Valorant is ready to introduce a set of fascinating Agent changes that can bring about a major shift in the game's meta, according to the official patch notes for PBE 5.12. These changes will be ported into the game in the form of Patch 5.12 after completing a series of player tests in Valorant's Public Beta Environment (PBE).Riot Games' tactical shooter initially arrived with an Agent pool of 10 characters, with the remaining 10 Agents being introduced as part of later updates. With the entry of each new Agent, Valorant's meta underwent a slight transformation, altering the gaming experience for its multi-million playerbase.Valorant enthusiasts are in for a ride as the upcoming Patch 5.12 is expected to introduce a myriad of changes, perhaps the most that players have seen in a single patch since the Icebox and Controllers rework in Patch 4.04 (March 2022).VALORANT@PlayVALORANTSplit is back (with some changes). Bind and Breeze are out for now. Read about the next Competitive/Unrated queue map rotation.riot.com/3ix2vfd285222961Split is back (with some changes). Bind and Breeze are out for now. Read about the next Competitive/Unrated queue map rotation.riot.com/3ix2vfd https://t.co/Wc5nybIEnxValorant to introduce major nerfs for Agents like Chamber, Viper, Sage, and more in Patch 5.12Riot Games has always had its way with balancing its various multiplayer titles, be it League of Legends, Legends of Runeterra, or Valorant. In Patch 5.12 of Valorant, Riot is expected to introduce nerfs for Agents like Chamber, Sage, and Viper, while buffing Agents like Skye, Omen, Phoenix, and more.Here are all the buffs and nerfs that players can expect in Patch 5.12:ChamberChamber has maintained a menacing presence in Valorant's meta ever since his release in November 2021. Currently, Chamber is one of the most-picked Agents both in the game's casual environment and professional play.To balance Chamber's efficiency as an Agent and to diversify the game's Sentinel meta, Riot Games has introduced the following changes:Headhunter (Q)Updated Stability Curve: Bullet spread will now increase after shooting the second bullet in order to minimize body-shot spamming.Rendezvous (E)Number of Anchors will be reduced from 2 to 1Radius will be increased from 7.5m to 13mActivation height of the teleport will now be removed, which will allow Chamber to teleport to the Anchor's location while being on different verticality.Weapon equip time after teleporting will be increased from 0.4s to 0.7s (Headhunter will not be affected by this)Rendezvous will now be disabled for the rest of the round if destroyedNo additional cooldown after recalling the Anchor after teleportingHealth of the Anchor will be decreased from 80 HP to 50 HPTrademark (C)Trademark can be restricted by range similar to Killjoy's AlarmbotTrademark can be recalled mid-round without maintaining line of sightWill have a 30s cooldown after recallTrademark cannot be redeployed in the same round once destroyedInitial Arm Time will be increased from 2s to 4sHealth of the Trademark will be increased from 1 HP to 20 HPTour De Force (X)Tour De Force's fire rate will be decreased by 57.5%SlowSlow duration will be reduced from 6s to 4s for both Trademark and Tour De Force abilitiesVALORANT@PlayVALORANTChamber's remained a dominant pick and we need to strike the right balance between preserving his identity and maintaining VALORANT’s game health. So we're making changes to most of his abilities in Patch 5.12. See our breakdown:riot.com/3B0Vk5j13858648Chamber's remained a dominant pick and we need to strike the right balance between preserving his identity and maintaining VALORANT’s game health. So we're making changes to most of his abilities in Patch 5.12. See our breakdown:riot.com/3B0Vk5j https://t.co/imeyNG129OSageSage is yet another Sentinel who will be nerfed in the upcoming patch. While the changes for Sage may seem minimal, it will certainly put a leash on her attacking capabilities and turn her more into a support Agent.Barrier Orb (C)Fortify delay will be increased from 3.0s to 3.3sHealing Orb (E)Total amount of self-heal will be reduced from 60HP to 30HPTotal amount of ally-heal will be increased from 60HP to 100HPViperViper is the most unique member of Valorant's class of Controller Agents. Her utility kit is unmatched in terms of the diversity it provides the team during their Attack phase.Patch 5.12 will ensure that Viper is balanced enough for players to use other Controllers like Harbor and Astra, who are witnessing a low pick-rate in casual and pro play.Viper’s Pit (X)Viper's Pit's smoke integrity regeneration time will be increased from 5s to 25sMaximum time Viper can spend outside the Pit will be decreased from 15s to 8sUltimate points required to activate Viper's Pit will