After nearly four months of development, Minecraft 1.20.5 is finally nearing its official release. On April 10, Mojang announced the first pre-release of the Minecraft 1.20.5 update. This marks the end of snapshot development for the Minecraft 1.21 update. From now on, players should expect to see more pre-releases leading to release candidates, and finally, the official 1.20.5 update.While no new major 1.20.5 features or changes are expected in these final moments, there are some significant tweaks with experimental Minecraft 1.21 update content. Developers have buffed the ominous trials to make them more challenging, along with some changes to trial chambers. Other than these, there are new advancements, bug fixes, and more.Minecraft 1.20.5 pre-release 1 patch notesExperimental 1.21 featuresTrial chambersTrial chambers have been tweaked (Image via Mojang)Some exicting tweaks to Minecraft trial chambers:More consistently buried by terrain when found undergroundRemade 'Chamber 6' with variations, and renamed it to 'Assembly'Added a new trap dispenser style to chambersFixed various broken jigsaw connections in the corridorsChamber Eruption:Stopped Tuff Bricks from spawning in the airAdded more lights to quadrantsOminous trialsMobs that can wear equipment will now often spawn with enchanted weapons and armorArmor enchantments include Protection IV, Projectile Protection IV and Fire Protection IVWeapon enchantments include Sharpness I, Knockback I, Power I and Punch IMobs that wear equipment no longer have a chance to drop their equipment on deathPlayers are now chosen 50% of the time when an Ominous Trial Spawner chooses which entity to drop projectiles on top ofProjectiles now spawn more accurately above chosen entitiesThree of the new potions in Minecraft 1.21 have also been improved:WeavingNow more consistently spawns 2-3 cobwebs on deathPlayers are now affected by the movement buff through CobwebsMove through Cobweb with 50% of their normal speed instead of 25%InfestedNow has a 10% chance to spawn 1-2 Silverfish instead of 5%Silverfish will now spawn at the center of the entity's bounding box and fling out in the direction the entity is facingOozingWill only spawn slimes in a given 5x5x5 area up to the max entity cramming countAdvancementAfter seven fun Minecraft 1.21 advancements, Mojang has added another new advancement for the coming major update:Revaulting - Unlock an Ominous Vault with an Ominous Trial KeyNew features in Minecraft 1.20.5-PRE1AdvancementsNew advancement coming to Minecraft 1.20.5 update (Image via Mojang)Added the following advancements for 1.20.5 update:Isn't it Scute? - Get Armadillo Scutes from an Armadillo using a BrushSnip it! - Remove Wolf Armor from a Wolf using ShearsGood as New - Repair a damaged Wolf Armor using Armadillo ScutesThe Whole Pack - Tame one of each Wolf variantChanges in Minecraft 1.20.5-PRE1Added support for Viossa languageTechnical changesThe Data Pack version is now 39Data pack version 39Added new item sub-predicates and loot functionsAdded new terrain adaptation type for structures: encapsulateDensity will be added all around every piece of a structureIdeal for structures that need to be entirely covered undergroundThe page limit in Written Books has been removedThe combination of max_stack_size and max_damage components is no longer allowed in commands and data pack definitionsAdded a new option body in entity equipment sub-predicate to match the item in the body armor slot of an entityThe saturation_modifier field on the food component has been replaced with saturationsaturation is the exact value added to the player's saturation levelIn respect to the former saturation_modifier, this is defined by saturation = nutrition * saturation_modifier * 2Particle representation in commands and area effect clouds has been changedChanged optional equipment_loot_table field in the SpawnPotentials of Monster Spawners and spawn_potentials of Trial Spawner configsNow named equipment instead of equipment_loot_tableFormat: object with fieldsloot_table - A loot table used to generate the equipmentslot_drop_chances - An optional map of equipment slot to specified drop chanceCan also be a single value instead of a list to apply to all slots: e.g. slot_drop_chances: 0.0f will apply a chance of 0% to all slotse.g. equipment: {loot_table: "minecraft:equipment/trial_chamber", slot_drop_chances: {"head": 0.0f, "chest": 0.25f, "legs": 1.0f, "feet": 0.25f}}If present, rolled items from the specified loot table will be equipped to the mob that spawnsRemoved Item tag minecraft:tools (overlapping with minecraft:breaks_decorated_pots)Added Entity Type tag minecraft:punchable_projectiles for projectiles which should be able to be punched and deflected toward the direction the player is lookingAdded Enchantment tag minecraft:tooltip_order controlling which order Enchantments are listed in tooltipsFixed bugs in Minecraft 1.20.5 