Minecraft is a survival game. Players have to maximize their daytime productivity by collecting resources and making tools to prepare for the hostile mobs that spawn at night.
While this day-night cycle is mostly used to keep players from getting too much done too quickly, there are some interesting quirks and mechanics revolving around the sun and the moon, which are detailed below.
5 fun facts about Minecraft’s sun and moon
5) Phases of the Moon
Although the in-game moon's small and square representation makes it difficult to spot, it has a total of eight phases, just like its real-world counterpart. While this might be obvious to some, those who sleep through the night might not notice it.
Additionally, while there are many console commands that offer the player near-god-like control over the game, there is none that allows players to change or set the current phase of the phase of the moon. Instead, players need to use the time command to skip days until the proper moon phase occurs.
4) Noon is best for grass
Part of the sun’s abilities in Minecraft is growing plants. This manifests in the game’s ability to spread grass to dirt tiles, so long as there is grass in an adjacent block to the dirt. This happens randomly during the day.
However, the odds of a grass block spreading increase significantly when the sun reaches its highest point in the sky. The time represented in-game is 6000, or the keyword noon is in the "/time" set command.
3) The sun makes the world safer
One of the key aspects of the game's day and night cycle is that many of the hostile creatures die when day breaks. Mobs like zombies and skeletons burst into flames when sunlight hits them, making the surface much safer.
However, the sun is not always able to do this. For example, if a zombie or skeleton is in water, they will not be set on fire, as the water would just put the fire out instantly. Additionally, if a zombie or skeleton spawns with a helmet on, they will not be set on fire since the helmet blocks the sun’s rays.
Additionally, the sun will calm spiders, as they are considered neutral mobs while the sun is out, only attacking the player if the player attacks first.
2) Moonlight and Plants
Plants need light to grow. This is basic science and has been replicated within the game. Grass, saplings, and crops need a certain light level to be able to grow. The moonlight is not bright enough to allow grass to grow fast, or saplings to become full trees in one night. However, it is bright enough to allow them to grow at a slow rate.
This means that if the player needs wood, they should be sure to light up the area with torches, but if they are only growing food, they can leave the area outside of their base torchless and dark since they don't need much light as compared to trees.
1) Moon phases impact mobs
During a full moon, 50% of all cats that spawn will be black cats. But this is not the only way that phases of the moon impact the game's mobs. Slimes will spawn in swamp biomes in greater numbers as the moon gets closer to being full.
Additionally, as the moon approaches its full phase, skeletons and zombies have an increased chance of spawning with armor and other enchanted equipment, or with the ability to pick up blocks. Lastly, the closer the moon is to being full, the higher the odds of spiders spawning with beneficial effects on them, including invisibility.