Marvel Rivals Season 3 balance changes have now been officially announced with the arrival of the new season. Released on July 11, 2025, this new season marks a significant turning point for the game, not just because of the introduction of two fiery new Duelist heroes — Phoenix and Blade — but also due to a sweeping list of hero balance changes that promise to shake up the game’s competitive landscape.Read on to learn more about the Marvel Rivals Season 3 balance changes.Balance changes in Marvel Rivals Season 3VanguardEmma FrostNerfed: Telepathic Pulse damage slightly reduced at 99 energy from 120/s to 110/s and 100 energy from 150/s to 140/s, and her Diamond Form damage mitigation eased from 30 % to 25 %.Buffed: Ultimate Psionic Seduction costs less energy from 3,700 to 3,400.The ThingBuffed: New ability “Battle Blitz” lets him leap up to 20 m and gain 25 % damage reduction, and his Stone Haymaker now knocks down flyers.VenomBuffed: Cellular Corrosion now slows enemies more effectively from 15 % to 25 %.Also read: Marvel Rivals Season 3 trailer shows first look at Blade and PhoenixDuelistHuman TorchNerfed: Fire Cluster damage reduced from 6 to 5.5, and Supernova ultimate has weaker shockwave from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s.Buffed: Gains a 5 % damage bonus when anchoring in Team-Up comps.Iron ManNerfed: Repulsor Blast loses punch (Hits 1 & 2 are –5 damage each when Armor Overdrive is active), and Invincible Pulse Cannon’s energy cost increased from 2,800 to 3,400.Mister FantasticNerfed: Inflated State now provides less bonus health from 400 to 350.NamorBuffed: Trident of Neptune gets stronger from 70 to 75 damage, and both trident and Wrath projectiles fly faster (120 to 150 m/s).Scarlet WitchMixed: Reduced Reality Erasure ultimate max slow rate from 35 % to 25 % but has increased damage from 750 850.Spider-ManBuffed: “Get Over Here!” kick up increased from 50 to 55 damage.Buffed: Mid-air “Spider-Power” damage increased from 50 to 55.Buffed: Increased Amazing Combo damage 55 to 60.The PunisherNerfed: Turret and Spell Field damage down (12 to 10 each); Ultimate energy cost increased (3,400 to 3,700).Winter SoldierBuffed: Roterstern damage falloff improved (max falloff at 40 m increases from 60 % to 70 %).WolverineNerfed: Feral Leap strike duration extended (4 s to 5 s) but cooldown lengthened from 12 s to 15 s.Also read: All upcoming skins in Marvel Rivals Season 3StrategistInvisible WomanMixed: Orb Projection now heals more on launch (40 to 45) but less on return (40 to 35); launch damage higher (20 to 25), return damage lower (20 to 15).LokiNerfed: God of Mischief ultimate now costs more (4,000 to 4,300).MantisMixed: Healing Flower total heal slower per second from 20/s to 12.5/s, but its passive now heals 2.5 % per second; ultimate Soul Resurgence costs more from 3,700 to 4,300 but grants extra max health from 100 to 150.UltronBuffed/Nerfed: Adjusted flight acceleration (8 s to 6 s); Firewall gives slightly less self health (75 to 65) and ally bonus health (55 to 50).Also read: All Marvel Rivals Season 3 leaksThese are all the Marvel Rivals Season 3 balance changes that have been implemented in the title. Season 3 in Marvel Rivals feels like a thoughtful recalibration: pushing underused heroes forward, softening overbearing champions, and refreshing team comps with vibrant new synergies. While Emma Frost and Iron Man saw nerfs to curb dominance, fan favorites like The Thing, Namor, and Venom are poised to shine. Phoenix’s launch and her fiery synergy with Wolverine may shake the meta, but seasoned players will relish finding new counters and strategies.Also read: How to link Marvel Rivals to TwitchFollow Sportskeeda for more updates:What are Marvel Rivals college perks?How to get Captain America - Captain Klyntar skin in Marvel RivalsHow old is Peni Parker in Marvel Rivals?How to get the Thor Majestic Raiment skin in Marvel Rivals