The best moveset for Pangoro in Pokemon GO

Image via Niantic
Image via Niantic

Pokemon GO is introducing the little brawler Pancham, thanks to the player community catching a collective 500 million Fairy-Type Pokemon during Luminous Legends X. Its evolution, Pangoro, is now going to be in the spotlight.

As a dual Fighting and Dark-Type, Pangoro has a variety of moves available to it. Although it is a brand-new release to Pokemon GO, it is possible to measure the moves Pangoro has by three metrics. This is done in order to determine its most effective moveset combination, consisting of a Fast Move and a Charged Move.

According to early numbers, the moveset that benefits Pangoro the most in Pokemon GO in terms of damage is Snarl and Close Combat.


Pokemon GO: Pangoro move breakdown

Image via The Pokemon Company
Image via The Pokemon Company

In Pokemon GO, Pangoro's moves are not strictly Dark and Fighting-Type. It also has the availability of a few Steel-Type moves and even a Rock-Type one. Pangoro's moves and their types are as follows:

  • Low Kick (Fighting)
  • Close Combat (Fighting)
  • Snarl (Dark)
  • Night Slash (Dark)
  • Bullet Punch (Steel)
  • Iron Head (Steel)
  • Rock Slide (Rock)

Each of these moves can be measured using three particular damage metrics:

  • Damage Per Second (DPS): The amount of damage the move can deal every second to its target.
  • Total Damage Overall (TDO): The total amount of damage a Pokemon will deal over the course of a battle. This is measured by taking the Pokemon's DPS and multiplying it by the time it stays upright before it faints.
  • Time to First Activation (TTFA): The amount of time in seconds until the Pokemon is able to activate its Charged Move for the first time. With many Charged Moves doing extra damage but taking significantly longer to activate, every second in this metric matters when paired with the Fast Move.

That being said, the specific Pokemon GO moves produce the totals given below, with Snarl and Close Combat holding superior numbers overall:

  • Snarl + Close Combat: 13.86 DPS - 509.93 TDO - 8.8 second TTFA
  • Snarl + Night Slash: 13.40 DPS - 493.22 TDO - 3.3 second TTFA
  • Low Kick + Rock Slide: 13.24 DPS - 487.06 TDO - 5.4 second TTFA
  • Low Kick + Close Combat: 13.22 DPS - 486.34 TDO - 10.2 second TTFA
  • Snarl + Iron Head: 13.18 DPS - 484.92 TDO - 4.4 second TTFA
  • Snarl + Rock Slide: 13.13 DPS - 483.15 TDO - 4.4 second TTFA
  • Low Kick + Night Slash: 12.71 DPS - 467.80 TDO - 3.6 second TTFA
  • Bullet Punch + Night Slash: 12.61 DPS - 463.87 TDO - 3.6 second TTFA
  • Bullet Punch + Rock Slide: 12.46 DPS - 458.41 TDO - 4.5 second TTFA
  • Low Kick + Iron Head: 12.10 DPS - 445.16 TDO - 5.4 second TTFA
  • Bullet Punch + Close Combat: 11.83 DPS - 435.50 TDO - 9 second TTFA
  • Bullet Punch + Iron Head: 11.73 DPS - 431.53 TDO - 4.5 second TTFA

Pokemon GO is always changing and Niantic is always adding new moves and dimensions to the game, so these numbers are by no means concrete. But they should give Pokemon GO's trainers an edge when it comes to picking moves in a neutral field for battle and raids.

Read More: What is the best moveset for Azumarill in Pokemon GO?

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