With the release of the Minecraft Bedrock 1.21.60 update, Mojang developers have now turned their focus to the upcoming 1.21.70 update. Developers have already released two beta and preview versions for it, and now, Mojang has released Minecraft Bedrock 1.21.70.23 beta and preview, bringing plenty of new features and changes.As part of the villager trade rebalancing, some changes have been implemented as experimental features in Minecraft Bedrock 1.21.70.23. Cartographers can now sell maps to all types of villages and structures, helping players explore the Overworld.Other than cartographers, the wandering trader has also received many new trades for players who are not big fans of exploration. Additionally, a sheep's wool color is now dependent on the biome's temperature.Minecraft Bedrock 1.21.70.23 also includes many changes and bug fixes, such as the removal of keep inventory from Easy and Peaceful difficulties, the addition of bundles to village chests, and more.This article goes through the patch notes for the latest Minecraft Bedrock 1.21.70.23 beta and preview.Minecraft Bedrock 1.21.70.23 beta and preview patch notesExperimental FeaturesFixed Leaf Litter being able to be bonemealed. (MCPE-190253)Fixed Cactus Flower growth so they only grow if a Cactus Block itself would survive to avoid breaking Cactus FarmsAim Assist no longer requires the "Aim Assist" experimental toggleCartographer and Wandering Trader RebalanceIntegrated the Village Trade Rebalance experiment changes to the Cartographer and Wandering TraderCartographer TradesCartographers now sell 7 new maps which each point to a different village or other structures in a different biomeThese maps can help players who want to quickly find a specific location.Cartographers from different village types will sell a different range of maps and colored bannersWandering Trader TradesThe Wandering Trader now has better prices, more trades and sells larger amounts of many itemsThey will also now buy basic supplies from players, so it's possible to get some emeralds by helping them prepare for their next journey even if you don't feel like buying anythingThe Wandering Trader will offer to buy two items from this list:Water BottleWater BucketMilk BucketFermented Spider EyeBaked PotatoHay BaleWandering Traders now have a chance of selling these items (in addition to their previous trades):Logs (Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Pale Oak or Cherry)Enchanted Iron PickaxePotion of InvisibilitySheep wool color in warm and cold biomesSheep have updated rules for which color of wool they have based on which biome they spawn in:Temperate Biomes: (these colors are unchanged from current behavior)Common sheep color is whiteUncommon sheep colors are black, gray, light gray and brownThere is a rare chance for a pink Sheep to spawnCold biomes:Common Sheep color is blackUncommon Sheep colors are light gray, light blue, blue and cyanThere is a rare chance for a pink Sheep to spawnWarm Biomes:Common Sheep color is brownUncommon Sheep colors are gray, yellow, orange and redThere is a rare chance for a pink Sheep to spawnFeatures and Bug FixesVillage Chest BundlesAdded a 33% chance of finding a Bundle in various Villager chests:CartrographerTanneryWeaponsmithDesert HousePlains HouseSnowy HouseSavanna HouseTaiga HouseDesert Animal SpawningCamels will naturally spawn in the DesertBlocksBushBushes can now be snowlogged (MCPE-190294)Bush can now be replaced by other blocksBush drops itself when broken with Shears or with a tool that is enchanted with Silk Touch, otherwise it drops nothingCactus FlowerCactus Flowers can now be placed on Farmland blocks (MCPE-190391)Endermenn can no pick up Cactus FlowersFirefly BushFirefly Bushes can now be snowlogged (MCPE-190294)Tweak Firefly Bush world generation:Lowered chance of them being attempted to be placed by waterReduce patch size when placed to be from 2-5The Firefly Bush now has the same bonemealing properties as the Bush blockLeaf LitterLeaf Litter is now replaceableLeaf Litter can only be placed on blocks which provide full surface supportNether FungiWarped and Crimson Fungi no longer z-fight (MCPE-190389)Short and Tall Dry GrassShort and Tall Dry Grass are now randomly offset, like regular Short and Tall Grass (MCPE-190387)GameplayPlayers fall momentum is no longer reset after exiting and re-entering the world (MCPE-188490)GeneralIn Server Authoritative movement, when Player is corrected, the movement will not have easing anymore. This is a better feel, as can be seen with upward, repeating, PistonsFixed typos in music definitions and sound definitions that were causing the wrong music to play for soulsand valley, desert mutated, and jungle mutated biomesFriends Drawer ImprovementsPlayers can now also find the Friends Drawer in Create New World, Edit World and your profile, in addition to the Play Screen, Main Menu and Game Menu, in the top right of the screen. We hope this will make it easier to connect and play with your friends! Let us know how you like it, at aka.ms/mcfriendsdrawerfeedbackMobsFixed Pufferfish