A range of bug fixes and quality-of-life changes have been incorporated with Apex Legends Season 24. These have been introduced to improve players' general gameplay experience and provide them with seamless and fluid mechanics as they boot into the game.Several major bugs have been fixed with the latest update. The developers have gone above and beyond to ensure that their newest seasonal launch is a massive success amongst fans.This article will explore all the bug fixes and quality-of-life changes in Apex Legends Season 24. Read below to know more.All bug fixes in Apex Legends Season 24Here's a detailed list of all the bug fixes incorporated with the Apex Legends Season 24 patch:General bug fixesFixed an issue where the Mythic Bin could become merged with a Gold BinFixed more firing range realm spawning issues:Thermite VFXMaggie ball bouncing off of invisible doorsMirage decoys getting stuck on invisible doorsFixed rare issue that could prevent the ring VFX and other particles from spawningMixtape: swapping to secondary akimbo weapons from loadouts will no longer play the first draw animationPK will no longer occasionally lock up after using the ChokeRechamber times can no longer be bypassed on the Sentinel and PK by swapping attachmentsReactive weapons will no longer lose their reactive state after swappingSquadmate animations once again play during Legend selection"View upgrades" button in Legend locker will no longer take you to friends listRead more: All Legend buffs and nerfs in Apex Legends Season 24Legend bug fixes with Apex Legends Season 24Alter / Ash / Wraith: Void Vision (enemy highlighting) no longer applies on enemy portalsAlter: Upgrades Tactical Cooldown+ and Void Vision returned to correct tier placementsLifelineCrashing will no longer occur when gliding or using the D.O.C. Heal DroneGliding will no longer occasionally lower performancePathfinder grapple can once again attach to D.O.C. HaloMirageFixed a crash that could occur when using Mirage's Ult near Gravity CannonsLifeline’s D.O.C. now cloaks properly to prevent revealing Mirage (previous hotfix)Newcastle: Ult no longer canceled by Ash’s snareRevenantResolved rare crash that could occur when pouncingShadow Pounce now plays leap audio when spectating a RevenantWattson: fixed upgrade that was allowing the placement of two interception pylonsValkyrie: Tac now working inside of D.O.C. Halo and near Dome of Protection’s edgesVantage: sprinting no longer available while using Ult AccelerantAll quality-of-life changes with Apex Legends Season 24Added further hardening to prevent hipfire cheatsAdded Account Level detailsInfo about your Account Level progress and rewards granted at each future levelAccessed via Lobby (top left), also displays XP bar and level progressAdjustments to Match SummaryXP Gain, Challenge, and Pass progression added to end of match flowSquad Summary section now picks from a small set of stats instead of always showing “Revives,” “Respawns,” and “Time Survived” for unranked Duos and TriosMixtape: disabled assist Ult gain with accelerated weapons which allowed for some Ults to be used too quicklyReactive skins now show their effects in the lobby menusSome Rat Spots have been eliminated across all mapsCheck out: Apex Legends Season 24 Battle Pass: All variants, what's included, and is it worth buyingAI Bots: Cover and PeekingCan now use geometry in the environment as coverCan also utilize “peeking” behavior to provide more of a challengePlethora of bug fixes across all parts of the Bot experienceImprovements and tuning on Easy and Normal difficulty Bots (E1 - N3 Difficulty)Audio updates with Apex Legends Season 24Added Mono output option for players with limited hearingMono audio combines left and right sound channels into one, making it easier for players with hearing impairments to hear all audio cues. It ensures no important sounds are missed, regardless of ear or stereo positioning.Friendly footsteps volume and audible distance reducedFriendly skydive volume reduced to allow for strategizing during drop (enemy volumes unchanged)Increased importance for zipline attach/detach and doors to ensure they are heard more consistentlyReduced volume of squadmate and ambient audio while enemies are being revivedReduced volume for Fuse's Tac and UltReduced volume for Survey Beacons and Ring Consoles for self and squadmates (enemy volumes unchanged)Dev note: Audio can be crucial whether you’re the squad attacking or the one being attacked. We’ve adjusted multiple audio cues to assist with combat effectiveness, and have a few more initiatives in the works to optimize audio throughout the match.Graphics changesImproved CPU rendering performance on all consolesDX12 (PC) updates with Apex Legends Season 24Changed the way that ultrawide monitors handle 16:9 and 16:10 resolutions in full-screen mode. They will now have pillarboxing (black borders on left and right) and no stretching. This behavior can be disabled with +mat_wide_pillarbox 0 launch argument, if stretching is desired.CPU rendering performance improved 5%-10% (situation based) and some frame drops may be reducedAdded a launch argument +mat_minimize_on_alt_tab 1 that allows behavior similar to DX11 where tabbing away from/clicking out of the fullscreen game causes Apex to minimizeImproved loading performance after compiling shaders for the first time (up to 30% faster on some systems). Note that shaders always need to be pre-loaded to minimize gameplay stuttering.Added a launch notification for players with incompatible GPUs that DX11 support will be discontinuedThat's all there is to know about the bug fixes and quality-of-life changes made with Apex Legends Season 24. For more related news, stay tuned to Sportskeeda's Esports section.You can also check out the following links:"we want to be the best": Developer hints at potential changes coming to Apex Legends in 2025Apex Legends Takeover key art hints at potential Assault-class metaAll weapon buffs and nerfs in Apex Legends TakeoverWhat can we expect from Apex Legends Takeover?