Diablo 4 update 1.4.3 continues the positive momentum set by Season 4: Loot Reborn. This patch introduces numerous combat changes, including both general and class-specific adjustments and tweaks to make end-game activities like the Pit of Artificers and Tormented bosses slightly easier based on player feedback. Additionally, it includes some long-awaited bug fixes.With the highly anticipated Diablo 4 Vessel of Hatred expansion recently receiving a release date, excitement for the title is at an all-time high. It's encouraging to see Blizzard Entertainment capitalizing on this and refining the game with patch 1.4.3.Balance updates in Diablo 4 patch 1.4.3General - Healing PotionsMinor Healing PotionInitial healing increased by 50%.Light, and Moderate Healing PotionsInitial healing increased by 100%.Strong, Greater, Major, and Superior Healing PotionsInitial healing increased by 200%.Legendary AspectsAspect of the ProtectorBarrier Cooldown reduced from 30 to 20 seconds.Ancestral Unique ItemsAndariel’s VisagePoison nova now spawns on the enemy instead of the player.Poison nova damage increased by 50%.DoombringerShadow explosion damage increased by 100%.Ring of Starless SkiesMaximum stacks of Resource Cost Reduction and bonus Damage increased from 4 to 5.This increases the maximum amount of Resource Cost Reduction and bonus Damage from 40%[x] to 50%[x].Tyrael’s MightDivine barrage damage increased by 100%.ParagonStat requirements for non-main stats reduced from 90 to 60 per Paragon Board.Developer’s Note: A classes main stat is the one that increases the damage of all of their skills. For example, Sorcerers main stat is Intelligence, so this change affects their Rare Paragon Nodes that have threshold bonuses for Dexterity and Willpower. The stat requirements to activate any Rare Node increases for each additional Paragon Board you progress through. Some of these nodes that require non-main stats were harder to activate than intended. This change makes it easier to activate these nodes, especially on later Paragon Boards.Barbarian Balance Changes in Diablo 4 patch 1.4.3SkillsWhirlwindDamage increased by 15%.Violent WhirlwindDamage bonus increased from 30%[x] to 35%[x].Call of the AncientsKorlic's leap damage increased by 12.5%.Talic's whirlwind damage increased by 20%.Madawc's upheaval damage increased by 13%.Prime Call of the AncientsDamage bonus increased from 20%[x] to 25%[x].FrenzyDamage increased by 8%.FlayBleeding damage over time increased by 8%.Enhanced FlayVulnerable duration increased from 3 to 5 seconds.Battle FlayBleed damage bonus increased from 10%[x] to 15%[x].Combat FlayMaximum stack amount increased from 4 to 5.Damage Reduction increased from 3% to 4%.Buff duration increased from 3 to 6 seconds.PassivesPressure Point:Previous – Lucky Hit: Your Core Skills have up to a 10% chance to make enemies Vulnerable for 2 seconds.Now – Lucky Hit: Your Core and Weapon Mastery Skills have up to a 10% chance to make enemies Vulnerable for 2 seconds.Tough as Nails:Additional Thorns as Bleeding damage increased from 10% to 15%.Key PassivesWalking Arsenal:Damage per unique source of weapon damage increased from 10%[x] to 12%[x].Legendary AspectsAspect Of Tempering BlowsWeapon swaps to activate the effect are reduced from 6 to 5.Slaking AspectPrevious – Lucky Hit: You have up to a 45-60% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.Now – Lucky Hit: You have up to a 45-60% chance to gain 20 Fury when a Core Skill deals direct damage to at least one Bleeding enemy. Your Maximum Fury is increased by 5-20.Dust Devil's AspectWhirlwind Dust Devil