attack and inflate logic (MCPE-149129) (MCPE-69522)Pufferfish no longer only trigger inflate/deflate logic against monsters and players. Now triggers inflate/deflate logic against Axolotls, all non-aquatic mobs, and playersPufferfish no longer only attack players and monsters. Now they attack Axolotls, all non-aquatic mobs, and players that aren't in creative modePufferfish no longer only poison players and monsters. Now they poison Axolotls, all non-aquatic mobs excluding undead monsters, and players that aren't in creative modePauseFix so data driven particles pause properly when game is paused (MCPE-188461)PlayerFixed an issue where other players in multiplayer scenarios would sometimes get stuck in their dying animation after respawningPlayer characters no longer rotate sideways when moving forwardSoundFixed Block breaking sounds not playing (MCPE-190264)User InterfaceHand bobbing no longer occurs while the game is paused (MCPE-188457)Minecraft logo misaligned on progress screenTouch controls: Fixed a bug where a player could stay moving diagonally after opening a menu (MCPE-190308)Keep Inventory is back to being a cheat on all difficultiesTechnical UpdatesComponentsAdded validation for asset references in componentsContent errors will log missing references for the following fields:item referencesblock reference in item component in "minecraft:block_placer"loot table reference in block component "minecraft:loot"The "entity_sensor" component's "find_players_only" field now functions correctly, properly restricting searches to Players only and affecting all subsensorsDedicated ServerExposed two new parameters for dedicated server when in server-auth-with-rewind. These will make the server more strict on player positions. Look in server.properties for more information on what these doserver-authoritative-movement-strict default to false and can be set to true. Will affect Player position acceptanceserver-authoritative-dismount-strict default to false and can be set to true. Will affect Player position when dismountingEditorAdded IButtonPanePropertyItem API for customizing button layoutsIPropertyPane.addButtonPane and IModalControlPane.addButtonPane API methods to create button pane itemsUpdated the mouse indicator for various tools to no longer linger after the app is suspended and resumedUpdated the maximum allowed line segments in Line Tool to 40 to address a crashEntity Event ResponsesAdded the "stop_movement" entity event response, which stops the entity's movementThe "stop_vertical_movement" field specifies whether vertical movement should be stoppedThe "stop_horizontal_movement" field specifies whether horizontal movement should be stoppedThis response does not stop navigation or prevent future movementIf that's the desired outcome, also remove the components responsible for thatAdded the "set_home_position" entity event response, which sets the entity's home position to its current positionFor this to have any effect, the entity must already have a "minecraft:home" componentEntity EventsAdded "first_valid" event type, it will evaluate every filter in order and execute the first valid oneEntity FiltersThe "in_clouds" entity filter now succeeds when an entity's bounding box intersects the cloud layer, rather than only when its bottom is within itJigsawFixed gaps from appearing between data-driven jigsaw structure pieces.MobsAdded aquatic family-type for all aquatic mobsNormal Minecart is no longer considered a mobExperimental Technical UpdatesRemoved unused experimental json field peaks_factor from minecraft:mountain_parameters in the behavior pack biome fileAPI@minecraft/serverFixed a bug where call methods on Player.inputInfo, Player.inputPermissions, or Player.aimAssist on a player that left and rejoined the world would throw an error.@minecraft/server-netUpdated the execution privilege of most APIs to allow them to be called in read-only contexts ("before" events)Added new error InternalHttpRequestErrorAn error thrown when a platform-level HTTP error occurs. Information provided in this class may be useful for diagnostics purposes but will differ from platform to platform.Added new error MalformedHttpRequestErrorAn error thrown when a malformed HTTP request is attempted to be sent.@minecraft/server-uiAdded method divider(): ActionFormData;. It adds a section divider into the form.Added method divider(): ModalFormData;. It adds a section divider into the form.@minecraft/diagnosticsFixed crash on dedicated server when submitting error reports to Sentry.Blocks"minecraft:material_instances" component has a new experimental boolean field "isotropic" for format version 1.21.70 and higher, this field controls rotating the face UVs randomly based on BlockPosGraphicalFixed the behavior of the Darkness status effect in the Deferred Technical PreviewMinecraft Bedrock 1.21.70.23 beta and preview are now available for download. The latest preview version is available for Windows, Xbox, PlayStation, and iOS devices. The beta is available only for Android players participating in the beta testing program.