GTA Online: Motorcycle Club Clubhouse Contracts

Clubhouse Contracts now offer a viable means of making money (Image via Rockstar Games)
Clubhouse Contracts now offer a viable means of making money (Image via Rockstar Games)

GTA Online is quite possibly one of the most expansive and in-depth online experiences a gamer can enjoy. With game modes spanning multiple genres and detailed property/business management sims, GTA Online is truly a one-of-a-kind experience.

The game lets you fulfill almost any fantasy that you may have in mind, such as owning your very own nightclub or being the President of your very own Motorcycle Club (MC). Anyone who's watched the hit drama Sons of Anarchy has dreamed of being part of an MC.

GTA Online lets you do just that, but keep in mind that running an MC isn't all fun and games, and involves a good deal of work for it to be successful. To become president of a Motorcycle Club, players must acquire a Clubhouse from the Maze Bank Foreclosures website.


GTA Online: Clubhouse Contracts

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After purchasing a Clubhouse, Malc will contact the Motorcycle Club and offer different jobs that can be done in order to obtain cash and RP rewards. Keep in mind that other players in the session will be able to interfere during MC work.

Contracts appear on the Clubhouse's notice board at random and can only be started from the Clubhouse. Some Contract Missions may require the Motorcycle Club to have more than one member.


Full list of Clubhouse Contracts and their rewards

1) By the Pound: The player must either meet an Aztecas contact or hit up a boat owned by the Ballas to obtain some items and transport them to a remote drop-off location.

Reward: $25,500.

2) Cracked: The MC unlocks a fortified safe and delivers the money to a drop-off site.

Reward: Cash and RP varies.

3) Fragile Goods: Multiple vans must be destroyed before the timer runs out.

Reward: $12,500 - $34,000.

4) Guns for Hire: Two cars with allies are transported to a point on the map by the MC, who then protects them from enemy bikers.

Reward: Cash and RP varies.

5) Gunrunning: A weapon trade is broken up by the MC, who then takes the stolen guns and delivers them to a drop-off point.

Reward: Cash and RP varies.

6) Jailbreak: The MC takes a prisoner to a drop-off location after hijacking a prison bus.

Reward: $22,500.

7) Nine Tenths of the Law: The MC grabs some motorbikes and transports them to a drop-off site.

Reward: Cash and RP varies.

8) Outrider: The MC must transport contacts to their drop-off location on a motorcycle.

Reward: Cash and RP varies.

9) P.O.W.: To save a client and deliver them to a safehouse, the MC must travel to one of four randomly determined locations.

Reward: $23,000.

10) Torched: To destroy 10 boxes of ammunition, the MC travels to a designated area.

Reward: Cash and RP varies.

11) Weapon of Choice: The MC uses a specified weapon to eliminate targets. A copy of each specified weapon will be present near each target.

Reward: $18,000 - $21,000.

12) Hit the Roof: An Oppressor must be stolen from a randomly selected container on a rooftop by the MC.

Reward: Cash and RP varies.

13) Life and Deathbikes: The MC must break into a specific residence, steal the Deathbike, and transport it to the meeting spot.

Reward: Cash and RP varies.

Several of these Clubhouse Contracts can be completed solo and net a decent amount of Cash and RP.

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