Patch 5.10 of Valorant is set to bring forward a variety of interesting changes to the game, including buffs for Agents like Harbor and Cypher, and a long-awaited nerf for Fade.Riot Games has also planned to introduce a brand new feature for the North American region, allowing the game to detect and reduce disruptive situations by muting player chats while they are still in-game.The changes for Fade and Cypher were expected for quite some time and were recently tested out in Valorant's PBE patch 5.10. However, tests for the Harbor buff were omitted due to the simple nature of the change, surprising players all over the world as it makes its way into the game.Patch 5.10, which is scheduled to arrive on November 15, 2022, will introduce a Harbor buff that increases the Agent's Cascade (C) ability's number of purchasable charges from 1 to 2. Detailed information on the ability and its effects are mentioned below in this article.How does the Harbor buff in Valorant patch 5.10 affect his place in the current meta?VALORANT@VALORANTdePatch 5.10 umfasst Cypher Buffs, Anpassungen für Fade und Harbor und ein paar Fehlerbehebungen!216Patch 5.10 umfasst Cypher Buffs, Anpassungen für Fade und Harbor und ein paar Fehlerbehebungen! https://t.co/oIGWLVm8haAccording to Valorant developers at Riot Games, a portion of the game's playerbase did not use Harbor's abilities enough and felt constrained to a certain degree while playing the Controller Agent.With the new changes in Patch 5.10, the game's developers hope to make it easier for players to learn and use Harbor, while making it more convenient for skilled Controller players to use the Indian Agent efficiently.As mentioned earlier, Harbor's Cascade ability will be getting buffed in the upcoming patch.Cascade is essentially a vision-blocker ability that allows players to cast a wave of water from the ground and send it forward in a certain direction. Upon reaching its maximum distance of 35 meters, or upon re-equipping, the Cascade wave will stop and remain stationary for a duration of five seconds.While the wave is active, any Agent that comes into contact with it, be it an ally or enemy, will be slowed by 30% for 0.6 seconds. This flexibility allows players to use it in place of a smoke-ability or as a deterrent to slow down enemies.Mike | Valorant Leaks & News@ValorLeaksHarbor’s Cascade (C) Ability will now have 2 charges instead of 1. | #VALORANT3064131Harbor’s Cascade (C) Ability will now have 2 charges instead of 1. | #VALORANTCascade, similar to Harbor's Cove and High Tide abilities, had only a single charge before. However, as of Patch 5.10, players will be able to purchase a maximum of two Cascade charges, thereby improving the Agent's efficiency as a Controller Agent.Although an adept Controller Agent, Harbor's initial kit compromised on a few factors that could have allowed the Agent to be an efficient choice for a solo Controller. With the changes arriving for Harbor in Patch 5.10, players may finally be able to utilize Harbor effectively.Other Agent changes coming to Valorant in Patch 5.10Along with the Harbor buff, players can also expect major ability and quality-of-life changes for Cypher and Fade.CypherSince the arrival of Chamber, Cypher has lost his place in Valorant's meta and is often excluded from ideal Agent compositions in any of the game's seven active maps. Hence, a substantial buff for the Sentinel is expected to improve his place in the meta and balance the state of Sentinels in Valorant.TrapwireMaximum Trapwire length increased 1000 to 1500Neural TheftNow reveals enemies twice. There is a four-second delay between the revealsTime restriction to cast on enemy corpses has been removedMaximum cast distance increased 1200 to 1800Quality of LifeUpdated the yellow silhouette used for Cypher’s reveal on Spycam and Neural TheftYellow silhouette will now disappear if the revealed enemy becomes visible to you to help reduce confusion of seeing two representations of the enemy in different placesYellow silhouette will now start to dim and fade faster to make it more distinguishable from an actual enemyCypher’s placed utility is no longer destroyed by allies’ AOE damageRyanCentral@RyanCentral_Here are 2 completely new changes in Patch 5.10, a Harbor buff and a new system! #VALORANT202Here are 2 completely new changes in Patch 5.10, a Harbor buff and a new system! #VALORANT https://t.co/2lD9hpj8nnFade Ever since Fade's arrival in Episode 4 Act 3, she has had a phenomenal presence in the game's meta and has subsequently affected the state of Initiators as well. With a few nerfs to Fade's utility kit, Riot Games expects to bring balance to the Initiator Agents in Valorant.ProwlersDuration reduced from 3 to 2.5 secondsDelay on bite after reaching target increased from 0.4 to 0.6 secondsHitbox improvementsNearsight duration on hit reduced from 3.5 to 2.75 secondsProwlers now fizzle out and no longer debuff instead of debuffing its target if they teleported away before it finished its animationNightfallCost increased from 7 to 8