Last Epoch 1.0.4 patch notes are here, detailing all the changes for the 1.0.4 build that went live on March 20, 2024. While a mid-cycle balance pass nerfed a few meta builds in the last patch (1.0.3), the Class and Skill-related changes are comparatively tame this time around. Instead of balance changes, this patch is geared more towards ironing out some jank in the Last Epoch tilesets that many players reported issues with. The Hidden Oasis Echo maps, in particular, are now all patched up and should not cause FPS drops and graphical artifacts. Let's look at the full Last Epoch 1.0.4 patch notes, including all the minor changes and specific bug fixes.Last Epoch 1.0.4 patch notes: Major changes and bug fixesMajor Changes in Last Epoch 1.0.4Players can no longer stun themselves. An example of this was by using the Signet of Agony node in Bone CurseReplaced the XP Tome sound effect in Echo of a WorldFlagged more prophecy rewards as “rare/valuable” (which animates them to rotate and makes them slightly larger than other stars in the Constellation)Increased the favor cost multiplier for Glyph of Despair PropheciesYou can no longer gain experience while in the grace period (the period of invulnerability after arriving in a new area)Added missing name in GraveyardOverhauled terrain, spawners, and shrines in the Hidden Oasis Echo Map to both improve visuals and performance and fix hideable issues with palmsOverhauled visuals and added Scene Variants for Lightless Pits Echo MapBug fixes in Last Epoch 1.0.4Skills and PassivesFixed a bug where Upheaval’s “Master of the Totem” didn’t buff Tempest Strike Totem damage and armorFixed a bug where Storm Crow’s “Arborist” didn’t buff Tempest Strike Totem with Flat Spell / Melee Lightning DamageFixed a bug where Swipe’s “Avatar of Stone” doesn’t buff Tempest Strike Totem, Warcry Totem & Upheaval Totem with Flat Melee / Spell DamageFixed a bug where Storm Totem’s “Fulgurite Core” wasn’t providing Flat Spell Lightning damage based on character Shock ChanceFixed a bug where Tempest Strike’s “Heorot Arsenal” node was not providing stats to the Cold Projectile that Tempest Totem shoots when each Tempest has been removed from the skill tree.Fixed a bug where Tempest Strike Totem, Warcry Totem, and Upheaval Totem were not benefiting from Spell Lightning Damage for Existing Totems (such as the Omen of Thunder Unique Item)Fixed a bug where directly transitioning from channeling Warpath to channeling Rebuke while at negative mana would not start mana regeneration.Fixed a bug where Fury Leap would play the landing animation in mid-air on long-range casts of Fury LeapFixed a bug where the Acolyte’s Wraith’s weapons would drift during animation transitionsFixed a bug where Mirage hits on Puncture would not grant stacks of Bleeding FuryFixed an issue with Acid Flask’s “Alchemist Gift” throwing animation where the trap would spin in place and then teleport to its destinationFixed a bug where Acid Flask’s “Alchemist Gift” node did not have a throwing soundFixed a bug where Healing Hands would not get a Fire tag when taking the Searing Light or Skyfall NodesFixed a bug where the Spell Tag would be removed from Healing Hands with Seraph Blade when you also took SkyfallFixed a bug where Ballista’s “Armed Construction” node was giving a 1% increased radius per dexterity instead of its listed 1% increased area per dexterityVisualsFixed a bug with the sword in the Fallen Ronin set that was deforming in a weird way on the PrimalistFixed Terrain and floating vegetation in several scenesUIFixed a bug where some Game Guide pages couldn’t be linked in chatSeveral Localization updatesEnemiesFixed bug where Void Despair would spawn in place for a brief second before starting its emerging animationFixed a bug where the Idol (big worm) could become stuck after knocking guards off their platform in Last Refuge OutskirtsControllerFixed a bug where advancing dialog with a controller would skip pages if there were multiple.Fixed a bug where menu options could still be selected with a controller while they are invisible/inactive on the Death Screen. This resulted in potentially closing the respawn menu, preventing you from being able to respawn.OtherFixed a bug where your stats could become out of sync with the server. This could result in issues such as the client believing you had less movement speed than you did.Fixed a bug where Prophecies could be re-rolled on login in multiplayerFixed a bug where you could not return to character select while in-game on an offline characterFixed a bug where Vsync was not applying during the Splash Screen (this appears before the login screen)Fixed a bug with pickup range reliability in MultiplayerFixed some instances of Gates blocking paths in the Preserved Sanctuary Echo mapFixed a bug that caused the game to freeze after switching inputs on the Skills panelCheck out more of our guides on this game:Last Epoch tier list for all Masteries || Best Last Epoch build for each Class and Mastery || 5 Best Paladin builds || Last Epoch bossing builds tier list || Last Epoch corruption builds tier list || All Monolith of Fate Blessings