damage increased by 100%.Aspect of the Relentless ArmsmasterBefore – Gain 35-65% increased Fury Generation while all bonuses from the Walking Arsenal Key Passive are active.Now – Gain 35-65% increased Fury Generation and 15% reduced Fury cost to your Skills while all bonuses from the Walking Arsenal Key Passive are active.Unique ItemsGohr's Devestating GripsWhirlwind explosion damage increased from 25-35% of Base damage to 40-50%.Ancients' OathDamage increased from 30-50%[x] to 40-60%[x].Druid Balance Changes in Diablo 4 patch 1.4.3Spirit BoonsGift of the StagMaximum Spirit Increased from 20 to 40.PrickleskinThorns amount increased by 100%.Advantageous BeastPrevious - Reduce the duration of Control Impairing Effects by 15%.Now - Gain 15%[+] Movement Speed and 15%[+] Impairment Reduction.Scythe TalonsCritical Strike Chance increased from 5%[+] to 10%[+].Iron FeatherMaximum Life increased from 14%[x] to 20%[x].Swooping AttacksAttack Speed increased from 10%[+] to 15%[+].EnergizeSpirit restored increased from 20 to 30.BolsterFortify amount increased from 15% to 25% of your Maximum Life.Obsidian SlamKills required for guaranteed Overpower reduced from 20 to 10.SkillsRabiesPoisoning damage increased by 25%.PulverizeDamage increased by 76%.Raging PulverizePrevious - Enemies Overpowered by Pulverize are Stunned for 3 seconds.Now - Pulverize deals 30%[x] increased Overpower Damage. Enemies Overpowered by Pulverize are Stunned for 3 seconds.PassivesNature's FuryChance to trigger a free Skill of the opposite category increased from 30% to 35%.Perfect StormDamage bonus increased from 20%[x] to 30%[x].Nature's ReachDamage to Distant Enemies increased from 3/6/9%[x] to 5/10/15%[x].Toxic ClawsPoisoning amount increased from 8/15/23% to 12/24/36% of the Skill's Base damage.QuickshiftMaximum damage bonus increased from 6/12/18%[x] to 8/16/24%[x].Defensive PosturePrevious - Increases the amount of Fortify you gain from all sources by 5/10/15%[+].Now - Increases the amount of Fortify you gain from all sources by 5/10/15%[+] and you gain 3/6/9% Damage Reduction while Fortified.MendingPrevious - While in Werebear form, you receive 6/12/18%[+] additional Healing from all sources.Now - While in Werebear form, you receive 6/12/18%[+] additional Healing from all sources and gain 4/8/12%[x] increased Maximum Life.ProvocationTime in Werebear form required for Overpower reduced from 24/20/16 to 20/16/12 seconds.Legendary AspectsAspect of Trampled EarthLandslide damage increased from 50-80%[x] to 70-100%[x] of normal damage.Subterranean AspectDamage bonus increased from 10-25%[x] to 15-30%[x].Aspect of the AlphaWerewolf Companion damage increased from 85-115%[x] to 100-130%[x].Unsatiated AspectShred damage when cast above 50 Spirit increased from 10-25% to 20-35%.ParagonConstricting Tendrils Legendary NodeDamage increased from 120% to 150%.Dominate GlyphDamage bonus after an Overpower increased from 12%[x] to 15%[x].Necromancer Balance Chances in Diablo 4 patch 1.4.3Book of the DeadSkirmishers Sacrifice UpgradeCritical Strike Chance bonus increased from 5%[+] to 10%[+].Defenders Sacrifice UpgradeResistance to All Elements increased from 20%[+] to 25%[+].Reapers Sacrifice UpgradeShadow Damage increased from 15%[x] to 20%[x].Shadow Mages Sacrifice UpgradeMaximum Essence increased from 15 to 20.Now also increases Essence Generation by 20%.Cold Mages Sacrifice UpgradeDamage to Vulnerable enemies increased from 15%[x] to 20%[x].Bone Mages Sacrifice UpgradeOverpower Damage increased from 25%[x] to 30%[x].Bone Golem Sacrifice UpgradeAttack Speed bonus increased from 10%[+] to 15%[+].Blood