be increased from 7 to 8SkyeUnlike the aforementioned Agents, Skye only has a couple of changes to her utility kit. The upcoming patch will seek to balance Skye as well by working around the cost of her abilities.Trailblazer (Q)Cost of the ability will be increased from 250 to 300 creditsRegrowth (C)Cost of the ability will be reduced from 200 to 150 creditswillminder@willminderIf you want to see a comparison of the new Chamber ult with the Operator147427If you want to see a comparison of the new Chamber ult with the Operator https://t.co/kyqnm9H999HarborValorant's latest Agent, Harbor, is yet to be popular among its casual audience. With the new season of Valorant esports being months away from kicking off, gamers are yet to see the best pro Controller players utilize the Agent to its fullest potential.To make Harbor more interesting to play, Riot has introduced two small buffs to his toolkit:High Tide (E)Duration of High Tide will be increased from 12s to 15sCascade (C)Duration of Cascade will be increased from 5s to 7sYoruRiot Games will introduce a couple of small changes for Yoru in patch 5.12. Although the Japanese Duelist is adored by many, Yoru hasn't exactly found his place in Valorant's meta, despite his release being almost two years ago.In their attempts to include Yoru in the game's meta, the developers at Riot have introduced a few changes to Yoru's teleport ability.Gatecrash (E)Health of Gatecrash rift tether will be decreased from 100 HP to 60 HPCost of Gatecrash ability will be decreased from 200 to 150 creditsKilljoyKilljoy's ultimate ability is one of the most threatening ultimates in Valorant, as it detains all enemy Agents within its range. So far in the game, several Agent abilities have been used to cancel out Killjoy's ultimate for a very minimal cost.The upcoming patch 5.12 looks set to change that and has brought about the necessary tweaks for Killjoy to implement the change successfully.Lockdown (X)Total health of ability will be increased from 150 HP to 200 HPNanoswarm (C)Total health of Nanoswarms will be increased from 1 HP to 20 HPMike | Valorant Leaks & News@ValorLeaksMore Agent Changes | #VALORANT > Killjoy Lockdown Health Increased from 150 -> 200> Killjoy Nanoswarm Health Increased from 1 -> 20> Skye Trailblazer Cost Increased from 250 -> 300> Skye Regrowth Cost Decreased from 200 -> 1508185453More Agent Changes | #VALORANT > Killjoy Lockdown Health Increased from 150 -> 200> Killjoy Nanoswarm Health Increased from 1 -> 20> Skye Trailblazer Cost Increased from 250 -> 300> Skye Regrowth Cost Decreased from 200 -> 150RazeRaze is the only Agent in the game who has four different damage-dealing abilities. Dealing severe damage to enemies is one of Raze's key characteristics. However, her Boom Bot ability is often a menace when it locks on to multiple enemies in narrow areas of the map where it's most effective. \Patch 5.12 will attempt to tone down the efficiency of the Boom Bot, while allowing Raze to retain all of her unique characteristics.Boom Bot (C)Total health of Boom Bot will be reduced from 100 HP to 60 HPBlast Pack (Q)Total health of Blast Packs will be increased from 1 HP to 20 HPKAY/OOne of Valorant's most robust Agent additions, KAY/O has enjoyed a widespread presence in casual lobbies worldwide as well as in pro play. A few notable changes were introduced to KAY/O earlier in Episode 5. Patch 5.12 will add on to those with two more minor changes.ZERO/POINT (E)Total health of ZERO/POINT will be increased from 1 HP to 20 HPNULL/cmd (C)Points needed for ultimate will be increased from 7 to 8Aside from the Agents listed above, a few more members of the Valorant Protocol will receive small but significant improvements in the upcoming patch. They are:Breach: Ultimate Points to activate Rolling Thunder (X) will be increased from 7 to 8Cypher: Total health of Trapwire (C) will be increased from 1 HP to 20 HPFade: Total health of Prowler (C) will be reduced from 100 HP to 60 HPOmen: Cost of Paranoia (Q) will be reduced from 300 to 250 creditsPhoenix: Cost of Blaze (C) will be reduced from 200 to 150 creditsSova: Total health of Recon Bolt (E) will be increased from 1 HP to 20 HPShiick@Shiick5 new Kay/O voicelines. 4 deleted Kay/O voicelines (previous "they're suppressed etc")573335 new Kay/O voicelines. 4 deleted Kay/O voicelines (previous "they're suppressed etc") https://t.co/0drmK9AyskPatch 5.12 of Valorant will be the game's last patch in Episode 5 Act 3. Players all over the world can expect this patch to arrive on December 12, 2022, with the timings varying with each region.In addition to these Agent updates, Valorant enthusiasts can find all the gameplay system updates and weapon changes that will likely arrive in Patch 5.12 by going through the latest PBE patch notes.