by Crowd Control.
- Seal of Control: While you have two or more Arcana from the School of Control equipped, gain 45%[x] Control Duration and 30%[+] Lucky Hit Chance.
- Seal of Power: While you have two or more Arcana from the School of Power equipped, gain 25%[+] Movement Speed and 15%[+] Critical Strike Chance.
- Seal of Denial: While you have two or more Arcana from the School of Denial equipped, gain 30%[x] more Barrier, Fortify, and Thorns.
- Horadric Crest: For each Arcana from a unique School you have equipped, gain 5%[+] Damage Reduction and 1%[+] Maximum Resistance to All Elements.
- Reverie Horn: After you injure or kill an enemy, your Summons are empowered, growing larger and dealing 30%[x] more damage for 4 seconds.
- Scornful Light: You deal 20%[x] and take 10%[x] more Elemental damage.
- Tyrant Bane: After you deal damage over time to an enemy, they take 0.33%[x] more damage over time from you forever.
- Liminal Echo: If you would take fatal damage, instead prevent that damage, invoke Propulsion, and become Invulnerable for 3 seconds. This can only occur once every 75 seconds.
- Myraid Stone: After you cast your Catalytic Skill, if it is an Ultimate, gain 30%[+] Attack Speed for 10 seconds.
- Spark of Creation: After you cast your Catalytic Skill, gain 10 Primary Resource.
- Luminate Eye: Your Catalytic Skill gains 25%[+] Cooldown Reduction.
- Brilliant Sigil: Your Infusions are 150%[x] more potent.
- Elemental Brand: Your Catalytic Skill deals 33% damage of your Infusion's element over 3 seconds. Lucky Hit: Dealing damage of your Infusion's element has up to a 33% chance to trigger its secondary effect.
- The Starflux: Your Catalyts deal 100%[x] more damage. However, you lose control over Horadric Spellcraft, causing your Catalyts to inherit Infusions randomly.
- Idol From Below: You gain 6%[x] primary stat, 8%[x] maximum life and you are always Unhindered. However, you will be hunted in Sanctuary's darkest places by Jewel Guardians who were entombed to protect this relic.
As you can see, the Horadric Jewels offer a wide assortment of powerful features. Perhaps the one that stands out to me the most, as a Necromancer player, is Reverie Horn. Anytime you injure (almost kill) or kill an enemy, your Summons get bigger and hit harder, for multiplicative damage?
That's hilariously good. Tyrant Bane has a lot of possibilities for any build that has DOT damage as well. It's not a huge amount of extra damage (0.33%[x]), but it will add up, for sure.
Liminal Echo is going to be incredibly useful for players grinding Ladder Bosses, when they aren't quite sturdy enough to take a hit. I got one-shot by so many bosses, just because I barely stood in something. Liminal Echo, every 75 seconds, will let a player avoid fatal damage, and briefly become Invulnerable, as well as activate Propulsion. That means it's also a knockback and damage dealer on top of that. It's a very exciting prospect.
Just days before the official launch of Season 9, Blizzard revealed a brand-new Horadric Jewel, and that's Willbreaker. The developers noticed that there weren't lots of great options for physical damage players, so they were given this for their builds going forward.
Check out our other Diablo 4 guides and features
- Diablo 4 Season 9: All new Uniques
- Diablo 4 Season 9 PTR Patch Notes (Update 2.3.0)
- Diablo 4 Season 8 Review