Golem Sacrifice UpgradeMaximum Life bonus increased from 10%[x] to 15%[x].Iron Golem Sacrifice UpgradeCritical Strike Damage bonus increased from 30%[x] to 35%[x].ParagonBlood Begets Blood Legendary NodeMaximum damage increased from 15%[x] to 30%[x].Blood-drinker GlyphFortify bonus increased from 7% to 10% of your Maximum Life.Desecration GlyphShadow damage bonus increased from 15%[x] to 20%[x].Gravekeeper GlyphDamage bonus increased from 2%[x] to 3%[x], up to a maximum from 12%[x] to 18%[x] for every Close Corpse.Legendary AspectsSacrificial AspectSacrifice bonus increased from 10-25%[x] to 35-50%[x].Shielding Storm AspectPrevious - Each time that Bone Storm damages an enemy, gain a Barrier equal to 1-6% of your Base Life for 10 seconds.Now - Each time that Bone Storm damages an enemy, gain a Barrier equal to 1-6% of your Maximum Life for 10 seconds.Rogue Balance Chances in Diablo 4 patch 1.4.3SkillsTwisting BladesInitial damage increased by 20%.Return damage increased by 20%.FlurryDamage increased by ~25%.PassivesExposureLucky Hit no longer requires direct damage to proc, and will now also work on Damage Over Time effects.SturdyDamage Reduction increased from 4/8/12% to 6/12/18%.Mending ObscurityPrevious - While Stealthed, you Heal for 4/8/12% Maximum Life per second.Now - When entering Sealth and every second while Stealthed, you Heal for 5/10/15% of your Maximum Life.ParagonVersatility GlyphNon-Basic and Non-Core skill damage increased from 15%[x] to 25%[x].Fluidity GlyphPrevious - When you cast an Agility Skill, you gain 9%[x] increased Energy Regeneration for 6 seconds.Now - When you cast an Agility Skill, you deal 10%[x] increased damage and gain 15%[x] increased Energy Regeneration for 6 seconds.Explosive GlyphDamage Reduction increased from 10%[x] to 15%[x].Diminish GlyphDamage Reduction increased from 10% to 15%.Legendary AspectsBladedancer’s AspectDamage increased from 30-60%[x] to 50-80%[x].Aspect of Artful InitiativeEnergy required to drop Grenades reduced from 100 to 75.Grenade damage increased by 50%.Aspect of SurpriseGrenade damage increased by 200%.When using Shadow Step, Grenades now drop at the location the player teleports to instead of where they teleported from.Developer’s Note: "This only changes where the Grenades drop when using Shadow Step, and not Evade."Trickster’s AspectGrenade damage increased by 50%.Enshrouding AspectTime required for a Dark Shroud reduced from 3 to 2 seconds.Umbrous AspectPrevious - Lucky Hit: Critical Strikes with Marksman Skills have up to 45-60% chance to grant a free Dark Shroud shadow.Now - Lucky Hit: Critical Strikes have up to 45-60% chance to grant a free Dark Shroud shadow.Aspect of Arrow StormsArrow Storm damage increased by 30%.Bonus damage dealt by all Arrow Storms increased from 25-35%[x] to 30-40%[x].Vengeful AspectArrow Storm damage increased by 30%.Unique ItemsEyes in the DarkPrevious - Death Trap deals 50-70%[x] increased damage. Unless it hits a Boss of Player, Death Trap will continue to re-arm itself until it kills an enemy.Now - Death Trap deals 50-90%[x] increased damage and will re-arm itself a second time.Saboteur’s SignetGrenade damage increased by 50%.Sorcerer Balance Changes in Diablo 4 patch 1.4.3SkillsIce ArmorBarrier amount increased from 30% of Base Life to 25% of Maximum Life.Shimmering TeleportDuration increased from 3 to 4 seconds.IncinerateDamage Reduction increased from 15% to 20%.PassivesPotent WardingMaximum Resistance increased from 1/2/3% to 2/4/6%.Adjusted functionality: No longer excludes Basic Skill casts.Glass CannonAdditional damage taken reduced