The much-anticipated June 2023 update for Rust is finally here, with eager players from around the world being able to dive into everything it has to offer. The updates' content was hinted at and showcased earlier last month by the developers at Facepunch Studios, including Shipping Container building cosmetics, Sleeping Bag tweaks, and plenty more.The June 2023 content update has addressed several contentious issues regarding Sleeping Bags, with it now being limited to 15 per player. New animations associated with the build upgrade effect have been introduced with the latest update. Interested readers can check out the June 2023 update content highlights in our coverage. Without further ado, read on to find out about the patch notes shared by the developers.Rust official patch notes for June 2023 updateRust@playrustRust's monthly map wipe and update are now live!This month's update brings you respawn changes, the Shipping Container-building skin, creation-building effects & many improvements and fixes.rust.facepunch.com/news/bags-to-b…92175Rust's monthly map wipe and update are now live!This month's update brings you respawn changes, the Shipping Container-building skin, creation-building effects & many improvements and fixes.rust.facepunch.com/news/bags-to-b… https://t.co/MSz2Re512fThe official patch notes for Rust June 2023 update are as follows:FeaturesCan no longer have more than 15 respawn optionsCan connect to servers via Steam query port as well as game portImprovementsRespawn options are now visible on the map during gameplayCan copy+paste filter configs on the conveyor screen by holding shiftIndustrial tool now shows the name of the item attached to a storage adaptor when hovering over industrial connectionsRF Transmitter can now change frequency via inventory (like pager)RF Transmitter can now change frequency while in another player’s TC radiusCan now ping as soon as binoculars are equipped, no need to zoomPings now have unique sound effectsPings placed outside of your field of view will now flash the compassAdded a crosshair to the binocularsPings now fade out when they time outPings can be deleted regardless of equipped itemIncreased size of pingsAdded a list of current local and team markers to the top left of the mapMarkers will now show 4 characters from the label on the compassImproved visibility of map markers on snowy areasRaised attachment point of storage adaptor on vending machines for easier placement around windowsHorses now have several new idle animations in RustBuilding skins can now changed by pressing Q and E in the hammer radial menuInternal memory pool improvements for better thread safety performanceModders can now update CUI without destroying & recreating'infiniteammo' convar'repair_inventory' command in Rust'skin_radius' and 'upgrade_radius' commandsResolution of signs doubledDebris added to shopfront & vending machineImproved shader graphics of black telephone wires around the mapFixedFixed tooltips briefly flickering out of position in some UIFixed missing cowbell 3rd person mallet in RustFixed old map markers staying on the map after changing serverFixed RF pager no longer able to be set to SilentFixed items with redirect skins sometimes not being counted by Industrial Conveyor filtersFixed steam://connect links not workingFixed floaty pylon placement edge cases in RustFixed building blocks getting fully repaired when changing their skinFixed sunlight leaks inside the Nuclear Missile Silo on some map seedsFixed loot getting stuck under the big missile in the Nuclear Missile SiloVending machines no longer give out stacks greater than max stacksize after restartSteam nicknames fixedRemovedDisabled legacy server analytics in Rust