pre-release 1MC-165435 - Can't trigger flying mode in creative while standing in the middle of 2×2 magma block bubble columnMC-188497 - AngerTime and AngryAt cannot be set on summonMC-207353 - Ghast fireballs and wind charges can't be redirected in melee if the attack does 0 damageMC-263315 - Attack Target of hoglins/zoglins can't be detected by /execute on targetMC-264456 - Entity targeted by frogs and axolotls can't be detected by /execute on targetMC-265390 - Forceload Command provides wrong outputMC-267934 - Sending ClientboundTransferPacket followed by disconnect just kicks the playerMC-268000 - The client crashes when using /give to give players a skullMC-268346 - Jump can be used with generic.jump_strength set to 0 resulting in a speed boostMC-268947 - Flying cannot be initiated reliably when the minecraft:generic.gravity attribute is increasedMC-269191 - Old villagers can't tradeMC-269192 - Breeze is not affected by the 'execute on target' commandMC-269266 - Area effect cloud particles from creeper explosions are incorrectly tintedMC-269320 - Books with more than 100 pages get cut off when upgradedMC-269357 - Flow and guster banner pattern descriptions display as raw translation stringsMC-269366 - Mace doesn't break Decorated Pots unlike other toolsMC-269496 - You don't get any damage if you fight against the breeze in a minecart or in a boatMC-269501 - The text above the hotbar has no background, even when the "Text Background" setting is "Everywhere" in spectator modeMC-269508 - Player keeps vertical momentum when jumping when landing on the ground from sonic boomMC-269609 - Wind charges can harm the ender dragon while it perches atop the end portal, unlike arrows and tridents.MC-269610 - Wind charges have the capability to harm the wither when it has reached half health or lessMC-269680 - Game crashes when trying to save after modifying item stack to have a max_stack_size below its current stack sizeMC-269707 - Brewing stand slots have artificial maximum stack size of 64MC-269765 - Mace damage does not reset after a hit while still fallingMC-269933 - limit_count item modifier can create overstacked itemsMC-269947 - Clicking spam with Mace causes very high damageMC-269948 - The subtitle for the "minecraft:event.mob_effect.raid_omen" sound event displays as a raw translation stringMC-269949 - New "Raid Omen" effect texture is using Programmer Art Evoker as baseMC-269954 - Striking non-living entities with a mace enchanted with Wind Burst propels the player upward, even when they are flyingMC-269955 - When flying in creative mode, hitting ender dragons with a mace enchanted with Wind Burst pushes the player upward, unlike when attacking other mobsMC-269959 - "Not a list" printed to console when loading into a worldMC-269961 - Non-player entities with the Weaving effect can't walk through Cobweb at normal speedsMC-269963 - Bad Omen is not removed when experimental features are disabledMC-269974 - Mobs with the weaving effect, when dying, are unable to replace replaceable blocks with cobwebsMC-269976 - Wind Burst book available from villager tradingMC-269977 - Wind Burst enchantment is obtainable in Enchanting TableMC-269980 - Wind Burst enchantment triggers from normal attacks rather than smash attacksMC-269993 - Hitting wind charges using mace with Wind Burst creates very high upwards momentumMC-269999 - Potions of Infestation, Oozing and Weaving can be obtained without experimental features enabledMC-270001 - The particle 'minecraft:item minecraft:air' crashes the clientMC-270004 - Giving yourself an item with a Wind Burst enchantment level higher than 3, then hitting certain entities crashes the gameMC-270005 - Mace smash attack can be done multiple times from a single fallMC-270009 - Entities with the infested effect can spawn silverfish without actually being hurtMC-270048 - Vault textures are inconsistentMC-270060 - The glowing parts of trial spawner textures are inconsistentMC-270094 - Fletcher sells new tipped arrows without experimental features enabledMC-270099 - Killing a mob with Weaving effect places cobwebs even if mobGriefing is disabledMC-270119 - The contents slot for the /item command does not function with shot arrows, tridents, and fireballsMC-270125 - Wind Burst can be obtained from chest and fishing lootMC-270158 - Wind Burst activates while mace is on cooldownMC-270161 - Wind burst enchantment is significantly stronger on vehicle entitiesMC-270201 - Fishing rod line does not account for the scale attribute in third-personMC-270236 - area_effect_cloud and lingering potions causing potion_contents.custom_color to be slightly transparentMC-270412 - Wind charge item crash on non-experimental worlds.MC-270475 - Container component slot -1 crashThere are lots of technical changes added in Minecraft 1.20.5 pre-release 1. Interested players can check the official patch notes for an in-depth explanation of the new technical content.