"The story has been relegated to an audiobook": Destiny 2 players upset about the poor content delivery model in Season of the Deep

The seasonal storytelling in Destiny 2 Season of the Deep is caught between a rock and a hard place (Image via Bungie)
The seasonal storytelling in Destiny 2 Season of the Deep is caught between a rock and a hard place (Image via Bungie)

Destiny 2 has received a lot of criticism lately. From constantly crashing servers to the overwhelming presence of cheaters in the game, a lot has been going wrong ever since Lightfall went live. However, one of the primary complaints about Bungie's first-person shooter is the way the expansion and the seasonal storyline were executed.

Ever since Lightfall went live, Bungie has been having a tough time with respect to the story delivery in Destiny 2. Not only was the campaign rushed, but it also didn't offer enough information about the Veil, which was believed to be an artifact of mystical proportions.

Fast forward to the Season of the Deep, and Bungie has resorted to revealing major plot points through audio logs. This is something that the game's community doesn't like at all.


Destiny 2 players upset about the way the current seasonal storyline is being handled

Although audio logs have been present in Destiny 2 for a while now, they were never really used to reveal major details about the game's lore.

While a lot of players prefer knowing the lore, they don't really listen to these audio logs. The fact that Bungie is pushing it in this format has caused many to be unhappy.

While some didn't know that these audio logs were a weekly affair, others were unaware that these logs existed in the first place.

There are some individuals who knew about this, but they didn't bother to check in because they consider it to be a boring way of telling a story. This is especially the case when it revolves around the Veil, which also happens to be a key factor in the ongoing Light vs Darkness saga in Destiny 2.

The way that Bungie handled Destiny 2 Lightfall is rather odd. The campaign felt very hasty. Moreover, the entire expansion felt like a filler episode of an anime series. What's worse is that the developer had been hyping up the Witness for a good while but didn't give him enough time in the story.

Furthermore, the ending of the campaign felt underwhelming. The Veil is such an important paracausal object, but the repercussions of the Darkness and the Witness having used it is yet to be felt.

However, all hope isn't lost. Bungie is known to learn from its mistakes. If this is a content delivery model that the developer has been working on, there are so many ways to refine it and execute it.

Hopefully, by the time The Final Shape showcase goes live, Bungie will have sorted things out. If not, the future of Sol will look very bleak.

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