from 3/6/9%[x] to 2/4/6%[x].Align the ElementsPersistence duration increased from 2 to 3 seconds.ConductionMovement Speed increased from 3/6/9%[+] to 4/8/12%[+].Duration increased from 3 to 4 seconds.ElectrocutionReduced enemy damage dealt increased from 5/10/15%[x] to 6/12/18%[x].WarmthHealing per Nearby Burning enemy increased from .3/.6/.9% to .5/1/1.5%.Healing per Nearby Burning Boss enemy increased from .6/1.2/1.8% to 2/4/6%.Inner FlamesBonus damage while Healthy increased from 3/6/9%[x] to 4/8/12%[x].Overflowing EnergyCooldown Reduction for hitting Elite enemies increased from .25 to .35 seconds.AvalancheBonus damage increased from 45%[x] to 60%[x].CombustionBonus damage per unique source of Burning increased from 2%[x] to 4%[x].Esu's FerocityCritical Strike Chance increased from 5%[+] to 10%[+].ShatterBonus damage increased from 25%[x] to 30%[x].Vyr's MasteryBonus damage increased from 15%[x] to 20%[x].Bonus damage after a Critical Strike increased from 20%[x] to 25%[x].Legendary AspectsAspect of ConcentrationDamage Reduction increased from 10-20% to 15-25%.Aspect of Unbroken TetherAdditional Chain Lightning chains increased from 4 to 5.Aspect of Overwhelming CurrentsChance to cast an additional Shock Skill increased from 15-30% to 25%-40%.Mage-Lord's AspectPrevious - Vyr's Mastery grants 6-9% Damage Reduction for each Close enemy, up to 18-27%.Now - Vyr's Mastery grants 6-9% Damage Reduction, tripled while fighting a Close enemy.Aspect of Shattered StarsMeteorites damage increased from 20-35%[x] to 30-45%[x].Aspect of Frozen MemoriesAdditional casts increased from 1 to 2.Battle Caster’s AspectMaximum stacks increased from 3 to 5.Unique ItemsFlamescarEmbers damage increased by ~35%.Esadora's Overflowing CameoDamage increased for every 100 Intelligence increased from 50%[x] to 60%[x].Staff of Endless RageBonus damage increased from 40-60%[x] to 50-70%[x].Gloves of the IlluminatorDamage penalty reduced from 35-25%[x] to 30-20%[x].End-game Balance Changes in Diablo 4 patch 1.4.3Health and damage levels have been reduced in the Pit. The adjustment is most significant as players approach tier 60, so more players can fully participate in Masterworking.Developer’s Note: We're adjusting the pit so more players can enjoy a smoother end game progression experience.All Tormented bosses have had their health reduced by 30%. This includes Blood Boils from Tormented Echo of Lilith.Bug Fixes in Diablo 4 patch 1.4.3Fixed an issue where Holy Bolts Elixir's damage was scaling unintentionally high when it was triggered from pets such as Necromancer's Minions.Developer’s Note: Holy Bolts Elixir now deals a percentage of your weapon damage rather than percentage of the enemy's health. This change is intended to reduce its effectiveness against the toughest enemies in higher tiers of the Pit, but will still be really valuable for players throughout the whole game. We made this change alongside a reduction to the health of enemies in the Pit so players who are delving deep into the Pit aren't heavily affected.Fixed an issue where casting Boulders with Dolmen Stone would cause it to not cast at all. Boulders now have a limit of 10 but their damage is increased by 10% for each boulder.Fixed an issue Rapid Fire with Scoundrel's Kiss equipped couldn't properly hit close targets and could sometimes fire projectiles behind the player. This also increases the radius of the explosions by 25%.Fixed an issue where Pets were being counted as minions in various cases.More on Diablo 4:Best Frost Sorcerer build in Diablo 4Diablo 4 vs Path of ExileBest Diablo 4 build in Season 4