Rust Maintenance patch notes: Gunshot audio update, Minicopter changes, and more

Rust maintenance patch notes
Rust gameplay (Image via Facepunch Studios)

The Rust Maintenance patch notes have been officially released, and the September 2025 update has a lot in store for the community. As evident from the patch title, the latest force wipe is centered around improving quality-of-life features within the game and enhancing the gameplay experience of Rust.

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This article details the Rust Maintenance patch notes.


Everything included with the Rust Maintenance patch notes

Features

Here are all the new features that you can expect with the new Rust Maintenance patch notes:

  • Exhibit Decor DLC Pack
  • Long Distance Gunshots
  • Team Bag Labels
  • Minicopter Damage Indicators
  • Volumetric Clouds Enabled by Default

Check out: What can we expect from the Rust September update (2025)


Improvements

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These are the improvements incorporated with the latest Rust Maintenance patch notes:

  • Improved new 'disconnect' box to support longer disconnect messages
  • Improved how advanced Christmas lights are deployed, they're now similar to the wire tool
  • Improved ceiling light deploy guide
  • Improved ceiling light physics should swing more realistically
  • Improved foliage displacement animation, and displacement now fades away when objects are removed
  • Improved mixing table overflow drop locations
  • Added error toast messages with the failure reason when you are unable to pick up deployed items
  • Added error toast message if trying to reskin an item whilst a player is sitting on the item
  • Improved drop position of overflow items for the mixing table
  • Improved crafting menu search to work for DLC skins
  • Shrunk the building blocked volume around the attack helicopter
  • Improved storage monitor positions on barrels
  • Improved sound timing of the animation when helping a wounded player with a med syringe
  • Enabled volumetric clouds by default
  • Improved XL picture frame deployment
  • Replaced some static black barrels on the oil rigs to prevent confusing them for diesel collectables
  • Added convar for setting the code of any CCTV camera with “global.setcctvcameracode”
  • Added convar for adding a CCTV code to any computer station with “global.addcctvcode”
  • Added convar for removing a CCTV code from any computer station with “global.removecctvcode”
  • Added convar for clearing all CCTV codes from any computer station with “global.clearcctvcodes”
  • UsePlayerUpdateJobs gained a new mode, 2, which knows how to offload work to threads
  • For Modders - TextTable must now be explicitly pooled
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All bug fixes with the Rust Maintenance patch notes

There are also bug fixes that have been implemented with the latest Rust Maintenance patch notes. The developers have focused on fixing various issues that have plagued the game over the last few updates.

These are the bug fixes with the Rust Maintenance patch notes:

  • Fixed user interface assets looking blurry when changing the texture quality option
  • Fixed horses ragdolling on planters and dead trees
  • Fixed the social menu settings button not working
  • Fixed boots being in the wrong order in the skin viewer
  • Fixed double-barreled sight UV issue in the skin viewer
  • Fixed the wooden double door material in the skin viewer
  • Fixed skin viewer quality changing based on the texture quality setting
  • Fixed TMP_Text.FillCharacterVertexBuffers IndexOutOfRangeException error
  • Fixed cinematic gestures not showing in the gesture menu when using ShowAdminCinematicGesturesInBindings
  • Fixed some localization inconsistencies
  • Restored the voice volume option slider range to 0-5
  • Fixed DDraw rendering over the main menu
  • Fixed some items showing as marketable locked when they shouldn't
  • Fixed typos in the tutorial and server browser
  • Fixed an issue where the character's eyes could remain closed
  • Fixed an issue introduced in hardcore update that would cause tech trees to display incorrectly in some game modes with the Rust Maintenance patch notes
  • Fixed convar server.uselegacyworkbenchinteraction
  • Fixed frontier hatchet beads jittering and moving oddly
  • Fixed terrain clipping issues around military tunnel entrance
  • Fixed nametags not showing through glass
  • Fixed base health being wrong after a server restart if any max health modifiers are active
  • Fixed night vision goggles glowing at night even if they're disabled
  • Fixed tree marker colors not being applied when set in the accessibility options
  • Fixed being able to swing a torch underwater to prevent it from extinguishing.
  • Fixed being unable to place things on tugboat shelves
  • Fixed Chickencoop receiving light whilst indoors
  • Improved minute formatting in server restart toasts
  • Fixed the reconnect button not working if the server you are reconnecting to is currently down
  • Fix 'Crafting Update' Loading Screen frequently appearing
  • Fixed the explosion screen effect persisting when you respawn
  • Fixed Tugboat and Transport Heli lights disappearing
  • Fixed not being able to place barricades on sand dunes at giant excavator
  • Fixed the despawn times of some DLC items being shorter than their regular counterpart
  • Fixed contact menu screenshots being too dark
  • Fixed being able to get overstacked items when gutting fish with harvesting tea
  • Reworded the TC tool storage tooltip with the Rust Maintenance patch notes
  • Fixed tree marker color setting not applying when changed
  • Fixed being able to have a lit torch underwater by continuously swinging
  • Fixed nametags not showing near terrain holes in monuments
  • Fixed the AK not having an empty mag sound
  • Fixed the blackjack machine screen being blank
  • Fixed canyons being full of fog
  • Fixed other players being able to hear fall damage sound of an invis admin
  • Fixed item ownership getting applied when an invis admin opens a loot container
  • Fixed jackhammer sound persisting when the player disconnects
  • Removed miscellaneous leftover debug console logs
  • Fixed players sometimes being in the swimming animation on excavator
  • Fixed small oil refinery having duplicated gibs
  • Fixed C4 with different frequencies not being stackable after disabling RF
  • Fixed some commands that could reveal the map in hardcore
  • Fixed attack heli flares not working correctly
  • Fixed laser light end point always being red, regardless of the beam color
  • Fixed some issues with favoriting servers in the browser
  • Fixed not being able to remove locks from doors while they are open
  • Fixed sleeping players being invisible when respawning
  • Fixed a visual artifact in the sky when volumetric clouds were never enabled and sky rotation was applied
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That covers the Rust Maintenance patch notes.


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Edited by Jay Sarma
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